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* anv/pipeline: Pull 3DSTATE_SBE into a shared helperJason Ekstrand2016-03-013-111/+111
* genxml: Break output detail of 3DSTATE_SBE on gen7 into a structJason Ekstrand2016-02-292-70/+46
* anv/cmd_buffer: Dirty push constants when changing pipelines.Jason Ekstrand2016-02-292-0/+22
* anv/cmd_buffer: Re-emit push constants packets for all stagesJason Ekstrand2016-02-292-24/+24
* anv/pipeline: Follow push constant alignment restrictions on BDW+ and HSW gt3Jason Ekstrand2016-02-291-1/+8
* anv/pipeline: Avoid a division by zeroJason Ekstrand2016-02-291-1/+1
* anv/pipeline: Use dynamic checks for max push constantsJason Ekstrand2016-02-291-7/+8
* isl/surface_state: Fix array spacing on Gen7Nanley Chery2016-02-291-0/+5
* anv: Don't advertise pipelineStatisticsQueryKristian Høgsberg Kristensen2016-02-291-1/+1
* anv: Set CURBEAllocationSize in MEDIA_VFE_STATEJordan Justen2016-02-281-13/+22
* anv/gen7: Enable SLM in L3 cache control registerJordan Justen2016-02-281-0/+62
* anv/pipeline: Set URB offset to zero if size is zeroJordan Justen2016-02-281-2/+3
* anv/pipeline: Set FS URB space to zero if the FS is unusedJordan Justen2016-02-281-1/+4
* anv/pipeline: Set stage URB size to zero if it is unusedJordan Justen2016-02-281-1/+1
* anv/gen7: Clean up the dummy PS caseJason Ekstrand2016-02-271-19/+13
* anv/gen7: Set MaximumNumberofThreads in the dummy PS packetJason Ekstrand2016-02-271-1/+5
* anv/gen7: Only try to get the depth format the surface has depthJason Ekstrand2016-02-271-1/+4
* anv/image: Use isl for filling brw_image_paramJason Ekstrand2016-02-271-111/+6
* isl: Add helpers for filling out brw_image_paramJason Ekstrand2016-02-272-1/+118
* anv: Fill out image_param structs at view creation timeJason Ekstrand2016-02-273-4/+12
* anv/image: Add a ussage_mask field to image_view_initJason Ekstrand2016-02-275-19/+21
* isl: Move isl_image.c to isl_storage_image.cJason Ekstrand2016-02-272-1/+1
* anv: Use isl to fill buffer surface statesJason Ekstrand2016-02-273-81/+6
* isl: Add a helper for filling a buffer surface stateJason Ekstrand2016-02-274-0/+121
* anv: Remove unneeded fiels from anv_image_viewJason Ekstrand2016-02-272-8/+6
* anv/state: Remove unused fill_surface_state functionsJason Ekstrand2016-02-273-419/+0
* anv: Use ISL to fill out surface statesJason Ekstrand2016-02-271-71/+79
* anv/device: Store the default MOCS in the deviceJason Ekstrand2016-02-273-7/+15
* isl: Add a function for filling out a surface stateJason Ekstrand2016-02-275-4/+567
* isl: Create per-gen helper libraries for gens 7, 8, and 9Jason Ekstrand2016-02-271-2/+23
* genxml: Add MOCS fields to RENDER_SURFACE_STATEJason Ekstrand2016-02-274-0/+4
* gen/genX_pack: Add genxml to the pack header pathJason Ekstrand2016-02-272-5/+4
* isl: Fix isl_surf_get_image_intratile_offset_el()Nanley Chery2016-02-262-36/+36
* anv: remove stray ; after ifThomas Hindoe Paaboel Andersen2016-02-261-2/+2
* anv/gen8: Emit the 3DSTATE_PS_BLEND packetJason Ekstrand2016-02-261-0/+23
* anv/device: Properly handle apiVersion == 0Jason Ekstrand2016-02-251-3/+8
* anv: Set max_hs_threads/max_ds_threadsKristian Høgsberg Kristensen2016-02-241-2/+2
* anv: Allocate more push constant space.Kenneth Graunke2016-02-241-5/+11
* anv: Properly size the push constant L3 area.Kenneth Graunke2016-02-241-3/+8
* anv: Emit 3DSTATE_PUSH_CONSTANT_ALLOC_* via a loop.Kenneth Graunke2016-02-243-9/+15
* anv: Emit 3DSTATE_URB_* via a loop.Kenneth Graunke2016-02-243-31/+24
* anv/descriptor_set: Use the correct size for the descriptor poolJason Ekstrand2016-02-231-6/+3
* anv/meta: Allocate descriptor pools on-the-flyJason Ekstrand2016-02-234-33/+39
* anv/descriptor_set: Set descriptor type for immuatable samplersJason Ekstrand2016-02-221-2/+11
* intel/genxml: Update macro documentationJason Ekstrand2016-02-221-2/+2
* anv/state: Replace a bunch of ANV_GEN with GEN_GENJason Ekstrand2016-02-221-6/+6
* anv/descriptor_set: Stop marking everything as having dynamic offsetsJason Ekstrand2016-02-221-2/+4
* anv: Implement descriptor poolsKristian Høgsberg Kristensen2016-02-225-45/+200
* anv/x11: Free swapchain images and memory on destroyKristian Høgsberg Kristensen2016-02-221-1/+5
* vulkan: fix out-of-tree buildsMark Janes2016-02-221-0/+1