| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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When depth testing is disabled, we shouldn't pay attention to the
specified depthCompareOp, and just treat it as always passing. Before,
if the depth test is disabled, but depthCompareOp is VK_COMPARE_OP_NEVER
(e.g. from the app having zero-initialized the structure), then
sanitize_stencil_face() would have incorrectly changed passOp to
VK_STENCIL_OP_KEEP.
v2: Roll the depthTestEnable check into the ds_aspect check below since
they now both do the same thing.
Fixes: 028e1137e6 "anv/pipeline: Be smarter about depth/stencil state"
Signed-off-by: Alex Smith <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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While disassembling send(c) instruction print message descriptor as
immediate source operand along with message descriptor. This allows
assembler to read immediate source operand and set bits accordingly.
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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While encoding the immediate floating point values in instruction we use
values upto precision 9, but while disassembling, we print precision to
6 places, which round up the value and gives wrong interpretation for
encoded immediate constant.
To avoid misinterpretation of encoded immediate values in instruction
and disassembled output, print hex representation along with floating
point value which can be used by assembler in future.
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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snprintf() guarantees that it will not write more chars than allowed,
and that the string will be null-terminated, without the need to fill
the whole thing with zeroes to begin with.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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anv_GetPhysicalDeviceSurfaceSupportKHR will already return success for
this, but anv_GetPhysicalDevice{Xcb,Xlib}PresentationSupportKHR do not.
Apps which check for presentation support via the latter (all Feral
Vulkan games at least) will therefore fail.
This allows me to render on an Intel GPU and present to a display
connected to an AMD card (tested HD 530 + Vega 64).
v2: Rebase on current master.
Signed-off-by: Alex Smith <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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To have uniform behavior while disassembling send(c) instruction use
register type of unsigned doubleword for src1 when message descriptor is
immediate value. Bspec does not specifiy anything for src1 immediate
default type.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Sagar Ghuge <[email protected]>
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Pointer arithmetic...
v2: s/4/sizeof(uint32_t)/ (Eric)
v3: Give bytes to print_batch() in error_decode (Lionel)
Make clear what values we're dealing with in error_decode (Lionel)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v2)
Reviewed-by: Kenneth Graunke <[email protected]>
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STATE_BASE_ADDRESS only modifies various bases if the "modify" bit is
set. Otherwise, we want to keep the existing base address.
Iris uses this for updating Surface State Base Address while leaving the
others as-is.
v2: Also update aubinator_viewer_decoder (caught by Lionel)
Reviewed-by: Lionel Landwerlin <[email protected]>
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This patch exposes support for the following two extensions:
* VK_GOOGLE_decorate_string
* VK_GOOGLE_hlsl_functionality1
There's nothing for the driver to do; it's all handled in spirv_to_nir.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107971
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Instead of having weak references to the anv functions and separate
trampoline functions with their own dispatch table, just make the
trampoline functions weak. This gets rid of a dispatch table and
potentially lets the compiler delete the unused weak function. The
end result is a reduction in the .text section of 5.7K and a reduction
in the .data section of 1.4K.
Before:
text data bss dec hex filename
3190329 282232 8960 3481521 351fb1 _install/lib64/libvulkan_intel.so
After:
text data bss dec hex filename
3184548 280792 8960 3474300 35037c _install/lib64/libvulkan_intel.so
Reviewed-by: Lionel Landwerlin <[email protected]>
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This reverts commit 00bb42105d6edf6e432c0e3712ffb9d3eb0aece4. It was
not as well thought out as I had intended and broke the build when
VK_KHR_display is disabled in the build.
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This lets us avoid passing the DRM fd around all over the place and gets
us closer to layer utopia.
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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We don't need weak references to instance entrypoints because we never
have more than one of each so we don't need the NULL fall-back. This
also helps us avoid forgetting things because we now get link errors for
missing instance entrypoints.
Reviewed-by: Lionel Landwerlin <[email protected]>
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This got missed during 1.1 enabling because it was defined as an
interaction between device groups and WSI and it wasn't obvious it was
in the delta.
The idea behind it is that it's supposed to provide a hint to the
application in a multi-GPU setup to indicate which regions of the screen
are being scanned out by which GPU so a multi-device split-screen
rendering application can render each part of the screen on the GPU that
will be presenting it and avoid extra bus traffic between GPUs. On a
single-GPU setup or one which doesn't support this present mode, we need
to do something. We choose to return the window size (or a max-size
rect) if the compositor, X server, or crtc is associated with the given
physical device and zero rectangles otherwise.
