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* anv: finish the binding_table_pool on destroyDevice when use_softpinJose Maria Casanova Crespo2018-06-291-0/+3
| | | | | | | | | | | | | | | | | Running VK-CTS in batch execution mode was raising the VK_ERROR_INITIALIZATION_FAILED error in multiple tests. But when the same failing tests were run isolated they always passed. createDevice and destroyDevice were called before and after every tests. Because the binding_table_pool was never closed, we reached the maximum number of open file descriptors (ulimit -n) and when that happened every call to createDevice implied a VK_ERROR_INITIALIZATION_FAILED error. Fixes: c7db0ed4e94dce563d722e1b098684fbd7315d51 ("anv: Use a separate pool for binding tables when soft pinning") Reviewed-by: Jason Ekstrand <[email protected]>
* intel/fs: Build 32-wide FS shaders.Francisco Jerez2018-06-281-11/+43
| | | | Co-authored-by: Jason Ekstrand <[email protected]>
* intel/anv,blorp,i965: Implement the SKL 16x MSAA SIMD32 workaroundJason Ekstrand2018-06-282-2/+32
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* intel/fs: Add fields to wm_prog_data for SIMD32 dispatchJason Ekstrand2018-06-284-1/+12
| | | | Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix nir_intrinsic_load_helper_invocation for SIMD32.Francisco Jerez2018-06-281-5/+9
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix fs_builder::sample_mask_reg() for 32-wide FS dispatch.Francisco Jerez2018-06-281-3/+3
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix Gen6+ interpolation setup for SIMD32Francisco Jerez2018-06-281-56/+60
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Get rid of MOV_DISPATCH_TO_FLAGSJason Ekstrand2018-06-285-35/+8
| | | | | | We can just emit the MOV in the two places where we use this. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Emit MOV_DISPATCH_TO_FLAGS once for the centroid workaroundJason Ekstrand2018-06-282-50/+16
| | | | | | | There's no reason for us to emit it a pile of times and then have a whole pass to clean it up. Just emit it once like we really want. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Generalize the unlit centroid workaroundFrancisco Jerez2018-06-281-14/+8
| | | | | | | | This generalizes the unlit centroid workaround so it's less code and now supports SIMD32. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix sample id setup for SIMD32.Francisco Jerez2018-06-281-9/+25
| | | | | | | | v2 (Jason Ekstrand): - Disallow gl_SampleId in SIMD32 on gen7 Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix Gen7 compressed source region alignment restriction for SIMD32Francisco Jerez2018-06-281-1/+7
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Implement 32-wide FS payload setup on Gen6+Francisco Jerez2018-06-281-67/+57
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Extend thread payload layout to SIMD32Francisco Jerez2018-06-283-22/+45
| | | | | | | | | | And handle 32-wide payload register reads in fetch_payload_reg(). v2 (Jason Ekstrand); - Fix some whitespace and brace placement Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Wrap FS payload register look-up in a helper function.Francisco Jerez2018-06-283-12/+23
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Use fs_regs instead of brw_regs in the unlit centroid workaroundFrancisco Jerez2018-06-281-12/+12
| | | | | | | | | | While we're here, we change to using horiz_offset() instead of abusing half(). v2 (Jason Ekstrand): - Use horiz_offset() instead of half() Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Simplify fs_visitor::emit_samplepos_setupFrancisco Jerez2018-06-281-21/+7
| | | | | | | | | | | | | The original code manually handled splitting the MOVs to 8-wide to handle various regioning restrictions. Now that we have a SIMD width splitting pass that handles these things, we can just emit everything at the full width and let the SIMD splitting pass handle it. We also now have a useful "subscript" helper which is designed exactly for the case where you want to take a W type and read it as a vector of Bs so we may as well use that too. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Add plumbing for shader time in 32-wide FS dispatch mode.Francisco Jerez2018-06-284-3/+4
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Disable opt_sampler_eot() in 32-wide dispatch.Francisco Jerez2018-06-282-1/+6
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Emit LINE+MAC for LINTERP with unaligned coordinatesJason Ekstrand2018-06-282-10/+56
| | | | | | | | | | | | | | | | | | | | | On g4x through Sandy Bridge, src1 (the coordinates) of the PLN instruction is required to be an even register number. When it's odd (which can happen with SIMD32), we have to emit a LINE+MAC combination instead. Unfortunately, we can't just fall through to the gen4 case because the input registers are still set up for PLN which lays out the four src1 registers differently in SIMD16 than LINE. v2 (Jason Ekstrand): - Take advantage of both accumulators and emit LINE LINE MAC MAC (Based on a patch from Francisco Jerez) - Unify the gen4 and gen4x-6 cases using a loop v3 (Jason Ekstrand): - Don't unify gen4 with gen4x-6 as this turns out to be more fragile than first thought without reworking the gen4 barycentric coordinate layout. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Mark LINTERP opcode as writing accumulator on platforms without PLNJason Ekstrand2018-06-281-1/+2
| | | | | | | | | | | | | | When we don't have PLN (gen4 and gen11+), we implement LINTERP as either LINE+MAC or a pair of MADs. In both cases, the accumulator is written by the first of the two instructions and read by the second. Even though the accumulator value isn't actually ever used from a logical instruction perspective, it is trashed so we need to make the scheduler aware. Otherwise, the scheduler could end up re-ordering instructions and putting a LINTERP between another an instruction which writes the accumulator and another which tries to use that result. Cc: [email protected] Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Rework INTERPOLATE_AT_PER_SLOT_OFFSETFrancisco Jerez2018-06-283-19/+9
