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intel
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Author
Age
Files
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...
*
aubinator: Fix compiler warning
Sirisha Gandikota
2016-09-12
1
-1
/
+1
*
intel/blorp: Add a TODO file
Jason Ekstrand
2016-09-12
1
-0
/
+16
*
aubinator: rework print_help()
Emil Velikov
2016-09-12
1
-12
/
+5
*
intel/blorp: Add plumbing for setting color clear layer count
Topi Pohjolainen
2016-09-12
2
-10
/
+12
*
intel/blorp: Allow multiple layers
Topi Pohjolainen
2016-09-12
1
-3
/
+6
*
i965/blorp: Instruct vertex fetcher to provide prim instance id
Topi Pohjolainen
2016-09-12
1
-4
/
+22
*
isl/gen8+: Allow 1D and 3D auxiliary surfaces
Topi Pohjolainen
2016-09-12
1
-1
/
+2
*
aubinator: only use program_invocation_short_name with glibc/cygwin
Jonathan Gray
2016-09-08
1
-1
/
+7
*
aubinator: include libgen.h for basename(3)
Jonathan Gray
2016-09-08
1
-0
/
+1
*
aubinator: stop using non portable error() function
Jonathan Gray
2016-09-08
1
-16
/
+30
*
anv: Link to libX11-xcb only when unneeded
Chad Versace
2016-09-08
1
-3
/
+5
*
intel/blorp: Allow single slice converter to suppress number of layers
Topi Pohjolainen
2016-09-08
1
-3
/
+0
*
anv/pipeline: Lower indirect outputs when EmitNoIndirectOutput is set
Jason Ekstrand
2016-09-06
1
-0
/
+2
*
android: intel: fix include paths in new "common" library
Mauro Rossi
2016-09-03
1
-0
/
+6
*
anv: Move cmd_buffer_config_l3 into anv_cmd_buffer.c
Jason Ekstrand
2016-09-03
6
-207
/
+162
*
anv/cmd_buffer: Move emit_lri and emit_lrm higher up
Jason Ekstrand
2016-09-03
1
-19
/
+19
*
anv: Refactor pipeline l3 config setup
Jason Ekstrand
2016-09-03
5
-67
/
+25
*
anv: Leverage the shared L3$ config code
Jason Ekstrand
2016-09-03
2
-345
/
+37
*
intel: Pull the guts of gen7_l3_state.c into a shared helper
Jason Ekstrand
2016-09-03
3
-1
/
+397
*
intel: Rename brw_get_device_name/info to gen_get_device_name/info
Jason Ekstrand
2016-09-03
5
-10
/
+10
*
intel: s/brw_device_info/gen_device_info/
Jason Ekstrand
2016-09-03
19
-92
/
+92
*
intel: Add a new "common" library for more code sharing
Jason Ekstrand
2016-09-03
15
-5
/
+737
*
intel/blorp: fix typo in android makefile
Mauro Rossi
2016-09-03
1
-1
/
+1
*
isl: round format alignment to nearest power of 2
Lionel Landwerlin
2016-09-01
2
-0
/
+10
*
mesa: Add some more .gitignore
Jason Ekstrand
2016-08-31
1
-0
/
+1
*
aubinator: fix if indentation and add brackets to multiline body
Timothy Arceri
2016-08-31
1
-3
/
+4
*
anv: Rework pipeline caching
Jason Ekstrand
2016-08-30
8
-432
/
+320
*
anv: Add a struct for storing a compiled shader
Jason Ekstrand
2016-08-30
3
-0
/
+160
*
anv: Add pipeline_has_stage guards a few places
Jason Ekstrand
2016-08-30
4
-10
/
+40
*
anv: Remove unused fields from anv_pipeline_bind_map
Jason Ekstrand
2016-08-30
1
-2
/
+0
*
anv/pipeline: Properly handle OOM during shader compilation
Jason Ekstrand
2016-08-30
2
-15
/
+30
*
anv/allocator: Correctly set the number of buckets
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
anv/pipeline: Fix bind maps for fragment output arrays
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
anv/descriptor_set: memset anv_descriptor_set_layout
Jason Ekstrand
2016-08-30
1
-2
/
+1
*
anv/wayland: fix assert typo
Eric Engestrom
2016-08-30
1
-1
/
+1
*
anv/meta: fix unreachable() typo
Eric Engestrom
2016-08-30
1
-1
/
+1
*
intel/blorp: Inline get_vs_entry_size into emit_urb_config
Jason Ekstrand
2016-08-30
1
-23
/
+18
*
isl/state: Add some asserts about format capabilities
Jason Ekstrand
2016-08-29
1
-0
/
+5
*
intel/blorp: Add a format parameter to blorp_fast_clear
Jason Ekstrand
2016-08-29
2
-3
/
+3
*
i965: Move blorp into src/intel/blorp
Jason Ekstrand
2016-08-29
11
-0
/
+3987
*
android: intel: Flatten the makefile structure
Mauro Rossi
2016-08-29
3
-46
/
+74
*
isl: Allow multisampled array textures
Jason Ekstrand
2016-08-26
1
-4
/
+4
*
nir: Change nir_shader_get_entrypoint to return an impl.
Kenneth Graunke
2016-08-25
1
-2
/
+3
*
intel: Flatten the makefile structure
Jason Ekstrand
2016-08-25
8
-182
/
+189
*
isl/tests: Use a longer path for isl.h
Jason Ekstrand
2016-08-25
1
-2
/
+2
*
intel/isl/gen9: Only use the magic 1D alignment for GEN9_1D surfaces
Jason Ekstrand
2016-08-25
1
-1
/
+1
*
intel/isl: Pass the dim_layout into choose_alignment_el
Jason Ekstrand
2016-08-25
11
-13
/
+24
*
intel/isl: Use DIM_LAYOUT_GEN4_2D for tiled 1-D surfaces on SKL
Jason Ekstrand
2016-08-25
1
-5
/
+23
*
anv: Include the pipeline layout in the shader hash
Jason Ekstrand
2016-08-24
4
-4
/
+40
*
anv: Add a --disable-vulkan-icd-full-driver-path option
Jason Ekstrand
2016-08-25
2
-2
/
+8
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