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* isl/state: Only set clear color if aux is usedJason Ekstrand2016-08-171-25/+27
* isl: Add helpers for creating different types of aux surfacesJason Ekstrand2016-08-172-0/+136
* isl/state: Add an assertion for IVB multisample array texturesJason Ekstrand2016-08-171-0/+13
* isl: Add a #define for DEV_IS_BAYTRAILJason Ekstrand2016-08-171-0/+4
* isl: Add asserts for gen8+ X/YOffset rulesJason Ekstrand2016-08-171-0/+10
* isl: Take the slice0_extent shortcut for interleaved MSAAJason Ekstrand2016-08-171-1/+1
* isl: Remove duplicate px->sa conversionsJason Ekstrand2016-08-171-20/+0
* isl: Add functions for computing surface offsets in samplesJason Ekstrand2016-08-172-12/+60
* isl: Fix get_image_offset_sa_gen4_2d for multisample surfacesJason Ekstrand2016-08-171-4/+9
* isl/state: Use a valid alignment for 1-D texturesJason Ekstrand2016-08-171-1/+1
* isl: Fix the parameter names for get_intratile_offsetJason Ekstrand2016-08-171-4/+4
* anv: fix writemask on blit fragment shader.Dave Airlie2016-08-161-1/+1
* anv: add genX_multisample.h to the sources list(s).Emil Velikov2016-08-151-0/+1
* anv/x11: Add support for Xlib platformKevin Strasser2016-08-153-15/+80
* anv: pipeline: gen7: fix assert in debug modeLionel Landwerlin2016-08-121-0/+4
* anv/device: Add limits for InterpolationOffsetAnuj Phogat2016-08-121-3/+3
* anv: Use macro to avoid code duplication for sample positionsAnuj Phogat2016-08-123-92/+106
* anv/device: Enable sample shading on gen7+Anuj Phogat2016-08-091-1/+1
* anv/gen7_pipeline: Set multisample state using shared functionAnuj Phogat2016-08-091-16/+4
* anv/pipeline: Add sample locations for gen7-7.5Anuj Phogat2016-08-091-0/+47
* anv/pipeline: Move emit_ms_state() to genX_pipeline_util.hAnuj Phogat2016-08-092-40/+40
* anv/pipeline/gen7: Set multisample modesLionel Landwerlin2016-08-083-3/+14
* anv/pipeline: rename info to rs_info in emit_rs_stateLionel Landwerlin2016-08-081-8/+8
* anv/pipeline/gen7: Set the depth format in 3DSTATE_SFJason Ekstrand2016-08-083-2/+25
* isl: Add a helper for getting a depth format from an isl_formatJason Ekstrand2016-08-082-0/+26
* anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8Jason Ekstrand2016-08-083-91/+62
* anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnableJason Ekstrand2016-08-081-0/+1
* anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnableJason Ekstrand2016-08-081-9/+2
* anv/pipeline/gen8: Use fewer designated initializers in emit_rs_stateJason Ekstrand2016-08-081-26/+27
* genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+Jason Ekstrand2016-08-083-6/+12
* anv/pipeline/gen8: Remove an old commentJason Ekstrand2016-08-081-2/+0
* anv/gen7_pipeline: Set PixelShaderKillPixel for discardsNanley Chery2016-08-051-0/+1
* anv: Perform rasterizer discard in the SOL stage instead of the clipper.Kenneth Graunke2016-07-304-3/+12
* anv: Enable per sample shading on gen8+Anuj Phogat2016-07-282-4/+1
* anv/pipeline: Fix setting per sample shading in pixel shaderAnuj Phogat2016-07-281-4/+1
* anv/pipeline: Set up point coord enablesJason Ekstrand2016-07-221-0/+5
* anv/image: Assert that the image format is actually supportedJason Ekstrand2016-07-221-2/+5
* anv/pipeline: Set binding_table.gather_texture_startJason Ekstrand2016-07-221-0/+1
* anv: Properly call gen75_emit_state_base_address on Haswell.Kenneth Graunke2016-07-201-1/+1
* genxml: Rename "API Rendering Disable" to "Rendering Disable".Kenneth Graunke2016-07-202-2/+2
* anv: Unify 3DSTATE_CLIP code across generations.Kenneth Graunke2016-07-203-43/+41
* anv: Enable early culling on Gen7.Kenneth Graunke2016-07-201-0/+1
* anv: Fix near plane clipping on Gen7/7.5.Kenneth Graunke2016-07-201-1/+1
* genxml: Add APIMODE_D3D missing enum values and improve consistency.Kenneth Graunke2016-07-206-3/+8
* genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.Kenneth Graunke2016-07-203-7/+7
* compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.Kenneth Graunke2016-07-173-6/+6
* isl/state: Add support for OffsetX/Y in surface stateJason Ekstrand2016-07-152-0/+31
* isl: Add support for filling out surface states all the way back to gen4Jason Ekstrand2016-07-156-5/+182
* isl: Add an ISL_DEV_IS_G4X macroJason Ekstrand2016-07-151-0/+4
* genxml: Add macros and #includes for gens 4-6Jason Ekstrand2016-07-152-2/+23