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* intel/genxml: Media instructions and structures for gen11Toni Lönnberg2019-03-281-24/+3450
* intel/genxml: Media instructions and structures for gen10Toni Lönnberg2019-03-281-24/+3284
* intel/genxml: Media instructions and structures for gen9Toni Lönnberg2019-03-281-24/+3090
* intel/genxml: Media instructions and structures for gen8Toni Lönnberg2019-03-281-0/+1572
* intel/genxml: Media instructions and structures for gen7.5Toni Lönnberg2019-03-281-1/+1291
* intel/genxml: Media instructions and structures for gen7Toni Lönnberg2019-03-281-1/+1347
* intel/genxml: Media instructions and structures for gen6Toni Lönnberg2019-03-281-1/+1003
* intel/genxml: Only handle instructions meant for render engine when generatingToni Lönnberg2019-03-282-7/+59
* intel: Add Elkhart Lake device infoAnuj Phogat2019-03-271-0/+60
* Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"Jason Ekstrand2019-03-271-2/+0
* intel/fs: Make alpha test work with MRT and sample maskDanylo Piliaiev2019-03-251-18/+17
* i965,iris,anv: Make alpha to coverage work with sample maskDanylo Piliaiev2019-03-255-6/+108
* compiler/nir: add lowering for 16-bit flrpIago Toral Quiroga2019-03-251-0/+1
* compiler/nir: add lowering option for 16-bit fmodIago Toral Quiroga2019-03-251-0/+1
* android: static link with libexpat with Android O+Kishore Kadiyala2019-03-252-2/+21
* intel/compiler: handle GLSL_TYPE_INTERFACE as GLSL_TYPE_STRUCTCaio Marcelo de Oliveira Filho2019-03-233-3/+3
* spirv,nir: lower frexp_exp/frexp_sig inside a new NIR passSamuel Pitoiset2019-03-221-0/+2
* anv: fix build on NougatGurchetan Singh2019-03-214-6/+22
* anv: move anv_GetMemoryAndroidHardwareBufferANDROID up a bitGurchetan Singh2019-03-211-28/+28
* anv/radv: release memory allocated by glsl types during spirv_to_nirTapani Pälli2019-03-211-0/+2
* anv,radv,turnip: Lower TG4 offsets with nir_lower_texJason Ekstrand2019-03-211-0/+1
* intel/blorp: Make swizzle_color_value public.Rafael Antognolli2019-03-202-1/+4
* intel/isl: Add isl_format_has_color_component() function.Rafael Antognolli2019-03-202-0/+25
* anv: implement VK_EXT_pipeline_creation_feedbackLionel Landwerlin2019-03-204-6/+94
* anv: Bump maxComputeWorkgroupInvocationsJason Ekstrand2019-03-201-1/+1
* anv/icl: Add WA_2204188704 to disable pixel shader panic dispatchAnuj Phogat2019-03-192-0/+17
* anv,radv: Implement VK_KHR_surface_capability_protectedJason Ekstrand2019-03-181-0/+1
* anv: Treat zero size XFB buffer as disabledDanylo Piliaiev2019-03-181-1/+1
* anv: Implement VK_EXT_host_query_resetJason Ekstrand2019-03-183-0/+22
* android: Build fixes for OMR1Tapani Pälli2019-03-181-0/+20
* isl: fix automake build when sse41 is not supportedTapani Pälli2019-03-181-4/+7
* intel/nir: Lower array-deref-of-vector UBO and SSBO loadsJason Ekstrand2019-03-151-0/+11
* i965: Stop setting LowerBuferInterfaceBlocksJason Ekstrand2019-03-151-1/+0
* nir: Rename nir_address_format_vk_index_offset to not be vkJason Ekstrand2019-03-152-4/+4
* anv: Only set 3DSTATE_PS::VectorMaskEnable on gen8+Jason Ekstrand2019-03-141-1/+1
* i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9Plamena Manolova2019-03-141-0/+1
* anv/pass: Flag the need for a RT flush for resolve attachmentsJason Ekstrand2019-03-131-1/+17
* anv: Stop using VK_TRUE/FALSEJason Ekstrand2019-03-131-21/+21
* intel/nir: Combine store_derefs to improve code from SPIR-VCaio Marcelo de Oliveira Filho2019-03-131-0/+1
* intel/nir: Combine store_derefs after vectorizing IOCaio Marcelo de Oliveira Filho2019-03-131-0/+1
* nir: Add a pass to combine store_derefs to same vectorCaio Marcelo de Oliveira Filho2019-03-131-0/+1
* intel/fs: Fix opt_peephole_csel to not throw away saturates.Kenneth Graunke2019-03-121-0/+1
* anv: Ignore VkRenderPassInputAttachementAspectCreateInfoJason Ekstrand2019-03-121-0/+4
* anv: Fix destroying descriptor sets when pool gets resetDanylo Piliaiev2019-03-121-6/+5
* intel/nir: Vectorize all IOJason Ekstrand2019-03-121-0/+17
* anv: revert "anv: release memory allocated by glsl types during spirv_to_nir"Tapani Pälli2019-03-121-2/+0
* anv: destroy descriptor sets when pool gets resetJuan A. Suarez Romero2019-03-111-0/+6
* anv: release memory allocated by glsl types during spirv_to_nirTapani Pälli2019-03-111-0/+2
* anv: release memory allocated by bo_heap when descriptor pool is destroyedTapani Pälli2019-03-111-0/+2
* anv: destroy descriptor sets when pool gets destroyedTapani Pälli2019-03-112-0/+18