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* i965/vec4: Use NIR to do GS input remappingJason Ekstrand2017-05-099-101/+59
* i965/fs: Move remapping of gl_PointSize to the NIR levelJason Ekstrand2017-05-092-26/+21
* i965/nir: Inline remap_inputs_with_vue_mapJason Ekstrand2017-05-091-27/+22
* i965/vec4: Use NIR remapping for VS attributesJason Ekstrand2017-05-096-121/+34
* intel/compiler/vs: Move inputs_read handling to generic codeJason Ekstrand2017-05-092-3/+3
* i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE mapJason Ekstrand2017-05-091-0/+11
* i965/fs: Lower gl_VertexID and friends to inputs at the NIR levelJason Ekstrand2017-05-094-70/+74
* i965/vs: Set uses_vertexid and friends from brw_compile_vsJason Ekstrand2017-05-093-11/+17
* i965: Move multiply by 4 for VS ATTR setup into the scalar backend.Jason Ekstrand2017-05-092-2/+2
* i965/nir: Inline remap_vs_attrsJason Ekstrand2017-05-091-30/+26
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-0917-155/+155
* intel: compiler: prevent integer overflowLionel Landwerlin2017-05-091-2/+2
* intel: compiler: remove duplicated codeLionel Landwerlin2017-05-091-12/+0
* intel: gen decoder: don't check for size_t negative valuesLionel Landwerlin2017-05-091-1/+1
* anv: check return value of anv_execbuf_add_boLionel Landwerlin2017-05-081-2/+7
* anv: avoid null pointer dereferenceLionel Landwerlin2017-05-081-1/+2
* anv/allocator: Only write to _vg_ptr if we have valgrindJason Ekstrand2017-05-051-1/+1
* anv/query: handle more cases of 'out of host memory'Iago Toral Quiroga2017-05-051-0/+10
* anv/allocator: Improve block pool growing assertsJason Ekstrand2017-05-041-6/+5
* anv: Drop the instruction pool block sizeJason Ekstrand2017-05-041-2/+1
* anv/allocator: Add support for large stream allocationsJason Ekstrand2017-05-041-4/+7
* anv/allocator: Allow state pools to allocate large statesJason Ekstrand2017-05-041-0/+69
* anv/allocator: Support pushing multiple blocks onto a free list at onceJason Ekstrand2017-05-041-3/+16
* anv/allocator: Add helpers for dealing with bucket sizesJason Ekstrand2017-05-041-10/+20
* anv/allocator: Add the capability to allocate blocks of different sizesJason Ekstrand2017-05-042-15/+13
* anv/allocator: Rework a commentJason Ekstrand2017-05-041-4/+5
* anv/allocator: Tweak the block pool growing algorithmJason Ekstrand2017-05-041-10/+18
* anv/allocator: Embed the block_pool in the state_poolJason Ekstrand2017-05-0411-86/+66
* anv/allocator: Get rid of the ability to free blocksJason Ekstrand2017-05-042-34/+2
* anv: Allocate binding table blocks through the state poolJason Ekstrand2017-05-042-27/+22
* anv/allocator: Add support for "back" allocations to state_poolJason Ekstrand2017-05-042-2/+33
* anv/allocator: Drop the block_size field from block_poolJason Ekstrand2017-05-049-50/+74
* anv/allocator: Pull the userptr part of block_pool_grow into a helperJason Ekstrand2017-05-041-91/+104
* anv/allocator: Roll fixed_size_state_pool into state_poolJason Ekstrand2017-05-041-50/+35
* anv/allocator: Remove the state_size field from fixed_size_state_poolJason Ekstrand2017-05-042-12/+10
* anv: Get rid of a bunch of uses of size_tJason Ekstrand2017-05-044-14/+14
* anv/allocator: Convert the state stream to pull from a state poolJason Ekstrand2017-05-044-51/+55
* anv/allocator: Return a null state for zero-size allocationsJason Ekstrand2017-05-042-0/+11
* anv/allocator: Add no-valgrind versions of state_pool_alloc/freeJason Ekstrand2017-05-041-5/+19
* anv: Simplify Cherryview line handling.Kenneth Graunke2017-05-041-49/+16
* i965: Fix line width on Cherryview.Kenneth Graunke2017-05-041-0/+1
* anv: fix anv_gem_mmap comment to not mention NULLEmil Velikov2017-05-041-1/+1
* anv: vkBindImageMemory() should return VK_ERROR_OUT_OF_{HOST,DEVICE}_MEMORY o...Samuel Iglesias Gonsálvez2017-05-041-1/+1
* anv: anv_gem_mmap() returns MAP_FAILED as mapping errorSamuel Iglesias Gonsálvez2017-05-042-6/+4
* genxml: Fix 3DSTATE_DEPTH_BUFFER length on gen5.Rafael Antognolli2017-05-031-3/+3
* anv: Use BRW_BARYCENTRIC_NONPERSPECTIVE_BITS from common header.Rafael Antognolli2017-05-031-1/+2
* i965: Move enums to brw_compiler.h.Rafael Antognolli2017-05-032-21/+21
* genxml: Update 3DSTATE_LINE_STIPPLE xml on gen6.Rafael Antognolli2017-05-031-1/+1
* genxml: Normalize xml for 3DSTATE_CC_STATE_POINTERS.Rafael Antognolli2017-05-034-6/+6
* genxml: Normalize xml for 3DSTATE_MULTISAMPLE.Rafael Antognolli2017-05-035-11/+8