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intel
Commit message (
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Author
Age
Files
Lines
*
anv: Give the installed intel_icd.json file an absolute path
Jason Ekstrand
2016-08-20
3
-2
/
+8
*
genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an array
Jason Ekstrand
2016-08-19
2
-67
/
+6
*
genxml: Add a uint MOCS field to VERTEX_BUFFER_STATE
Jason Ekstrand
2016-08-19
5
-0
/
+5
*
genxml: Make a couple of VERTEX_BUFFER_STATE fields boolean
Jason Ekstrand
2016-08-19
5
-7
/
+7
*
genxml: Make VERTEX_ELEMENT_STATE::Valid a bool
Jason Ekstrand
2016-08-19
5
-5
/
+5
*
genxml/gen6: Make SAMPLER_STATE look a bit more like gen7
Jason Ekstrand
2016-08-19
1
-19
/
+26
*
genxml: Add a uint MOCS field to DEPTH_BUFFER packets
Jason Ekstrand
2016-08-19
5
-0
/
+10
*
genxml/gen6: Make "Depth Clear Value" a uint
Jason Ekstrand
2016-08-19
1
-1
/
+1
*
genxml/gen6: Add the 3D_Prim_Topo_Type enum
Jason Ekstrand
2016-08-19
1
-0
/
+24
*
genxml/gen6: Fix the length of 3DSTATE_WM
Jason Ekstrand
2016-08-19
1
-2
/
+2
*
genxml/gen6: Add a Surface Base Address field to HIER_DEPTH_BUFFER
Jason Ekstrand
2016-08-19
1
-2
/
+3
*
genxml/gen6: Add uint MOCS fields for most things
Jason Ekstrand
2016-08-19
1
-0
/
+6
*
isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
2016-08-18
1
-8
/
+10
*
anv: remove dummy VK_DEBUG_MARKER_EXT entry points
mil Velikov
2016-08-18
1
-20
/
+0
*
anv: do not export the Vulkan API
Emil Velikov
2016-08-18
1
-11
/
+0
*
anv: automake: build with -Bsymbolic
Emil Velikov
2016-08-18
1
-0
/
+1
*
anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
2016-08-18
2
-3
/
+7
*
anv: remove internal 'validate' layer
Emil Velikov
2016-08-18
2
-110
/
+11
*
isl/state: Only set clear color if aux is used
Jason Ekstrand
2016-08-17
1
-25
/
+27
*
isl: Add helpers for creating different types of aux surfaces
Jason Ekstrand
2016-08-17
2
-0
/
+136
*
isl/state: Add an assertion for IVB multisample array textures
Jason Ekstrand
2016-08-17
1
-0
/
+13
*
isl: Add a #define for DEV_IS_BAYTRAIL
Jason Ekstrand
2016-08-17
1
-0
/
+4
*
isl: Add asserts for gen8+ X/YOffset rules
Jason Ekstrand
2016-08-17
1
-0
/
+10
*
isl: Take the slice0_extent shortcut for interleaved MSAA
Jason Ekstrand
2016-08-17
1
-1
/
+1
*
isl: Remove duplicate px->sa conversions
Jason Ekstrand
2016-08-17
1
-20
/
+0
*
isl: Add functions for computing surface offsets in samples
Jason Ekstrand
2016-08-17
2
-12
/
+60
*
isl: Fix get_image_offset_sa_gen4_2d for multisample surfaces
Jason Ekstrand
2016-08-17
1
-4
/
+9
*
isl/state: Use a valid alignment for 1-D textures
Jason Ekstrand
2016-08-17
1
-1
/
+1
*
isl: Fix the parameter names for get_intratile_offset
Jason Ekstrand
2016-08-17
1
-4
/
+4
*
anv: fix writemask on blit fragment shader.
Dave Airlie
2016-08-16
1
-1
/
+1
*
anv: add genX_multisample.h to the sources list(s).
Emil Velikov
2016-08-15
1
-0
/
+1
*
anv/x11: Add support for Xlib platform
Kevin Strasser
2016-08-15
3
-15
/
+80
*
anv: pipeline: gen7: fix assert in debug mode
Lionel Landwerlin
2016-08-12
1
-0
/
+4
*
anv/device: Add limits for InterpolationOffset
Anuj Phogat
2016-08-12
1
-3
/
+3
*
anv: Use macro to avoid code duplication for sample positions
Anuj Phogat
2016-08-12
3
-92
/
+106
*
anv/device: Enable sample shading on gen7+
Anuj Phogat
2016-08-09
1
-1
/
+1
*
anv/gen7_pipeline: Set multisample state using shared function
Anuj Phogat
2016-08-09
1
-16
/
+4
*
anv/pipeline: Add sample locations for gen7-7.5
Anuj Phogat
2016-08-09
1
-0
/
+47
*
anv/pipeline: Move emit_ms_state() to genX_pipeline_util.h
Anuj Phogat
2016-08-09
2
-40
/
+40
*
anv/pipeline/gen7: Set multisample modes
Lionel Landwerlin
2016-08-08
3
-3
/
+14
*
anv/pipeline: rename info to rs_info in emit_rs_state
Lionel Landwerlin
2016-08-08
1
-8
/
+8
*
anv/pipeline/gen7: Set the depth format in 3DSTATE_SF
Jason Ekstrand
2016-08-08
3
-2
/
+25
*
isl: Add a helper for getting a depth format from an isl_format
Jason Ekstrand
2016-08-08
2
-0
/
+26
*
anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8
Jason Ekstrand
2016-08-08
3
-91
/
+62
*
anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnable
Jason Ekstrand
2016-08-08
1
-0
/
+1
*
anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnable
Jason Ekstrand
2016-08-08
1
-9
/
+2
*
anv/pipeline/gen8: Use fewer designated initializers in emit_rs_state
Jason Ekstrand
2016-08-08
1
-26
/
+27
*
genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+
Jason Ekstrand
2016-08-08
3
-6
/
+12
*
anv/pipeline/gen8: Remove an old comment
Jason Ekstrand
2016-08-08
1
-2
/
+0
*
anv/gen7_pipeline: Set PixelShaderKillPixel for discards
Nanley Chery
2016-08-05
1
-0
/
+1
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