| Commit message (Collapse) | Author | Age | Files | Lines |
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Removes the public symbol _glapi_create_table_from_handle from
libGL.so.1.2.0 on all platforms except Darwin.
Since the symbol is not used on other platforms it makes sense to
build glapi_gentable.c only on Darwin.
As a side effect it accelerates the build a bit and reduces the size
of libGL.so.1.2.0 as follows:
size lib/libGL.so.1.2.0 on my system shows
text data bss dec hex filename
469211 21848 2720 493779 788d3 lib/libGL.so.1.2.0 before
420988 11240 2720 434948 6a304 lib/libGL.so.1.2.0 after
A little bit of history:
_glapi_create_table_from_handle was introduced in
commit 85937f4c0d4a78d3a11e3c1fa6148640f2a9ad7b
Author: Jeremy Huddleston <[email protected]>
Date: Thu Jun 9 16:59:49 2011 -0700
glapi: Add API that can create a _glapi_table from a dlfcn handle
Example usage:
void *handle = dlopen(opengl_library_path, RTLD_LOCAL);
struct _glapi_table *disp = _glapi_create_table_from_handle(handle,
"gl");
Signed-off-by: Jeremy Huddleston <[email protected]>
and the only user in mesa was added in
commit f35913b96e743c5014e99220b1a1c5532a894d69
Author: Jeremy Huddleston <[email protected]>
Date: Thu Jun 9 17:29:51 2011 -0700
apple: Use _glapi_create_table_from_handle to initialize our
dispatch table
Signed-off-by: Jeremy Huddleston <[email protected]>
gl_gentable.py was also used for XQuartz in xserver 1.11 - 1.14.
v2: Fix typos in commit message
Add missing XORG_GLAPI_OUTPUTS += \ into src/mapi/glapi/gen/Makefile.am
Add glapi_gentable.c to EXTRA_DIST for inclusion in the release
tarball
v3: Fix commit message: s/gl_gentable.c/glapi_gentable.c/
Reported-by: Arlie Davis <[email protected]>
Cc: Jeremy Huddleston <[email protected]>
Signed-off-by: Andreas Boll <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Same logic as previous commit applies.
v2: Merge with "inline glapi_gen_mapi define" (Matt)
Cc: 11.0 <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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I.e. add {shared-,}glapi/glapi_mapi_tmp.h to the SOURCES list. Otherwise
there will be no knowledge that the file is required by others for the
build. Thus autotools won't pick it up for the distribution tarball.
v2: Don't forget about the static glapi. Spotted by Matt.
Cc: "10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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include util/macros.h instead.
Reviewed-by: Jose Fonseca <[email protected]>
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OpenVG API seems to have dwindled away. The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.
v2: Remove a few "openvg" references left, per Emil Velikov.
Reviewed-by: Emil Velikov <[email protected]>
v3: Update release notes.
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where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.
This is achieved by using the appropriate -Werror= options only on the
places they need to be used.
Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies). I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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features where possible."
This reverts commit 79daa510c7a871a33797308a2ccb4b83a067ffbe.
I apparently hadn't done a clean build when testing this; it broke the
build for Tom, Ben, and myself. We like the idea; let's try a v2.
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where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.
This is achieved by using the appropriate -Werror= options only on the
places they need to be used.
Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies). I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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OpenVG is disabled with via autotools.
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Allows distcheck to succeed, regardless of how Mesa has been configured.
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Kristian Høgsberg <[email protected]>
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A step toward working make dist/distcheck.
Tested-by: Emil Velikov <[email protected]>
Reviewed-and-Tested-by: Andreas Boll <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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