Reviewed-by: Lionel Landwerlin <[email protected]>
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We already have wsi_device and we know the instance allocator at
wsi_device_init time so there's no need to pass it into the physical
device queries. This also fixes a memory allocation domain bug that can
occur if CreateSwapchain gets called prior to any queries (not likely)
in which case the cached connection gets allocated off the device
instead of the instance.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Offers three clocks, device, clock monotonic and clock monotonic
raw. Could use some kernel support to reduce the deviation between
clock values.
v2:
Ensure deviation is at least as big as the GPU time interval.
v3:
Set device->lost when returning DEVICE_LOST.
Use MAX2 and DIV_ROUND_UP instead of open coding these.
Delete spurious TIMESTAMP in radv version.
Suggested-by: Jason Ekstrand <[email protected]>
Suggested-by: Lionel Landwerlin <[email protected]>
v4:
Add anv_gem_reg_read to anv_gem_stubs.c
Suggested-by: Jason Ekstrand <[email protected]>
v5:
Adjust maxDeviation computation to max(sampled_clock_period) +
sample_interval.
Suggested-by: Bas Nieuwenhuizen <[email protected]>
Suggested-by: Jason Ekstrand <[email protected]>
Signed-off-by: Keith Packard <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Identifier bits in the dispatch header have changed. See Bspec:
SINGLE_PATCH Payload:
3D Pipeline Stages - 3D Pipeline Geometry -
Hull Shader (HS) Stage IVB+ - Payloads IVB+
Fixes: KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls
Reviewed-by: Anuj Phogat <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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On Skylake enabling of ForceThreadDispatchEnable causes gpu-hang.
-v2: enabling of ForceThreadDispatchEnable is only for gen8, for
gen9 and higher reverted enabling of PixelShaderHasUAV.
-v3 (Jason Ekstrand): Rework the comments a bit.
CC: Jason Ekstrand <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107941
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107760
Fixes: 79270d2140ec (anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV)
Signed-off-by: Sergii Romantsov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Even though the Intel GPU are always at the same PCI location, all the
info we need is already provided by libdrm. Let's be future proof.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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We probably don't need to iterate, fprintf, and abort in release mode.
Reviewed-by: Matt Turner <[email protected]>
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No changes to shader-db for intel.
No changes to shader-db expected for freedreno.
Reviewed-by: Jason Ekstrand <[email protected]>
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Tested-by: Mark Janes <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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There's no reason why we need generate trampoline functions for instance
functions or carry N copies of the instance dispatch table around for
every hardware generation. Splitting the tables and being more
conservative shaves about 34K off .text and about 4K off .data when
built with clang.
Before splitting dispatch tables:
text data bss dec hex filename
3224305 286216 8960 3519481 35b3f9 _install/lib64/libvulkan_intel.so
After splitting dispatch tables:
text data bss dec hex filename
3190325 282232 8960 3481517 351fad _install/lib64/libvulkan_intel.so
Reviewed-by: Lionel Landwerlin <[email protected]>
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Fixes: e4538b9 "anv: Implement VK_KHR_driver_properties"
Signed-off-by: Tapani Pälli <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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This is basically a port of commit,
3ade766684933ac84e41634429fb693f85353c11
("i965: Disable 3DSTATE_WM_HZ_OP fields.")
The BDW+ docs describe how to use the 3DSTATE_WM_HZ_OP instruction in
the section titled, "Optimized Depth Buffer Clear and/or Stencil Buffer
Clear." It mentions that the packet overrides GPU state for the clear
operation and needs to be reset to 0s to clear the overrides. Depending
on the kernel, we may not get a context with the GPU state for this
packet zeroed. Do it ourselves just in case.
Prevents a number of GPU hangs when running crucible on ICL. I tried to
get the exact number of hangs that occurs without this patch, but was
unsuccessful. The test machine became unresponsive before completing the
full run.
Reviewed-by: Kenneth Graunke <[email protected]>
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Ref: 263b584d5e4 "i965/skl: Emit extra zeros in STATE_BASE_ADDRESS on Skylake."
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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This is valid NIR but you can't actually hit this case today. GLSL IR
doesn't have a bool to double opcode; it does f2d(b2f(x)). In SPIR-V we
don't have any to/from bool conversion opcodes at all. However, the
next commit will make us start generating it so we should be ready.
