| Commit message (Collapse) | Author | Age | Files | Lines |
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meson has gotten pretty smart about tracking C and C++ dependencies
(internal and external), and using the right linker. This wasn't always
the case and we created empty c++ files to force the use of the c++
linker. We don't need that any more.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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In more modern versions of meson a custom_target returns an index-able
object. This allows us to create accurate dependency models for targets
that rely only on the header and not on the code from anv_entrypoints.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Otherwise the scheduler can move the writes after the reads.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95009
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95012
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Tested-by: Mark Janes <[email protected]>
Cc: Clayton A Craft <[email protected]>
Cc: [email protected]
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vec4_instruction_scheduler methods
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::count_reads_remaining(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:764:72: warning: unused parameter ‘be’ [-Wunused-parameter]
vec4_instruction_scheduler::count_reads_remaining(backend_instruction *be)
^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::setup_liveness(cfg_t*)’:
src/intel/compiler/brw_schedule_instructions.cpp:769:51: warning: unused parameter ‘cfg’ [-Wunused-parameter]
vec4_instruction_scheduler::setup_liveness(cfg_t *cfg)
^~~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual void vec4_instruction_scheduler::update_register_pressure(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:774:75: warning: unused parameter ‘be’ [-Wunused-parameter]
vec4_instruction_scheduler::update_register_pressure(backend_instruction *be)
^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual int vec4_instruction_scheduler::get_register_pressure_benefit(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:779:80: warning: unused parameter ‘be’ [-Wunused-parameter]
vec4_instruction_scheduler::get_register_pressure_benefit(backend_instruction *be)
^~
src/intel/compiler/brw_schedule_instructions.cpp: In member function ‘virtual int vec4_instruction_scheduler::issue_time(backend_instruction*)’:
src/intel/compiler/brw_schedule_instructions.cpp:1550:61: warning: unused parameter ‘inst’ [-Wunused-parameter]
vec4_instruction_scheduler::issue_time(backend_instruction *inst)
^~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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src/intel/compiler/brw_fs.cpp: In function ‘nir_shader* compile_cs_to_nir(const brw_compiler*, void*, const brw_cs_prog_key*, brw_cs_prog_data*, const nir_shader*, unsigned int)’:
src/intel/compiler/brw_fs.cpp:7205:44: warning: unused parameter ‘prog_data’ [-Wunused-parameter]
struct brw_cs_prog_data *prog_data,
^~~~~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Since all of the fs_generator::generate_foo methods take a fs_inst * as
the first parameter, just remove the name to quiet the compiler.
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_barrier(fs_inst*, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:743:41: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_barrier(fs_inst *inst, struct brw_reg src)
^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_discard_jump(fs_inst*)’:
src/intel/compiler/brw_fs_generator.cpp:1326:46: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_discard_jump(fs_inst *inst)
^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_pack_half_2x16_split(fs_inst*, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:1675:54: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_pack_half_2x16_split(fs_inst *inst,
^~~~
src/intel/compiler/brw_fs_generator.cpp: In member function ‘void fs_generator::generate_shader_time_add(fs_inst*, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_fs_generator.cpp:1743:49: warning: unused parameter ‘inst’ [-Wunused-parameter]
fs_generator::generate_shader_time_add(fs_inst *inst,
^~~~
src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_set_simd4x2_header_gen9(brw_codegen*, brw::vec4_instruction*, brw_reg)’:
src/intel/compiler/brw_vec4_generator.cpp:1412:52: warning: unused parameter ‘inst’ [-Wunused-parameter]
vec4_instruction *inst,
^~~~
src/intel/compiler/brw_vec4_generator.cpp: In function ‘void generate_mov_indirect(brw_codegen*, brw::vec4_instruction*, brw_reg, brw_reg, brw_reg, brw_reg)’:
src/intel/compiler/brw_vec4_generator.cpp:1430:41: warning: unused parameter ‘inst’ [-Wunused-parameter]
vec4_instruction *inst,
^~~~
src/intel/compiler/brw_vec4_generator.cpp:1432:63: warning: unused parameter ‘length’ [-Wunused-parameter]
struct brw_reg indirect, struct brw_reg length)
^~~~~~
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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They are send messages and this makes size_read() and mlen agree. For
both of these opcodes, the payload is just a dummy so mlen == 1 and this
should decrease register pressure a bit.
