| Commit message (Expand) | Author | Age | Files | Lines |
* | intel: aubinator: Fix resource leak in gen_spec_load_from_path | Gwan-gyeong Mun | 2016-11-21 | 1 | -0/+1 |
* | anv/state: enable coordinate address rounding for Min/Mag filters | Iago Toral Quiroga | 2016-11-21 | 1 | -6/+11 |
* | anv: Implement a depth stall restriction on gen7 | Jason Ekstrand | 2016-11-20 | 3 | -0/+35 |
* | intel: Share URB configuration code between GL and Vulkan. | Kenneth Graunke | 2016-11-19 | 7 | -156/+252 |
* | intel: Convert devinfo->urb.min_*_entries into an array. | Kenneth Graunke | 2016-11-19 | 3 | -33/+66 |
* | intel: Convert devinfo->urb.max_*_entries into an array. | Kenneth Graunke | 2016-11-19 | 3 | -64/+100 |
* | anv/cmd_buffer: Enable stencil-only HZ clears | Nanley Chery | 2016-11-18 | 1 | -13/+33 |
* | anv/cmd_buffer: Manage Anv state around HZ op emission | Nanley Chery | 2016-11-18 | 1 | -7/+9 |
* | anv/cmd_buffer: Clarify HZ rectangle behavior | Nanley Chery | 2016-11-18 | 1 | -1/+2 |
* | anv/TODO: Check off render buffer compression | Jason Ekstrand | 2016-11-17 | 1 | -1/+0 |
* | anv: Enable "permanent" compression for immutable format images | Jason Ekstrand | 2016-11-17 | 2 | -1/+26 |
* | intel/blorp: Properly handle color compression in blorp_copy | Jason Ekstrand | 2016-11-17 | 2 | -2/+179 |
* | intel/blorp: Always use UINT formats on SKL+ | Jason Ekstrand | 2016-11-17 | 1 | -22/+44 |
* | anv/image: Add an aux_usage field for "default" aux | Jason Ekstrand | 2016-11-17 | 4 | -19/+45 |
* | anv: Add initial support for Sky Lake color compression | Jason Ekstrand | 2016-11-17 | 4 | -34/+169 |
* | anv/pass: Precompute some subpass usage information | Jason Ekstrand | 2016-11-17 | 2 | -7/+43 |
* | anv/image: Memset all aux surfaces (not just HiZ) to 0 | Jason Ekstrand | 2016-11-17 | 1 | -4/+6 |
* | anv/image: Rename hiz_surface to aux_surface | Jason Ekstrand | 2016-11-17 | 3 | -17/+18 |
* | anv/blorp: Ignore clears for attachments first used as resolve destinations | Jason Ekstrand | 2016-11-17 | 1 | -9/+11 |
* | intel/blorp: Take a fast_clear_op in ccs_resolve | Jason Ekstrand | 2016-11-17 | 3 | -14/+15 |
* | intel/blorp: Add plumbing for color resolve slice details | Pohjolainen, Topi | 2016-11-17 | 2 | -3/+9 |
* | intel/isl: Allow non-2D CCS surfaces | Jason Ekstrand | 2016-11-17 | 1 | -2/+2 |
* | intel/isl: Rework the asserts and fails in isl_surf_get_ccs | Jason Ekstrand | 2016-11-17 | 1 | -2/+7 |
* | anv/cmd_buffer: Refactor surface state relocation handling | Jason Ekstrand | 2016-11-17 | 1 | -13/+22 |
* | anv/cmd_buffer: Pull add_surface_state_reloc into genX_cmd_buffer.c | Jason Ekstrand | 2016-11-17 | 2 | -16/+14 |
* | anv/image: Stop force-disabling AUX | Jason Ekstrand | 2016-11-17 | 1 | -4/+0 |
* | anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT | Jason Ekstrand | 2016-11-16 | 1 | -1/+5 |
* | anv: Handle null in all destructors | Jason Ekstrand | 2016-11-16 | 9 | -1/+65 |
* | anv/device: Silence a 32-bit warning | Jason Ekstrand | 2016-11-16 | 1 | -1/+2 |
* | anv/descriptor_set: Put the whole state in the state free list | Jason Ekstrand | 2016-11-16 | 1 | -5/+4 |
* | anv/descriptor_set: Write the state offset in the surface state free list. | Jason Ekstrand | 2016-11-16 | 1 | -0/+1 |
* | anv/blorp: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachments | Jason Ekstrand | 2016-11-16 | 1 | -0/+8 |
* | Allocate a null state whenever there is depth/stencil | Jason Ekstrand | 2016-11-16 | 1 | -9/+10 |
* | anv: Set framebuffer to NULL in secondary command buffers | Jason Ekstrand | 2016-11-16 | 1 | -2/+1 |
* | anv/blorp: Use the new clear_attachments entrypoint for attachment clears | Jason Ekstrand | 2016-11-16 | 1 | -41/+50 |
* | anv/blorp: Break the guts of alloc_binding_table into a shared helper | Jason Ekstrand | 2016-11-16 | 3 | -16/+33 |
* | anv: Bring back anv_cmd_buffer_emit_state_base_address | Jason Ekstrand | 2016-11-16 | 2 | -0/+20 |
* | intel/blorp: Add a clear_attachments entrypoint | Jason Ekstrand | 2016-11-16 | 3 | -2/+173 |
* | intel/blorp: Add capability to use pre-baked binding tables | Jason Ekstrand | 2016-11-16 | 2 | -20/+27 |
* | intel/blorp: Add support for vertex shaders | Jason Ekstrand | 2016-11-16 | 3 | -6/+82 |
* | intel/blorp: Use an actual chunk of vertex buffer for the VUE header | Jason Ekstrand | 2016-11-16 | 1 | -33/+34 |
* | blorp/exec: Use uint32_t for copying varying data | Jason Ekstrand | 2016-11-16 | 1 | -2/+2 |
* | intel/blorp: Handle NIR clear inputs the same way as blit inputs | Jason Ekstrand | 2016-11-16 | 3 | -11/+17 |
* | intel/blorp: Remove NIR support for uniforms | Jason Ekstrand | 2016-11-16 | 1 | -23/+1 |
* | intel/blorp: Add a shader type to make keys more unique | Jason Ekstrand | 2016-11-16 | 3 | -7/+18 |
* | intel/blorp: Make the number of samples an explicit parameter | Jason Ekstrand | 2016-11-16 | 5 | -9/+19 |
* | anv/cmd_buffer: Stop relying on the framebuffer for 3DSTATE_SF on gen7 | Jason Ekstrand | 2016-11-16 | 1 | -11/+32 |
* | anv: Rework the way render target surfaces are allocated | Jason Ekstrand | 2016-11-16 | 4 | -126/+180 |
* | anv/cmd_buffer: Expose add_surface_state_reloc as an inline helper | Jason Ekstrand | 2016-11-16 | 2 | -15/+17 |
* | anv/cmd_buffer: Use the surface state alloc helper in null_surface_state | Jason Ekstrand | 2016-11-16 | 1 | -1/+1 |