| Commit message (Collapse) | Author | Age | Files | Lines |
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Initially, I didn't understand this feature. Turns out that all it
means is that you can switch multisample rates in the middle of a
zero-attachment subpass. We've been able to do this since forever.
Reviewed-by: Anuj Phogat <[email protected]>
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First, this was iterating over the 3DSTATE_CONSTANT_* instruction
but trying to process fields of the 3DSTATE_CONSTANT_BODY substructure.
Secondly, the fields have been called Buffer[0] and Read Length[0],
for a while now, and we were not handling the subscripts correctly.
Reviewed-by: Lionel Landwerlin <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Fixes: 7c22c150c40b3 ("intel: Move batch decoder/disassembler from tools/ to common/")
Reviewed-by: Kenneth Graunke <[email protected]>
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Given an arbitrary batch, we don't always know what the size of certain
things are, such as how many entries are in a binding table. But it's
easy for the driver to track that information, so with a simple callback
we can calculate this correctly for INTEL_DEBUG=bat.
Reviewed-by: Lionel Landwerlin <[email protected]>
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Making these part of libintel_common allows us to use them in the DRI
driver. The standalone tool binaries already link against the common
library, too, so it's no harder for them.
Reviewed-by: Lionel Landwerlin <[email protected]>
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The gen_field_iterator only iterates the fields of a given gen_group.
If we want to iterate the fields of another gen_group contained as
field, we need to do it manually.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Struct fields might span several dwords, but iter_dword is incremented
up to the last dword of the current field before we print out the
struct's fields. We can't use iter_dword for computing the offset into
the pointer of data to decode.
v2: Fix displayed offset number (Ken)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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<register> & <struct> elements always have fixed length. The
get_length() method implies that we're dealing with an instruction in
which the length is encoded into the variable data but the field
iterator uses it without checking what kind of gen_group it is dealing
with.
Let's make get_length() report the correct length regardless of the
gen_group (register, struct or instruction).
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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while (iter_next()) { ... }
instead of
do { ... } while (iter_next());
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Surplus code related to the basevertex is removed.
The Vertex Elements contain now:
* VE 1: <firstvertex, BaseInstance, VertexID, InstanceID>
* VE 2: <DrawID, is_indexed_draw, 0, 0>
Also fixes unreachable message.
Fixes OpenGL CTS tests:
* KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysInstancedParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters
* KHR-GL46.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysParameters
* KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysIndirectParameters
Fixes Piglit tests:
* arb_shader_draw_parameters-drawid-indirect baseinstance
* arb_shader_draw_parameters-basevertex
Reviewed-by: Jason Ekstrand <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102678
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The Vertex Elements are now:
* VE 1: <BaseVertex/firstvertex, BaseInstance, VertexID, InstanceID>
* VE 2: <DrawID, is-indexed-draw, 0, 0>
VE1 is it kept as it was before, VE2 additionally contains the new
system value.
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Fixes: cbab2d1da5edfe9df27a010adf8b1aa9dbee473b
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Anuj Phogat <[email protected]>
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The previous logic of the supports_48b_addresses wasn't actually
checking if i915.ko was running with full_48bit_ppgtt. The ENOENT
it was checking for was actually coming from the invalid context
id provided in the test execbuffer. There is no path in the
kernel driver where the presence of
EXEC_OBJECT_SUPPORTS_48B_ADDRESS leads to an error.
Instead, check the default context's GTT_SIZE param for a value
greater than 4 GiB
v2 (Ken): Fix in i965 as well.
v3 Check GTT_SIZE instead of HAS_ALIASING_PPGTT (Chris Wilson)
Reviewed-by: Kenneth Graunke <[email protected]>
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Previously there was a special target that blocked for the generation of
anv_entrypoints.h, with meson 0.44 we don't need this, we can use a new
language feature instead. The problem is that previously that blocking
target would hide a race condition for the generation of another header,
anv_extensions.h. Now the build sometimes fails when anv_extensions.h is
not generated in time.