Reviewed-by: Ian Romanick <[email protected]>
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Several of the Atom GPUs have additional restrictions on alignment when
moving < 64-bit source to a 64-bit destination. All of the nir_op_*2*64
code generation paths respected this, but nir_op_b2[fi] did not.
Previous to commit a68dd47b911 it was not possible to generate such an
instruction from the GLSL path. It may have been possible from SPIR-V,
but it's not clear. The aforementioned patch converts a 64-bit
nir_op_fsign into a sequence of operations including a nir_op_b2f with a
64-bit result. This "just works" everywhere except these Atom parts.
This problem was not detected during normal CI testing because the Atom
parts are not included in developer builds.
v2 (idr): Make the patch compile, and make some cosmetic changes. Add a
commit message.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108319
Fixes: a68dd47b911 "nir/algebraic: Simplify fsat of fsign"
Reviewed-by: Ian Romanick <[email protected]>
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Whiskey Lake uses the same gen graphics as Coffe Lake, including some
ids that were previously marked as reserved on Coffe Lake, but that
now are moved to WHL page.
This follows the ids and approach used on kernel's commit
b9be78531d27 ("drm/i915/whl: Introducing Whiskey Lake platform")
and commit c1c8f6fa731b ("drm/i915: Redefine some Whiskey Lake SKUs")
v2: Lionel noticed that GT{1,2,3} on kernel wasn't following
spec when looking to number of EUs, so kernel has been updated.
Cc: Lionel Landwerlin <[email protected]>
Cc: José Roberto de Souza <[email protected]>
Cc: Anuj Phogat <[email protected]>
Signed-off-by: Rodrigo Vivi <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Not going to matter, but be consistent.
Found by coverity
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Fixes: caf41c78c (anv/allocator: Support softpin in the BO cache)
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This fixes a bug uncovered by my NIR integer division by constant
optimization series.
Fixes: 19f9cb72c8b "i965/fs: Add pass to propagate conditional..."
Fixes: 627f94b72e0 "i965/vec4: adding vec4_cmod_propagation..."
Reviewed-by: Ian Romanick <[email protected]>
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No shader-db or CI changes on any Intel platform.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Thomas Helland <[email protected]>
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Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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construct correct gen xml filename when we try to load hardware xml
description from a given path
v2: remove temporary variable (Francesco Ansanelli)
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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v2: Free ctx.spec if error while reading genxml (Lionel Landwerlin)
v3: Handle case where genxml is empty (Lionel Landwerlin)
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Initialize gen_spec instance properly when loading hardware xml
description from specifc directory to avoid segmentation fault.
v2: correct function definition (Lionel Landwerlin)
Signed-off-by: Sagar Ghuge <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Previously, we just went ahead and emitted MI_BATCH_BUFFER_START as
normal. If we are near enough to the end, this can cause us to start a
new BO just for the MI_BATCH_BUFFER_START which messes up chaining. We
always reserve enough space at the end for an MI_BATCH_BUFFER_START so
we can just increment cmd_buffer->batch.end prior to emitting the
command.
Fixes: a0b133286a3 "anv/batch_chain: Simplify secondary batch return..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107926
Tested-by: Alex Smith <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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On Broadwell and above, we have to use different MOCS settings to allow
the kernel to take over and disable caching when needed for external
buffers. On Broadwell, this is especially important because the kernel
can't disable eLLC so we have to do it in userspace. We very badly
don't want to do that on everything so we need separate MOCS for
external and internal BOs.
In order to do this, we add an anv-specific BO flag for "external" and
use that to distinguish between buffers which may be shared with other
processes and/or display and those which are entirely internal. That,
together with an anv_mocs_for_bo helper lets us choose the right MOCS
settings for each BO use.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99507
Cc: [email protected]
Reviewed-by: Lionel Landwerlin <[email protected]>
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This is the minimum value according to the spec.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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Let's just be explicit that VK_NV_shading_rate_image is not supported.
Suggested-by: Jason Ekstrand <[email protected]>
Fixes: 6ee17091708a41c4aa81a "vulkan: Update the XML and headers to 1.1.86"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This fixes a bunch of Vulkan subgroup tests on little core platforms.
Fixes: 4150920b95 "intel/fs: Add a helper for emitting scan operations"
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Tested-by: Mark Janes <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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