Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glapi: regenerated files | Brian Paul | 2011-01-15 | 1 | -711/+719 |
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* | glapi: regenerated files | Brian Paul | 2011-01-15 | 1 | -706/+708 |
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* | glapi: Regenerate for GL_ARB_ES2_compatibility. | Eric Anholt | 2011-01-14 | 1 | -703/+713 |
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* | mesa: hook up GL 3.x entrypoints | Brian Paul | 2010-11-21 | 1 | -824/+940 |
| | | | | Fix up some details in the xml files and regenerate dispatch files. | ||||
* | Merge branch 'glapi-reorg' | Chia-I Wu | 2010-10-29 | 1 | -1182/+1182 |
|\ | | | | | | | | | | | | | | | | | Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h | ||||
| * | glapi: Do not use glapioffsets.h. | Chia-I Wu | 2010-10-27 | 1 | -1145/+1145 |
| | | | | | | | | | | | | | | glapioffsets.h exists for the same reason as glapidispatch.h does. It is of no use to glapi. This commit also drops the use of glapioffsets.h in glx as glx is considered an extension to glapi when it comes to defining public GL entries. | ||||
* | | glapi: regenerated API files | Brian Paul | 2010-10-28 | 1 | -364/+432 |
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* | | glapi: Commit files changed by previous commit | Ian Romanick | 2010-10-27 | 1 | -327/+333 |
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* | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -346/+358 |
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* | mesa: regenerated files with primitive restart | Brian Paul | 2010-10-21 | 1 | -383/+387 |
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* | Regenerate files changed by previous commit | Ian Romanick | 2010-09-27 | 1 | -576/+568 |
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* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -637/+657 |
| | | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | ||||
* | glapi: Move to src/mapi/. | Chia-I Wu | 2010-05-07 | 1 | -0/+2427 |
Move glapi to src/mapi/{glapi,es1api,es2api}. |