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* intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffersJason Ekstrand2016-10-144-12/+26
* intel/blorp: Add an entrypoint for clearing depth and stencilJason Ekstrand2016-10-142-0/+79
* intel/blorp: Emit a NULL render target for depth/stencil-only operationsJason Ekstrand2016-10-141-5/+44
* intel/blorp: Allow for running without a PS on gen8+Jason Ekstrand2016-10-141-18/+24
* intel/blorp: Add an "enabled" bit to surface_infoJason Ekstrand2016-10-143-15/+19
* intel/blorp: Emit more complete DEPTH_STENCIL stateJason Ekstrand2016-10-142-11/+47
* intel/blorp: Unify the DEPTH_STENCIL emit code across gensJason Ekstrand2016-10-141-12/+15
* intel/blorp: Simplify depth/stencil configJason Ekstrand2016-10-141-15/+5
* intel/blorp: Set QPitch for depth and HiZ on gen8+Jason Ekstrand2016-10-141-0/+9
* intel/blorp: Add support for binding an actual stencil bufferJason Ekstrand2016-10-142-34/+79
* intel/blorp: Move CLEAR_PARAMS setup into emit_depth_stencil_configJason Ekstrand2016-10-141-11/+12
* intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFERJason Ekstrand2016-10-145-0/+5
* intel/blorp: Make the Z component of the primitive adjustableJason Ekstrand2016-10-142-6/+7
* aubinator: replace pragma once with ifndef guardEmil Velikov2016-10-141-1/+4
* anv: error out if anv_genX.h is included by !anv_private.hEmil Velikov2016-10-141-1/+5
* anv: use correct header guardsEmil Velikov2016-10-147-5/+29
* intel/genxml: use correct header guardsEmil Velikov2016-10-143-10/+22
* intel/common: use correct header guardsEmil Velikov2016-10-143-2/+14
* intel/blorp: use correct header guardsEmil Velikov2016-10-143-2/+13
* isl: use ifndef header guardsEmil Velikov2016-10-147-7/+28
* isl: make locally used functions staticEmil Velikov2016-10-142-12/+2
* isl: trivial include-what-you-want cleanupsEmil Velikov2016-10-145-5/+5
* isl/gen7: remove unneeded ISL_DEV_GEN checkEmil Velikov2016-10-141-3/+3
* isl: prefix non-static API with isl_Emil Velikov2016-10-1411-116/+116
* isl/gen6: correctly check msaa layout samples countEmil Velikov2016-10-141-1/+1
* intel: automake: replace direct basename $@ invokation with $(@F)Emil Velikov2016-10-141-1/+1
* anv: fix the wayland wsi busy flag settingDave Airlie2016-10-141-1/+1
* anv/wsi: fix apps that acquire multiple images up frontDave Airlie2016-10-142-0/+2
* anv: initialise and increment send_sbcDave Airlie2016-10-141-0/+2
* anv: Return correct result in EnumeratePhysicalDevicesNicolas Koch2016-10-111-0/+2
* anv: Allow vp_info to be NULL in 3DSTATE_CLIP code.Kenneth Graunke2016-10-111-1/+1
* anv: Fix anv_pipeline_validate_create_info assertions.Kenneth Graunke2016-10-111-7/+9
* intel/genxml: fix building rules for aubinator required headersMauro Rossi2016-10-112-2/+6
* intel: Fix bash-specific redirection.Eric Anholt2016-10-101-1/+1
* anv: turn on samplerAnisotropy in VkPhysicalDeviceFeaturesLionel Landwerlin2016-10-102-2/+1
* intel: aubinator: enable loading dumps from standard inputLionel Landwerlin2016-10-081-36/+129
* intel: aubinator: enable loading xml files from a given directoryLionel Landwerlin2016-10-083-3/+81
* intel: aubinator: generate a standalone binaryLionel Landwerlin2016-10-086-53/+102
* anv/TODO: Update the HiZ taskNanley Chery2016-10-071-1/+1
* anv: Enable fast depth clearsNanley Chery2016-10-072-2/+35
* anv/cmd_buffer: Enable rendering to HiZChad Versace2016-10-072-4/+40
* anv/cmd_buffer: Add code for performing HZ operationsNanley Chery2016-10-073-0/+197
* anv/image: Memset hiz surfaces to 0 when binding memoryJason Ekstrand2016-10-071-1/+30
* anv: Move BindImageMemory to anv_image.cJason Ekstrand2016-10-072-20/+20
* anv: Allocate hiz surfaceChad Versace2016-10-071-3/+34
* anv: Add func anv_image_has_hiz()Chad Versace2016-10-071-0/+10
* anv: Add anv_image::hiz_surfaceChad Versace2016-10-071-0/+2
* isl: Correct a comment in the isl_format enumNanley Chery2016-10-071-1/+1
* anv: pipeline cache: fix return value of vkGetPipelineCacheDataLionel Landwerlin2016-10-071-2/+5
* anv/entrypoints: Save off the entire devinfo rather than a pointerJason Ekstrand2016-10-061-5/+5