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Author
Age
Files
Lines
*
anv/TODO: Check off render buffer compression
Jason Ekstrand
2016-11-17
1
-1
/
+0
*
anv: Enable "permanent" compression for immutable format images
Jason Ekstrand
2016-11-17
2
-1
/
+26
*
intel/blorp: Properly handle color compression in blorp_copy
Jason Ekstrand
2016-11-17
2
-2
/
+179
*
intel/blorp: Always use UINT formats on SKL+
Jason Ekstrand
2016-11-17
1
-22
/
+44
*
anv/image: Add an aux_usage field for "default" aux
Jason Ekstrand
2016-11-17
4
-19
/
+45
*
anv: Add initial support for Sky Lake color compression
Jason Ekstrand
2016-11-17
4
-34
/
+169
*
anv/pass: Precompute some subpass usage information
Jason Ekstrand
2016-11-17
2
-7
/
+43
*
anv/image: Memset all aux surfaces (not just HiZ) to 0
Jason Ekstrand
2016-11-17
1
-4
/
+6
*
anv/image: Rename hiz_surface to aux_surface
Jason Ekstrand
2016-11-17
3
-17
/
+18
*
anv/blorp: Ignore clears for attachments first used as resolve destinations
Jason Ekstrand
2016-11-17
1
-9
/
+11
*
intel/blorp: Take a fast_clear_op in ccs_resolve
Jason Ekstrand
2016-11-17
3
-14
/
+15
*
intel/blorp: Add plumbing for color resolve slice details
Pohjolainen, Topi
2016-11-17
2
-3
/
+9
*
intel/isl: Allow non-2D CCS surfaces
Jason Ekstrand
2016-11-17
1
-2
/
+2
*
intel/isl: Rework the asserts and fails in isl_surf_get_ccs
Jason Ekstrand
2016-11-17
1
-2
/
+7
*
anv/cmd_buffer: Refactor surface state relocation handling
Jason Ekstrand
2016-11-17
1
-13
/
+22
*
anv/cmd_buffer: Pull add_surface_state_reloc into genX_cmd_buffer.c
Jason Ekstrand
2016-11-17
2
-16
/
+14
*
anv/image: Stop force-disabling AUX
Jason Ekstrand
2016-11-17
1
-4
/
+0
*
anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
Jason Ekstrand
2016-11-16
1
-1
/
+5
*
anv: Handle null in all destructors
Jason Ekstrand
2016-11-16
9
-1
/
+65
*
anv/device: Silence a 32-bit warning
Jason Ekstrand
2016-11-16
1
-1
/
+2
*
anv/descriptor_set: Put the whole state in the state free list
Jason Ekstrand
2016-11-16
1
-5
/
+4
*
anv/descriptor_set: Write the state offset in the surface state free list.
Jason Ekstrand
2016-11-16
1
-0
/
+1
*
anv/blorp: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachments
Jason Ekstrand
2016-11-16
1
-0
/
+8
*
Allocate a null state whenever there is depth/stencil
Jason Ekstrand
2016-11-16
1
-9
/
+10
*
anv: Set framebuffer to NULL in secondary command buffers
Jason Ekstrand
2016-11-16
1
-2
/
+1
*
anv/blorp: Use the new clear_attachments entrypoint for attachment clears
Jason Ekstrand
2016-11-16
1
-41
/
+50
*
anv/blorp: Break the guts of alloc_binding_table into a shared helper
Jason Ekstrand
2016-11-16
3
-16
/
+33
*
anv: Bring back anv_cmd_buffer_emit_state_base_address
Jason Ekstrand
2016-11-16
2
-0
/
+20
*
intel/blorp: Add a clear_attachments entrypoint
Jason Ekstrand
2016-11-16
3
-2
/
+173
*
intel/blorp: Add capability to use pre-baked binding tables
Jason Ekstrand
2016-11-16
2
-20
/
+27
*
intel/blorp: Add support for vertex shaders
Jason Ekstrand
2016-11-16
3
-6
/
+82
*
intel/blorp: Use an actual chunk of vertex buffer for the VUE header
Jason Ekstrand
2016-11-16
1
-33
/
+34
*
blorp/exec: Use uint32_t for copying varying data
Jason Ekstrand
2016-11-16
1
-2
/
+2
*
intel/blorp: Handle NIR clear inputs the same way as blit inputs
Jason Ekstrand
2016-11-16
3
-11
/
+17
*
intel/blorp: Remove NIR support for uniforms
Jason Ekstrand
2016-11-16
1
-23
/
+1
*
intel/blorp: Add a shader type to make keys more unique
Jason Ekstrand
2016-11-16
3
-7
/
+18
*
intel/blorp: Make the number of samples an explicit parameter
Jason Ekstrand
2016-11-16
5
-9
/
+19
*
anv/cmd_buffer: Stop relying on the framebuffer for 3DSTATE_SF on gen7
Jason Ekstrand
2016-11-16
1
-11
/
+32
*
anv: Rework the way render target surfaces are allocated
Jason Ekstrand
2016-11-16
4
-126
/
+180
*
anv/cmd_buffer: Expose add_surface_state_reloc as an inline helper
Jason Ekstrand
2016-11-16
2
-15
/
+17
*
anv/cmd_buffer: Use the surface state alloc helper in null_surface_state
Jason Ekstrand
2016-11-16
1
-1
/
+1
*
anv: Add a helper for doing buffer copies with nothing but VF and SOL.
Jason Ekstrand
2016-11-16
3
-0
/
+239
*
intel/genxml: Add SO_WRITE_OFFSET registers for gen7-9
Jason Ekstrand
2016-11-16
4
-0
/
+64
*
intel/isl: Add some basic info about RENDER_SURFACE_STATE to isl_device
Jason Ekstrand
2016-11-16
5
-31
/
+44
*
anv/pipeline: Use get_scratch_space/address for compute shaders
Jason Ekstrand
2016-11-16
1
-9
/
+7
*
anv: Move INTERFACE_DESCRIPTOR_DATA setup to the pipeline
Jason Ekstrand
2016-11-16
3
-27
/
+38
*
anv/pipeline: Roll genX_pipeline_util.h into genX_pipeline.c
Jason Ekstrand
2016-11-16
3
-1296
/
+1266
*
anv/pipeline: Unify graphics_pipeline_create
Jason Ekstrand
2016-11-16
5
-213
/
+80
*
anv/pipline: Re-order state emission and make it consistent
Jason Ekstrand
2016-11-16
2
-8
/
+5
*
anv/pipeline: Rework the 3DSTATE_VF_TOPOLOGY helper
Jason Ekstrand
2016-11-16
2
-11
/
+9
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