Reviewed-by: Francisco Jerez <[email protected]>
Cc: [email protected]
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Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
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All operations with offset_reg at do_vector_read are done
with UD type. So copy propagation was not working through
the generated MOVs:
mov(8) vgrf9:UD, vgrf7:D
This change allows removing the MOV generated for reading the
first components for 16-bit and 64-bit ssbo reads with
non-constant offsets.
Reviewed-by: Iago Toral Quiroga <[email protected]>
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base_vertex will be zero for non-indexed calls and in that case we
need vertex_id to be offset by the ‘first’ parameter instead. That is
what we get with first_vertex. This is true for both GL and Vulkan.
The freedreno driver is also setting vertex_id_zero_based on
nir_options. In order to avoid breakage this patch switches the
relevant code to handle SYSTEM_VALUE_FIRST_VERTEX so that it can
retain the same behavior.
v2: change a3xx/fd3_emit.c and a4xx/fd4_emit.c from
SYSTEM_VALUE_BASE_VERTEX to SYSTEM_VALUE_FIRST_VERTEX (Kenneth).
Reviewed-by: Ian Romanick <[email protected]>
Cc: Rob Clark <[email protected]>
Acked-by: Marek Olšák <[email protected]>
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The base vertex in Vulkan is different from GL in that for non-indexed
primitives the value is taken from the firstVertex parameter instead
of being set to zero. This coincides with the new SYSTEM_VALUE_FIRST_VERTEX
instead of BASE_VERTEX.
v2 (idr): Add comment describing why SYSTEM_VALUE_FIRST_VERTEX is used
for SpvBuiltInBaseVertex. Suggested by Jason.
Reviewed-by: Ian Romanick <[email protected]> [v1]
Reviewed-by: Jason Ekstrand <[email protected]>
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Until we set gl_BaseVertex to zero for non-indexed draw calls
both have an identical value.
The Vertex Elements are kept like that:
* VE 1: <BaseVertex/firstvertex, BaseInstance, VertexID, InstanceID>
* VE 2: <Draw ID, 0, 0, 0>
v2 (idr): Mark nir_intrinsic_load_first_vertex as "unreachable" in
emit_system_values_block and fs_visitor::nir_emit_vs_intrinsic.
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
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We're not counting correctly with depth & stencil images.
Additionally we need to move an assert that is meant just for color
attachments.
v2: Move an assert() (Reported by Craig)
Change aspect mask checks (Francesco)
Signed-off-by: Lionel Landwerlin <[email protected]>
Fixes: a62a97933578a ("anv: enable multiple planes per image/imageView")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105994
Reviewed-by: Nanley Chery <[email protected]>
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- remove mtypes.h from most header files
- add main/menums.h for often used definitions
- remove main/core.h
v2: fix radv build
Reviewed-by: Brian Paul <[email protected]>
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vulkan/genX_blorp_exec.c:69:1: warning: ‘blorp_get_surface_base_address’ defined but not used [-Wunused-function]
blorp_get_surface_base_address(struct blorp_batch *batch)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from vulkan/genX_blorp_exec.c:35:0:
./blorp/blorp_genX_exec.h:1249:1: warning: ‘blorp_emit_memcpy’ defined but not used [-Wunused-function]
blorp_emit_memcpy(struct blorp_batch *batch,
^~~~~~~~~~~~~~~~~
genX_blorp_exec.c:99:1: warning: ‘blorp_get_surface_base_address’ defined but not used [-Wunused-function]
blorp_get_surface_base_address(struct blorp_batch *batch)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from genX_blorp_exec.c:33:0:
../../../../../src/intel/blorp/blorp_genX_exec.h:1249:1: warning: ‘blorp_emit_memcpy’ defined but not used [-Wunused-function]
blorp_emit_memcpy(struct blorp_batch *batch,
^~~~~~~~~~~~~~~~~
Reviewed-by: Lionel Landwerlin <[email protected]>
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Fixes linking errors against:
anv_GetPhysicalDeviceImageFormatProperties2KHR
radv_GetPhysicalDeviceImageFormatProperties2KHR
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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All the information in vk_android_native_buffer.xml is now in vk.xml.
