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Author
Age
Files
Lines
*
anv/format: handle unsupported formats earlier
Iago Toral Quiroga
2016-11-15
1
-3
/
+3
*
anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
Lionel Landwerlin
2016-11-14
1
-2
/
+2
*
anv/format: support VK_FORMAT_R8G8B8_SRGB
Iago Toral Quiroga
2016-11-14
1
-1
/
+1
*
anv/format: handle unsupported formats properly
Iago Toral Quiroga
2016-11-14
1
-0
/
+3
*
anv: use STATIC_ASSERT instead of static_assert
Tapani Pälli
2016-11-11
1
-2
/
+2
*
vulkan: import latest public vulkan headers + and fix drivers.
Dave Airlie
2016-11-11
1
-1
/
+1
*
anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
Jason Ekstrand
2016-11-10
1
-0
/
+6
*
anv/cmd_buffer: Take a command buffer instead of a batch in two helpers
Jason Ekstrand
2016-11-10
1
-8
/
+8
*
anv/device: Implicitly unmap memory objects in FreeMemory
Jason Ekstrand
2016-11-09
1
-0
/
+9
*
anv/device: Return the right error for failed maps
Jason Ekstrand
2016-11-09
2
-6
/
+9
*
anv/device: Add some asserts to MapMemory
Jason Ekstrand
2016-11-09
1
-0
/
+10
*
anv: Rework fences
Jason Ekstrand
2016-11-09
3
-26
/
+150
*
anv/wsi: Set the fence to signaled in AcquireNextImageKHR
Jason Ekstrand
2016-11-09
1
-3
/
+10
*
anv/gen8: Stall when needed in Cmd(Set|Reset)Event
Jason Ekstrand
2016-11-09
1
-0
/
+29
*
mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
Kenneth Graunke
2016-11-09
1
-14
/
+19
*
anv: use correct .specVersion for extensions
Emil Velikov
2016-11-09
1
-4
/
+4
*
anv: Do relocations in userspace before execbuf ioctl
Kristian Høgsberg Kristensen
2016-11-09
2
-9
/
+150
*
anv: Move relocation handling from EndCommandBuffer to QueueSubmit
Jason Ekstrand
2016-11-09
4
-72
/
+76
*
anv/batch: Move last_ss_pool_bo_offset to the command buffer
Jason Ekstrand
2016-11-09
2
-15
/
+24
*
anv: Add an anv_execbuf helper struct
Jason Ekstrand
2016-11-09
2
-48
/
+62
*
anv/batch_chain: Improve write_reloc
Jason Ekstrand
2016-11-09
1
-5
/
+22
*
anv: Initialize anv_bo::offset to -1
Jason Ekstrand
2016-11-09
1
-1
/
+1
*
anv/allocator: Simplify anv_scratch_pool
Jason Ekstrand
2016-11-09
2
-61
/
+55
*
anv: Add a new bo_pool_init helper
Jason Ekstrand
2016-11-09
4
-20
/
+21
*
anv: Don't presume to know what address is in a surface relocation
Jason Ekstrand
2016-11-09
2
-53
/
+15
*
anv: Add a cmd_buffer_execbuf helper
Jason Ekstrand
2016-11-09
3
-2
/
+11
*
anv/device: Add an execbuf wrapper
Jason Ekstrand
2016-11-09
2
-20
/
+35
*
anv: Make anv_finishme only warn once per call-site
Jason Ekstrand
2016-11-09
1
-2
/
+7
*
anv: Document cmd_buffer_alloc_binding_table
Jason Ekstrand
2016-11-08
1
-0
/
+71
*
intel/blorp: Emit all the binding tables
Jason Ekstrand
2016-11-08
1
-0
/
+5
*
anv: use limits.h instead of deprecated/obsolete values.h
Tapani Pälli
2016-11-04
1
-1
/
+1
*
isl: Only allow Y-tiling for ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+6
*
anv/blorp: Don't create linear ASTC surfaces for buffers
Nanley Chery
2016-11-03
1
-0
/
+16
*
anv/formats: Disallow linear ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+4
*
anv/formats: Disallow 1D compressed textures
Nanley Chery
2016-11-03
1
-0
/
+11
*
anv/pipeline: Properly cache prog_data::param
Jason Ekstrand
2016-11-02
3
-14
/
+36
*
anv/pipeline: Put actual pointers in anv_shader_bin
Jason Ekstrand
2016-11-02
5
-50
/
+45
*
intel/blorp: Pass a brw_stage_prog_data to upload_shader
Jason Ekstrand
2016-11-02
4
-5
/
+7
*
intel/blorp: Use wm_prog_data instead of hand-rolling our own
Jason Ekstrand
2016-11-02
5
-66
/
+28
*
anv: Better handle return codes from anv_physical_device_init
Jason Ekstrand
2016-11-02
1
-1
/
+1
*
intel: aubinator: print field values if available
Lionel Landwerlin
2016-11-01
3
-5
/
+34
*
intel: aubinator: load fields values from xml data
Lionel Landwerlin
2016-11-01
2
-0
/
+40
*
intel: aubinator: print boolean fields to true with colors
Lionel Landwerlin
2016-11-01
3
-6
/
+17
*
anv/device: Return DEVICE_LOST if execbuf2 fails
Jason Ekstrand
2016-11-01
1
-6
/
+4
*
intel: aubinator: fix printing missing gen option
Lionel Landwerlin
2016-10-31
1
-2
/
+2
*
intel: aubinator: fix assumptions on amount of required data
Lionel Landwerlin
2016-10-31
1
-1
/
+5
*
intel: aubinator: don't print out blocks twice
Lionel Landwerlin
2016-10-31
1
-1
/
+0
*
intel/blorp: remove stale comment
Timothy Arceri
2016-10-28
1
-3
/
+0
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-10-27
4
-15
/
+14
*
intel/blorp: Rename compile_nir_shader to compile_fs
Jason Ekstrand
2016-10-27
4
-14
/
+14
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