| | | | | | | | | | This reworks INTERPOLATE_AT_PER_SLOT_OFFSET to work more like an ALU operation and less like a send. This is less code over-all and, as a side-effect, it now properly handles execution groups and lowering so SIMD32 support just falls out. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Add the group to the flag subreg number on SNB and olderJason Ekstrand2018-06-281-1/+7
| | | | | | | | | | | We want consistent behavior in the meaning of the flag_subreg field between SNB and IVB+. v2 (Jason Ekstrand): - Add some extra commentary Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix FB read header setup for SIMD32.Francisco Jerez2018-06-281-4/+13
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix logical FB write lowering for SIMD32Francisco Jerez2018-06-281-5/+20
| | | | Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix FB write message control codegen for SIMD32.Francisco Jerez2018-06-281-18/+34
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Don't enable dual source blend if no outputs are writtenFrancisco Jerez2018-06-281-1/+2
| | | | | | | | This prevents a crash in some arb_enhanced_layouts tests that would be caused by the next commit. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix codegen of FS_OPCODE_SET_SAMPLE_ID for SIMD32.Francisco Jerez2018-06-281-11/+13
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/eu: Fix pixel interpolator queries for SIMD32.Francisco Jerez2018-06-281-1/+2
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Disable SIMD32 dispatch for fragment shaders with discard.Francisco Jerez2018-06-281-0/+2
| | | | | | | | | | Current discard handling requires dedicating the second flag register to discard. However, control-flow in SIMD32 requires both flag registers so it's incompatible with the current discard handling. Just don't support SIMD32+discard for now. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Disable SIMD32 dispatch on Gen4-6 with control flowFrancisco Jerez2018-06-281-0/+8
| | | | | | | | | The hardware's control flow logic is 16-wide so we're out of luck here. We could, in theory, support SIMD32 if we know the control-flow is uniform but we don't have that information at this point. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Split instructions low to high in lower_simd_widthJason Ekstrand2018-06-281-2/+35
| | | | | | | | | | | | | Commit 0d905597f fixed an issue with the placement of the zip and unzip instructions. However, as a side-effect, it reversed the order in which we were emitting the split instructions so that they went from high group to low instead of low to high. This is fine for most things like texture instructions and the like but certain render target writes really want to be emitted low to high. This commit just switches the order back around to be low to high. Reviewed-by: Matt Turner <[email protected]> Fixes: 0d905597f "intel/fs: Be more explicit about our placement of [un]zip"
* intel/fs: Rework KSP data to be SIMD width-basedJason Ekstrand2018-06-283-47/+43
| | | | Reviewed-by: Matt Turner <[email protected]>
* intel/compiler: Add and use helpers for working with KSP indicesJason Ekstrand2018-06-283-32/+136
| | | | | | | | The pixel shader dispatch table is kind-of a confusing mess. This adds some helpers for dealing with it and for easily extracting the correct data from wm_prog_data. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Remove program key argument from generator.Francisco Jerez2018-06-287-10/+7
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Set up FB write message headers in the visitorJason Ekstrand2018-06-282-83/+86
| | | | | | | | | | | Doing instruction header setup in the generator is awful for a number of reasons. For one, we can't schedule the header setup at all. For another, it means lots of implied writes which the instruction scheduler and other passes can't properly read about. The second isn't a huge problem for FB writes since they always happen at the end. We made a similar change to sampler handling in ff4726077d86. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix implied_mrf_writes() for headerless FB writes.Francisco Jerez2018-06-281-1/+2
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Fix fs_inst::flags_written() for Gen4-5 FB writes.Francisco Jerez2018-06-281-1/+2
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/eu: Return new instruction to caller from brw_fb_WRITE().Francisco Jerez2018-06-282-21/+23
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Pull FB write implied headers from src[0]Jason Ekstrand2018-06-281-9/+6
| | | | | | | | Now that we have the implied header in src[0] for tracking purposes, we may as well use it in the generator. This makes things a tiny bit more general. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: Properly track implied header regs read by FB writesJason Ekstrand2018-06-281-1/+16
| | | | | | | | The FB write opcode on gen4-5 does implied copies from g0 and g1 to the message payload. With this commit, we start tracking that as part of the IR by having the FB write read from g0-1. Reviewed-by: Matt Turner <[email protected]>
* intel/fs: FS_OPCODE_REP_FB_WRITE has side effectsJason Ekstrand2018-06-281-0/+1
| | | | | | | It doesn't matter since we don't ever run replicated write shaders through the optimizer but it's good to be complete. Reviewed-by: Matt Turner <[email protected]>
* Revert "anv: Print the actual enum for ignored structure types"Jason Ekstrand2018-06-271-3/+1
| | | | | This reverts commit fda7014c35e5f5dfa26f078ad0512d13ead8b717. It was hitting an unreachable when the sType was unknown.