The only exception is the extension type attribute which we can work
around in the generators while we wait for the XML to be fixed.
Reviewed-by: Dylan Baker <[email protected]>
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Fixes: c1900f5b intel: devinfo: add helper functions to fill...
CID: 1433511
Reviewed-by: Lionel Landwerlin <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Once we've gotten rid of everything but the main entrypoint, there's no
reason why we should go ahead and lower them all. This is what radv
does and it will make future work easier.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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brw_reg::type is "enum brw_reg_type type:4". For whatever reason, GCC
is treating this as an int instead of an enum. As a result, it doesn't
detect missing switch cases and it doesn't detect that flow can get out
of the switch.
This silences the warning:
src/intel/compiler/brw_reg.h: In function ‘bool brw_regs_negative_equal(const brw_reg*, const brw_reg*)’:
src/intel/compiler/brw_reg.h:305:1: warning: control reaches end of non-void function [-Wreturn-type]
}
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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v2 (Jason Ekstrand):
- Return the correct enum values from anv_layout_to_fast_clear_type
v3 (Jason Ekstrand):
- Always return ANV_FAST_CLEAR_NONE and leave doing the right thing for
the patch which adds a modifier which supports fast-clears.
Reviewed-by: Daniel Stone <[email protected]>
Tested-by: Daniel Stone <[email protected]>
Acked-by: Nanley Chery <[email protected]>
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Adds a new debug tool to pad each GEM BO allocated with (weak)
pseudo-random noise values which are then checked after each
batchbuffer dispatch to the kernel. This can be quite valuable to
find diffucult to track down heisenberg style bugs.
[[email protected]: split to separate tool]
v2: (by Scott D Phillips)
- track gem handles per fd (Kevin)
- remove handles on GEM_CLOSE (Kevin)
- ignore prime handles
- meson & shell script
v3: (by Scott D Phillips)
- don't track prime bos at all (Kevin)
- protect the hash table with a mutex (Kevin)
- hook fds by drm_version.name, not path (Chris Wilson)
Reviewed-by: Scott D Phillips <[email protected]>
Reviewed-by: Kevin Rogovin <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Instead of updating the clear color in anv before a resolve, just let
blorp handle that for us during fast clears.
v5: Update comment about HiZ clear color (Jordan).
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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Store the default clear address for HiZ fast clears on a global bo, and
point to it when needed.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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On Gen10+, instead of copying the clear color from the state buffer to
the surface state, just use the address of the state buffer in the
surface state directly. This way we can avoid the copy from state buffer
to surface state.
v4:
- Remove use_clear_address from anv code. (Jason)
- Use the helper to extract clear color from attachment (Jason)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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Extract the code from color_attachment_compute_aux_usage, so we can
later reuse it to update the clear color state buffer.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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We always want to update the fast clear color during a fast clear on
i965. On anv, we are doing that before a resolve, but by adding support
to blorp, we can do a similar thing and update it during a fast clear
instead.
The goal is to remove some code from anv that does such update, and
centralize everything in blorp, hopefully removing a lot of code
duplication. It also allows us to have a similar behavior on gen < 9 and
gen >= 10.
v5: s/we/we are/ (Jordan)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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We only need to copy the clear color from the state buffer to the
inlined surface state when doing a resolve.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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On gen10+, if surface->clear_color_addr is present, use it directly
intead of copying it to the surface state.
v4: Remove redundant #if clause for GEN <= 10 (Jason)
v5: Move flush after the reloc, and keep lower bits (Topi).
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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gen10 can emit the clear color by setting it on a buffer somewhere, and
then adding only the address to the surface state.