v2: - clarify the race condition in the commit message (Emil)
CC: Mark Janes <[email protected]>
Fixes: 92550d9b16d2b295bdac087f31b1fd6d0f808e02
("meson: remove workaround for custom target creating .h and .c files")
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This patch enables the Vulkan driver on Ice Lake h/w
with added warning about preliminary support.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Previously, we only tried to ensure that we didn't shrink either end
below what was already handed out. However, due to the way we handle
relocations with block pools, we can't shrink the back end at all. It's
probably best to not shrink in either direction.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105374
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106147
Tested-by: Eero Tamminen <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
Cc: [email protected]
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meson has gotten pretty smart about tracking C and C++ dependencies
(internal and external), and using the right linker. This wasn't always
the case and we created empty c++ files to force the use of the c++
linker. We don't need that any more.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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In more modern versions of meson a custom_target returns an index-able
object. This allows us to create accurate dependency models for targets
that rely only on the header and not on the code from anv_entrypoints.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Otherwise the scheduler can move the writes after the reads.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95009
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95012
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Tested-by: Mark Janes <[email protected]>
Cc: Clayton A Craft <[email protected]>
Cc: [email protected]
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vec4_instruction_scheduler methods
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::count_reads_remaining(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:764:72: warning: unused parameter ‘be’ [-Wunused-parameter]
vec4_instruction_scheduler::count_reads_remaining(backend_instruction *be)
^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::setup_liveness(cfg_t*)’:
src/intel/compiler/brw_schedule_instructions.cpp:769:51: warning: unused parameter ‘cfg’ [-Wunused-parameter]
vec4_instruction_scheduler::setup_liveness(cfg_t *cfg)
^~~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::update_register_pressure(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:774:75: warning: unused parameter ‘be’ [-Wunused-parameter]
vec4_instruction_scheduler::update_register_pressure(backend_instruction *be)
^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual int vec4_instruction_scheduler::get_register_pressure_benefit(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:779:80: warning: unused parameter ‘be’ [-Wunused-parameter]
vec4_instruction_scheduler::get_register_pressure_benefit(backend_instruction *be)
^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual int vec4_instruction_scheduler::issue_time(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:1550:61: warning: unused parameter ‘inst’ [-Wunused-parameter]
vec4_instruction_scheduler::issue_time(backend_instruction *inst)
^~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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src/intel/compiler/brw_fs.cpp: In function ‘nir_shader* compile_cs_to_nir(const brw_compiler*, void*, const brw_cs_prog_key*, brw_cs_prog_data*, const nir_shader*, unsigned int)’:
src/intel/compiler/brw_fs.cpp:7205:44: warning: unused parameter ‘prog_data’ [-Wunused-parameter]
struct brw_cs_prog_data *prog_data,
^~~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Since all of the fs_generator::generate_foo methods take a fs_inst * as
the first parameter, just remove the name to quiet the compiler.
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src)
^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’:
src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_discard_jump(fs_inst *inst)
^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_pack_half_2x16_split(fs_inst *inst,
^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_shader_time_add(fs_inst *inst,
^~~~
src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’:
src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter]
vec4_instruction *inst,
^~~~
src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter]
vec4_instruction *inst,
^~~~
src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter]
struct brw_reg indirect, struct brw_reg length)
^~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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They are send messages and this makes size_read() and mlen agree. For
both of these opcodes, the payload is just a dummy so mlen == 1 and this
should decrease register pressure a bit.
Reviewed-by: Francisco Jerez <[email protected]>
Cc: [email protected]
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Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
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All operations with offset_reg at do_vector_read are done
with UD type. So copy propagation was not working through
the generated MOVs:
mov(8) vgrf9:UD, vgrf7:D
This change allows removing the MOV generated for reading the
first components for 16-bit and 64-bit ssbo reads with
non-constant offsets.
Reviewed-by: Iago Toral Quiroga <[email protected]>
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base_vertex will be zero for non-indexed calls and in that case we
need vertex_id to be offset by the ‘first’ parameter instead. That is
what we get with first_vertex. This is true for both GL and Vulkan.
The freedreno driver is also setting vertex_id_zero_based on
nir_options. In order to avoid breakage this patch switches the
relevant code to handle SYSTEM_VALUE_FIRST_VERTEX so that it can
retain the same behavior.
v2: change a3xx/fd3_emit.c and a4xx/fd4_emit.c from
SYSTEM_VALUE_BASE_VERTEX to SYSTEM_VALUE_FIRST_VERTEX (Kenneth).
Reviewed-by: Ian Romanick <[email protected]>
Cc: Rob Clark <[email protected]>
Acked-by: Marek Olšák <[email protected]>
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The base vertex in Vulkan is different from GL in that for non-indexed
primitives the value is taken from the firstVertex parameter instead
of being set to zero. This coincides with the new SYSTEM_VALUE_FIRST_VERTEX
instead of BASE_VERTEX.
v2 (idr): Add comment describing why SYSTEM_VALUE_FIRST_VERTEX is used
for SpvBuiltInBaseVertex. Suggested by Jason.
Reviewed-by: Ian Romanick <[email protected]> [v1]
Reviewed-by: Jason Ekstrand <[email protected]>
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Until we set gl_BaseVertex to zero for non-indexed draw calls
both have an identical value.
The Vertex Elements are kept like that:
* VE 1: <BaseVertex/firstvertex, BaseInstance, VertexID, InstanceID>
* VE 2: <Draw ID, 0, 0, 0>
v2 (idr): Mark nir_intrinsic_load_first_vertex as "unreachable" in
emit_system_values_block and fs_visitor::nir_emit_vs_intrinsic.
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
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We're not counting correctly with depth & stencil images.