* anv: Print the actual enum for ignored structure typesJason Ekstrand2018-06-271-1/+3
| | | | Reviewed-by: Tapani Pälli <[email protected]>
* i965/gen6/gs: Handle case where a GS doesn't allocate VUEAndrii Simiklit2018-06-261-21/+21
| | | | | | | | | | | | | | | | | | | | | | | We can not use the VUE Dereference flags combination for EOT message under ILK and SNB because the threads are not initialized there with initial VUE handle unlike Pre-IL. So to avoid GPU hangs on SNB and ILK we need to avoid usage of the VUE Dereference flags combination. (Was tested only on SNB but according to the specification SNB Volume 2 Part 1: 1.6.5.3, 1.6.5.6 the ILK must behave itself in the similar way) v2: Approach to fix this issue was changed. Instead of different EOT flags in the program end we will create VUE every time even if GS produces no output. v3: Clean up the patch. Signed-off-by: Andrii Simiklit <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105399 CC: <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Tested-by: Mark Janes <[email protected]>
* anv: add VK_EXT_display_control to anv driver [v5]Keith Packard2018-06-234-0/+108
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This extension provides fences and frame count information to direct display contexts. It uses new kernel ioctls to provide 64-bits of vblank sequence and nanosecond resolution. v2: Adopt Jason Ekstrand's coding conventions Declare variables at first use, eliminate extra whitespace between types and names. Wrap lines to 80 columns. Add extension to list in alphabetical order Suggested-by: Jason Ekstrand <[email protected]> v3: Adapt to WSI fence API change. It now returns VkResult and no longer has an option for relative timeouts. v4: wsi_register_display_event and wsi_register_device_event now use the default allocator when NULL is provided, so remove the computation of 'alloc' here. v5: use zalloc2 instead of alloc2 for the WSI fence. Suggested-by: Jason Ekstrand <[email protected]> Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv: Support wait for heterogeneous list of fences [v3]Keith Packard2018-06-231-18/+90
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Handle the case where the set of fences to wait for is not all of the same type by either waiting for them sequentially (waitAll), or polling them until the timer has expired (!waitAll). We hope the latter case is not common. While the current code makes sure that it always has fences of only one type, that will not be true when we add WSI fences. Split out this refactoring to make merging that clearer. v2: Adopt Jason Ekstrand's coding conventions Declare variables at first use, eliminate extra whitespace between types and names. Wrap lines to 80 columns. Suggested-by: Jason Ekstrand <[email protected]> v2: Cast INT64_MAX to uint64_t to make of its use as the maximum possible timeout clearly unsigned to the reader. Suggested-by: Jason Ekstrand <[email protected]> Make anv_wait_for_fences with !waitAll check all fences at least once, even if the requested timeout has already passed. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Rework lower_locals_to_regs to use deref instructionsJason Ekstrand2018-06-221-2/+0
| | | | | | | | | | This completely reworks the pass to support deref instructions and delete support for old deref chains Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel,ir3: Re-enable nir_opt_copy_prop_varsJason Ekstrand2018-06-221-1/+1
| | | | | | | | | Now that it's rewritten for deref instructions, we can turn it back on. Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/blorp: Stop setting tex->texture/samplerJason Ekstrand2018-06-221-2/+0
| | | | | | | | | nir_tex_instr_create uses rzalloc so it's already NULL Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>