This commit add support for that on isl_surf_fill_state, and if that is
requested, skip setting the clear value itself.
v2: Add assert to make sure we are at least on gen10.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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The size of the clear color struct (expected by the hardware) is 8
dwords (isl_dev.ss.clear_value_state_size here). But we still need to
track the size of the clear color, used when memcopying it to/from the
state buffer. For that we keep isl_dev.ss.clear_value_size.
v4:
- Add struct to gen11 too (Jason, Jordan)
- Add field for Converted Clear Color to gen11 (Jason)
- Add clear_color_state_offset to differentiate from
clear_value_offset.
- Fix all the places where clear_value_size was used.
v5 (Jason):
- Split genxml changes to another commit.
- Remove unnecessary gen checks.
- Bring back missing offset increment to init_fast_clear_color().
v6 (Jason):
- On init_fast_clear_color, change:
addr.offset += 4 => sdi.Address.offset += i * 4
- Use GEN_GEN instead of GEN_VERSIONx10.
[[email protected]: isl_device_init changes]
Signed-off-by: Rafael Antognolli <[email protected]>
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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v5: Split genxml changes into its own commit (Jason).
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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genxml does not support having two address fields with different names
but same position in the state struct. Both "Clear Color Address"
and "Clear Depth Address Low" mean the same thing, only for different
surface types.
To workaround this genxml limitation, rename "Clear Color Address"
to "Clear Value Address" and use it for both color and depth. Do the
same for the high bits.
TODO: add support for multiple addresses at the same position in the
xml.
v2: Combine high and low order bits into a single address field.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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Some instructions contain fields that are either an address or a value
of some type based on the content of other fields, such as clear color
values vs address. That works fine if these fields are in the less
significant dword, the lower 32 bits of the address, because they get
OR'ed with the address. But if they are in the higher 32 bits, they get
discarded.
On Gen10 we have fields that share space with the higher 16 bits of the
address too. This commit makes sure those fields don't get discarded.
v5: Remove spurious whitespace (Jason).
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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The lower bits seem to have extra fields in every platform but gen8
(even though we don't use them in gen9). So just go ahead and avoid
using them for the address.
v4: Use Jason's suggestion for comment explaining the change.
v5: Fix aux_address comment in anv_private.h (Jason)
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
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../src/intel/compiler/brw_reg.h: In function ‘bool brw_regs_negative_equal(const brw_reg*, const brw_reg*)’:
../src/intel/compiler/brw_reg.h:305:1: warning: control reaches end of non-void function [-Wreturn-type]
Introduced by 8f83eea71e233 ("i965: Add negative_equals methods").
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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If we close the fd before calling DRM_IOCTL_PRIME_FD_TO_HANDLE the kernel
will hit a -EBADF error. Move the close(fd) call to the end of
anv_CreateDmaBufImageINTEL().
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Prior to printing a decoded field, print out all dwords that field
belongs to. In particular with address fields spanning multiple
dwords, we want to have all the dwords presented before the field is
decoded to make it easier to read.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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MI_LOAD_REGISTER_IMM can load multiple (register, value) tuples in one
command. In our drivers we only use one tuple at a time, but the
kernel might load more than one at a time.
Instead of making all the tuple part of a group, we leave out the
first tuple (the one we use in the generated packing structures).
