| Commit message (Collapse) | Author | Age | Files | Lines |
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Just add the boilerplate xml code.
v2 (idr): Update dispatch_sanity. Only add extension functions in core
profile.
v3 (idr): Remove comment line from gl_API.xml. Suggested by Matt.
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ian Romanick <[email protected]> [v1]
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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Allow ES 3.1 contexts to access the texture buffer functionality.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Add xml definitions for the GL_OES_geometry_shader extension
and expose the extension for OpenGL ES 3.1.
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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V2: Conform to new standard for exposing enums for OpenGL ES 3.1.
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Remove the gl at the start, stared at this for a while
yesterday, totally missed it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91441
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Add the shader subroutine to the core only API list,
and fixup dispatch_sanity to suit.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Define the enumeration constants, function entry points and
glGet for the GL_ARB_framebuffer_no_attachments.
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Kevin Rogovin <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Cc: Dave Airlie <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Cc: Dylan Baker <[email protected]>
Cc: "10.6" <[email protected]>
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Currently on the functions that are exclusive to core-profile are
implemented. The remainder continue to live in the XML. Additional
functions can be moved later.
The functions for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
are put in the dispatch table inside the VBO module, so they do not need
to be moved over.
The diff of src/mesa/main/api_exec.c before and after this patch is as
expected. All of the functions listed in apiexec.py moved out of a 'if
(_mesa_is_desktop(ctx))' block into a new 'if (ctx->API ==
API_OPENGL_CORE)' block.
v2: Remove stray shebang line in apiexec.py. Suggested by Ilia.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: Dave Airlie <[email protected]>
Cc: Dylan Baker <[email protected]>
Cc: "10.6" <[email protected]>
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