Additionally we need to move an assert that is meant just for color
attachments.
v2: Move an assert() (Reported by Craig)
Change aspect mask checks (Francesco)
Signed-off-by: Lionel Landwerlin <[email protected]>
Fixes: a62a97933578a ("anv: enable multiple planes per image/imageView")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105994
Reviewed-by: Nanley Chery <[email protected]>
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- remove mtypes.h from most header files
- add main/menums.h for often used definitions
- remove main/core.h
v2: fix radv build
Reviewed-by: Brian Paul <[email protected]>
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vulkan/genX_blorp_exec.c:69:1: warning: ‘blorp_get_surface_base_address’ defined but not used [-Wunused-function]
blorp_get_surface_base_address(struct blorp_batch *batch)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from vulkan/genX_blorp_exec.c:35:0:
./blorp/blorp_genX_exec.h:1249:1: warning: ‘blorp_emit_memcpy’ defined but not used [-Wunused-function]
blorp_emit_memcpy(struct blorp_batch *batch,
^~~~~~~~~~~~~~~~~
genX_blorp_exec.c:99:1: warning: ‘blorp_get_surface_base_address’ defined but not used [-Wunused-function]
blorp_get_surface_base_address(struct blorp_batch *batch)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from genX_blorp_exec.c:33:0:
../../../../../src/intel/blorp/blorp_genX_exec.h:1249:1: warning: ‘blorp_emit_memcpy’ defined but not used [-Wunused-function]
blorp_emit_memcpy(struct blorp_batch *batch,
^~~~~~~~~~~~~~~~~
Reviewed-by: Lionel Landwerlin <[email protected]>
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Fixes linking errors against:
anv_GetPhysicalDeviceImageFormatProperties2KHR
radv_GetPhysicalDeviceImageFormatProperties2KHR
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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All the information in vk_android_native_buffer.xml is now in vk.xml.
The only exception is the extension type attribute which we can work
around in the generators while we wait for the XML to be fixed.
Reviewed-by: Dylan Baker <[email protected]>
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Fixes: c1900f5b intel: devinfo: add helper functions to fill...
CID: 1433511
Reviewed-by: Lionel Landwerlin <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Once we've gotten rid of everything but the main entrypoint, there's no
reason why we should go ahead and lower them all. This is what radv
does and it will make future work easier.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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brw_reg::type is "enum brw_reg_type type:4". For whatever reason, GCC
is treating this as an int instead of an enum. As a result, it doesn't
detect missing switch cases and it doesn't detect that flow can get out
of the switch.
This silences the warning:
src/intel/compiler/brw_reg.h: In function ‘bool brw_regs_negative_equal(const brw_reg*, const brw_reg*)’:
src/intel/compiler/brw_reg.h:305:1: warning: control reaches end of non-void function [-Wreturn-type]
}
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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v2 (Jason Ekstrand):
- Return the correct enum values from anv_layout_to_fast_clear_type
v3 (Jason Ekstrand):
- Always return ANV_FAST_CLEAR_NONE and leave doing the right thing for
the patch which adds a modifier which supports fast-clears.
Reviewed-by: Daniel Stone <[email protected]>
Tested-by: Daniel Stone <[email protected]>
Acked-by: Nanley Chery <[email protected]>
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Adds a new debug tool to pad each GEM BO allocated with (weak)
pseudo-random noise values which are then checked after each
batchbuffer dispatch to the kernel. This can be quite valuable to
find diffucult to track down heisenberg style bugs.
[[email protected]: split to separate tool]
v2: (by Scott D Phillips)
- track gem handles per fd (Kevin)
- remove handles on GEM_CLOSE (Kevin)
- ignore prime handles
- meson & shell script
v3: (by Scott D Phillips)
- don't track prime bos at all (Kevin)
- protect the hash table with a mutex (Kevin)
- hook fds by drm_version.name, not path (Chris Wilson)
Reviewed-by: Scott D Phillips <[email protected]>
Reviewed-by: Kevin Rogovin <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Instead of updating the clear color in anv before a resolve, just let
blorp handle that for us during fast clears.
v5: Update comment about HiZ clear color (Jordan).
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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Store the default clear address for HiZ fast clears on a global bo, and
point to it when needed.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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On Gen10+, instead of copying the clear color from the state buffer to
the surface state, just use the address of the state buffer in the
surface state directly. This way we can avoid the copy from state buffer
to surface state.
v4:
- Remove use_clear_address from anv code. (Jason)
- Use the helper to extract clear color from attachment (Jason)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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Extract the code from color_attachment_compute_aux_usage, so we can
later reuse it to update the clear color state buffer.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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We always want to update the fast clear color during a fast clear on
i965. On anv, we are doing that before a resolve, but by adding support
to blorp, we can do a similar thing and update it during a fast clear
instead.
The goal is to remove some code from anv that does such update, and
centralize everything in blorp, hopefully removing a lot of code
duplication. It also allows us to have a similar behavior on gen < 9 and
gen >= 10.
v5: s/we/we are/ (Jordan)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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