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path: root/src/mapi/glapi/glapitemp.h
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* glapi: regenerated filesBrian Paul2011-01-151-103/+127
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* glapi: regenerated filesBrian Paul2011-01-151-87/+93
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* glapi: Regenerate for GL_ARB_ES2_compatibility.Eric Anholt2011-01-141-107/+137
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* mesa: hook up GL 3.x entrypointsBrian Paul2010-11-211-141/+489
| | | | Fix up some details in the xml files and regenerate dispatch files.
* mesa: upgrade to glext.h version 66Brian Paul2010-11-171-2/+2
| | | | | The type of the num/count parameter to glProgramParameters4[df]vNV() changed so some API dispatch code needed updates too.
* glapi: regenerated API filesBrian Paul2010-10-281-21/+225
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* glapi: Commit files changed by previous commitIan Romanick2010-10-271-13/+31
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* mesa: regenerated API files for GL_EXT_texture_integerBrian Paul2010-10-231-21/+57
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* mesa: regenerated files with primitive restartBrian Paul2010-10-211-32/+44
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* Regenerate files changed by previous commitIan Romanick2010-09-271-86/+70
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* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-141-2/+2
| | | | | | A number of other files had to be updated as well because const qualifiers were added to the glMultiDrawArrays() function. Also, GL_FIXED is now defined in glext.h.
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-121/+181
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mapi: Avoid Data Execution Prevention on windows.José Fonseca2010-05-071-1/+1
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* glapi: Move to src/mapi/.Chia-I Wu2010-05-071-0/+7144
Move glapi to src/mapi/{glapi,es1api,es2api}.