This is particularly useful for looking at error stats generated by
the kernel.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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For example, a PIPE_CONTROL with DWordLength = 2 should look like
this :
0xffffe374: 0x7a000002: PIPE_CONTROL
0xffffe374: 0x7a000002 : Dword 0
DWord Length: 2
0xffffe378: 0x00800000 : Dword 1
Depth Cache Flush Enable: false
Stall At Pixel Scoreboard: false
State Cache Invalidation Enable: false
Constant Cache Invalidation Enable: false
VF Cache Invalidation Enable: false
DC Flush Enable: false
Pipe Control Flush Enable: false
Notify Enable: false
Indirect State Pointers Disable: false
Texture Cache Invalidation Enable: false
Instruction Cache Invalidate Enable: false
Render Target Cache Flush Enable: false
Depth Stall Enable: false
Post Sync Operation: 0 (No Write)
Generic Media State Clear: false
TLB Invalidate: false
Global Snapshot Count Reset: false
Command Streamer Stall Enable: false
Store Data Index: 0
LRI Post Sync Operation: 1 (MMIO Write Immediate Data)
Destination Address Type: 0 (PPGTT)
Flush LLC: false
0xffffe37c: 0x00000000 : Dword 2
Address: 0x00000000
0xffffe384: 0x05000000: MI_BATCH_BUFFER_END
Prior to this change, fields beyond the length of the command would be
decoded (notice the MI_BATCH_BUFFER_END decoded as part of the
previous PIPE_CONTROL) :
0xffffe374: 0x7a000002: PIPE_CONTROL
0xffffe374: 0x7a000002 : Dword 0
DWord Length: 2
0xffffe378: 0x00800000 : Dword 1
Depth Cache Flush Enable: false
Stall At Pixel Scoreboard: false
State Cache Invalidation Enable: false
Constant Cache Invalidation Enable: false
VF Cache Invalidation Enable: false
DC Flush Enable: false
Pipe Control Flush Enable: false
Notify Enable: false
Indirect State Pointers Disable: false
Texture Cache Invalidation Enable: false
Instruction Cache Invalidate Enable: false
Render Target Cache Flush Enable: false
Depth Stall Enable: false
Post Sync Operation: 0 (No Write)
Generic Media State Clear: false
TLB Invalidate: false
Global Snapshot Count Reset: false
Command Streamer Stall Enable: false
Store Data Index: 0
LRI Post Sync Operation: 1 (MMIO Write Immediate Data)
Destination Address Type: 0 (PPGTT)
Flush LLC: false
0xffffe37c: 0x00000000 : Dword 2
Address: 0x00000000
0xffffe380: 0x00000000 : Dword 3
0xffffe384: 0x05000000 : Dword 4
Immediate Data: 83886080
0xffffe384: 0x05000000: MI_BATCH_BUFFER_END
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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The kernel reports workaround batch buffers, but we're not presenting
them currently. Also they might not be useful for debugging purely
userspace driver issues, when problems arise because of interactions
between kernel & userspace drivers, it's nice to be able to decode
them.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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Helpful to debug kernel workaround batchbuffers.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Scott D Phillips <[email protected]>
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Add helpers to get the number of src/dest components for an intrinsic,
and update spots that were open-coding this logic to use the helpers
instead.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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v2: rebased on top of subpass rework.
v3: rebased
v4:
- rebased
- reset pending clear views in one go rather one bit at a time (Caio)
Reviewed-by: Jason Ekstrand <[email protected]>
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When multiview is active a subpass clear may only clear a subset of the
attachment layers. Other subpasses in the same render pass may also
clear too and we want to honor those clears as well, however, we need to
ensure that we only clear a layer once, on the first subpass that uses
a particular layer (view) of a given attachment.
This means that when we check if a subpass attachment needs to be cleared
we need to check if all the layers used by that subpass (as indicated by
its view_mask) have already been cleared in previous subpasses or not, in
which case, we must clear any pending layers used by the subpass, and only
those pending.
v2:
- track pending clear views in the attachment state (Jason)
- rebased on top of fast-clear rework.
v3:
- rebased on top of subpass rework.
v4: rebased.
v5 (Caio):
- Rebased.
- Initialize pending clear views to only have bits set for layers
that exist.
- Reset pending clear views in one go rather one bit at a time.
- Put "last subpass for this attachment" condition in a separate
function to simplify the conditional that resets pending_clear_aspects.
Fixes:
dEQP-VK.multiview.readback_implicit_clear.*
Reviewed-by: Jason Ekstrand <[email protected]>
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Otherwise, any indirect push constant access results in an assertion
failure when we start digging through the channel_sizes array. This
fixes dEQP-VK.pipeline.push_constant.graphics_pipeline.dynamic_index_vert
on Haswell. It should be a harmless no-op for GL since indirect push
constants aren't used there.
Reviewed-by: Kenneth Graunke <[email protected]>
Fixes: e69e5c7006d "i965/vec4: load dvec3/4 uniforms first in the..."
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
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