| Commit message (Collapse) | Author | Age | Files | Lines |
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This will let us initialize the constant buffers with loops.
Reviewed-by: Lionel Landwerlin <[email protected]>
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Previously we'd print things like:
0xfffbb568: 0x00010000 : Dword 1
ReadLength: 0
ReadLength: 1
0xfffbb568: 0x00000001 : Dword 1
ReadLength: 1
ReadLength: 0
instead of the more obvious:
0xfffbb568: 0x00010000 : Dword 1
ReadLength[0]: 0
ReadLength[1]: 1
0xfffbb568: 0x00000001 : Dword 1
ReadLength[2]: 1
ReadLength[3]: 0
(Yes, the ralloc context here is bogus - the decoder leaks just about
everything. We need to use proper ralloc contexts someday...)
Acked-by: Lionel Landwerlin <[email protected]>
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If you had a group as the first element of a struct, i.e.
<struct name="3DSTATE_CONSTANT_BODY" length="10">
<group count="4" start="0" size="16">
<field name="ReadLength" start="0" end="15" type="uint"/>
</group>
...
</struct>
we would get a group_offset of 0, causing create_field() to think the
field wasn't in a group, and fail to offset forward for successive array
elements. So we'd mark all the array elements as offset 0.
Using ctx->group->elem_size is a better check for "are we in a group?".
Acked-by: Lionel Landwerlin <[email protected]>
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If you have something like:
<group count="0" start="96" size="32">
<field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/>
<field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/>
</group>
We would reset ctx->group_count to 0 after processing the first field,
so the second would not have a group count.
This is largely untested, as the only groups with multiple fields are
packets we don't emit in Mesa. Found by inspection.
Acked-by: Lionel Landwerlin <[email protected]>
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For example,
<group count="4" start="64" size="64">
<field name="Pointer" start="5" end="63" type="address"/>
</group>
used to generate:
const uint64_t v2_address =
__gen_combine_address(data, &dw[2], values->Pointer, 0);
...
const uint64_t v4_address =
__gen_combine_address(data, &dw[4], values->Pointer, 0);
...
but now generates code with proper subscripts:
const uint64_t v2_address =
__gen_combine_address(data, &dw[2], values->Pointer[0], 0);
...
const uint64_t v4_address =
__gen_combine_address(data, &dw[4], values->Pointer[1], 0);
...
Reviewed-by: Lionel Landwerlin <[email protected]>
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We can just update the gl_transform_feedback_info fields at link time
to make the VUE header fields have the right location and component.
Then we don't need to handle them specially at draw time, which is
expensive.
Reviewed-by: Rafael Antognolli <[email protected]>
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Ben and I haven't observed these to help anything, but they enable
hardware optimizations for particular cases. It's probably best to
enable them ahead of time, before we run into such a case.
Reviewed-by: Plamena Manolova <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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These were already in gen8.xml but not gen9.xml. There are a few new
fields and a couple that have changed. These are all documented in the
Skylake PRM, Volume 2c Command Reference: Registers, Part 1.
Reviewed-by: Plamena Manolova <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Gen6+ support multiple scissor rectangles, and define a SCISSOR_RECT
structure containing their dimensions. On Gen4-5, those same fields
exist in SF_VIEWPORT.
This patch extracts the SF_VIEWPORT fields into a SCISSOR_RECT
structure. Although not a named concept on Gen4-5, it works just
as well, and gives us a consistent SCISSOR_RECT structure across
all generations, making it easier to reuse code.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Scalar mode has been default since Broadwell, and vector mode is getting
increasingly unmaintained. There are a few things that don't even fully
work in vector mode on Skylake, but we've never cared because nobody
uses it. There's no point in porting it forward to new platforms.
So, just ignore the debug options to force it on.
Reviewed-by: Jason Ekstrand <[email protected]>
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The compiler can discard the shared ones from the link chain, since
there is no user (the static libraries) before it on the command line.
Cc: [email protected]
Reported-by: Laurent Carlier <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
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We don't support replicated data clears yet. Those take a bit more work
and enabling replicated data clears in its own commit is probably better
for bisectibility anyway.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Due to complications with things such as URB setup on gen4-5, it's
easier to keep gen4 support in blorp completely internal to i965. This
makes things a bit awkward because that means there's a file in i965
that includes blorp_priv.h but it's either that or have a file in blorp
that includes brw_context.h.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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As part of enabling support for SF programs, we plumb the SF URB size
through to emit_urb_config. For now, it's always zero but, on gen4, it
may be something larger.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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We also add a slot variable and use it as an iterator. This will make
it much easier to conditionally put something between the header and the
vertex position.
Reviewed-by: Topi Pohjolainen <[email protected]>
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The real point of this packet is that it sets up CC_VIEWPORT so that
name is a bit better.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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It isn't supported prior to gen6 and, on gen6+, NIR will fuse the fmul
and fadd into an ffma automatically for us anyway.
Reviewed-by: Topi Pohjolainen <[email protected]>
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It's no longer used.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Gen5 and earlier can't do non-normalized coordinates so we need to
compensate in the shader. Fortunately, it's pretty easy plumb through.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
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These need special handling because they have no "DWord Length"
parameter and they have an unusual bias of 1.
Reviewed-by: Jordan Justen <[email protected]>
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All of the other gens use "PARAMETERS".
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Somehow this got missed.
Reviewed-by: Topi Pohjolainen <[email protected]>
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It isn't a pointer to "color calc state", that's the packet it's in.
It's a pointer to the CC viewport state.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Iron Lake introduced the multiple KSP thing and so you have KSP0-3.
However, the genxml didn't have an index on the first "Kernel Start
Pointer" or "GRF Register Count". Add one to match gen6+. While we're
here, we drop the brackets from the other "GRF Register Count" fields.
Reviewed-by: Matt Turner <[email protected]>
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Most things on gen4-5 are addresses because we don't have dynamic state
base address and we don't have instruction state base on gen4. However,
whoever converted things to addresses got a little over-excited and
converted too much.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Gen4 cube maps are a 2-D surface with ISL_DIM_LAYOUT_GEN4_3D which is a
bit weird but accurate none the less.
Reviewed-by: Topi Pohjolainen <[email protected]>
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On Iron Lake, the packets exist but we never emit them so there's no
need for us to ask the driver to make batch space for them.
Reviewed-by: Topi Pohjolainen <[email protected]>
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It's not needed for blorp_copy because it already overrides formats.
It's also not needed for blorp_clear because it clears stencil as
stencil.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Since we're going to stop aubinator without a valid device id, better
report an error. This also silences a Coverity warning.
CID: 1405004
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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We're using both exit(1) & exit(EXIT_FAILURE), settle for one, same
for success.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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1;4601;0c
Free previously allocated filename outside the for loop.
CID: 1405014
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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Reviewed-by: Nanley Chery <[email protected]>
Cc: "17.1" <[email protected]>
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Reviewed-by: Nanley Chery <[email protected]>
Cc: "17.1" <[email protected]>
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This makes us walk over the heaps one at a time and add the types for
LLC and !LLC to each heap.
Reviewed-by: Nanley Chery <[email protected]>
Cc: "17.1" <[email protected]>
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Reviewed-by: Nanley Chery <[email protected]>
Cc: "17.1" <[email protected]>
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