| Commit message (Collapse) | Author | Age | Files | Lines |
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Avoids Clang's warning about the current code:
warning: suggest braces around initialization of subobject
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Clang doesn't realize that 0 and 1 are the only possibilities, a thinks
lots of variables might be uninitialized.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Clang has "-Wno-initializer-overrides", while gcc has
"-Wno-override-init". Quiets a lot of warnings with clang.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
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In order to implement VK_KHR_external_fence, we need to back our fences
with something that's shareable. Since the kernel wait interface for
sync objects already supports waiting for multiple fences in one go, it
makes anv_WaitForFences much simpler if we only have one type of fence.
Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
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It only applies to legacy BO fences.
Reviewed-by: Lionel Landwerlin <[email protected]>
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This is just a refactor, similar to what we did for semaphores, in
preparation for handling VK_KHR_external_fence.
Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Lionel Landwerlin <[email protected]>
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This commit changes fences to work a bit more like BO semaphores.
Instead of the fence being a batch, it's simply a BO that gets added
to the validation list for the last execbuf call in the QueueSubmit
operation. It's a bit annoying finding the last submit in the execbuf
but this allows us to avoid the dummy execbuf.
Reviewed-by: Lionel Landwerlin <[email protected]>
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We didn't allow them before because it didn't look like the spec allowed
it. It certainly doesn't make much sense. However, there are CTS tests
that apparently hit this. What the spec actually says is:
"Importing a payload using handle types with copy transference
creates a duplicate copy of the payload at the time of import, but
makes no further reference to it. Fence signaling, waiting, and
resetting operations performed on the target of copy imports must
not affect any other fence or payload."
A SYNC_FD has copy transference but the import may be temporary or
permanent. If you do a permanent import of something with copy
transference, I guess it's supposed to work and end up resetting the
permanent state. In any case, there seems to be no real harm in
allowing it, so why not.
Reviewed-by: Lionel Landwerlin <[email protected]>
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Makes coverity happier.
CID: 1416799
Fixes: c1ac1a3d25 (i965: Add a brw_hw_type_to_reg_type() function)
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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The PRM SKL-Vol 2b-05.16 says:
"Within a VERTEX_ELEMENT_STATE structure, if a Component Control
field is set to something other than VFCOMP_STORE_SRC, no
higher-numbered Component Control fields may be set to
VFCOMP_STORE_SRC. In other words, only trailing components can be set
to something other than VFCOMP_STORE_SRC."
Since we set the component 1 to VFCOMP_STORE_0 on gen8+, and
VFCOMP_STORE_IID on gen5+, and we are not using components 2 and 3,
let's also set them to VFCOMP_STORE_0.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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Right now, OpenGL uses the GLSL lowering for shared variables and anv
uses NIR to lower them. For a long time, we've done this weird thing
where we do the NIR lowering unconditionally and then add the SLM sizes
from the two together. This works because one of them will always be 0
but it's a bit sketchy. Let's just move the NIR-based lowering into
anv_pipeline and get rid of the sketch.
Reviewed-by: Jordan Justen <[email protected]>
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Render target surfaces always start at binding table index 0.
This is required for us to use headerless FB writes, which we
really want to do. So, we'll never change that.
Given that, it's not necessary to look up a wm_prog_data field
which we already know contains 0. We can drop the dependency in
brw_renderbuffer_surfaces (Gen4-5)...which was already confusingly
missing from gen6_renderbuffer_surfaces.
Reviewed-by: Topi Pohjolainen <[email protected]>
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State upload code should use prog_data rather than poking at shader_info
directly.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Probably harmless, but will overwrite errno with a failure status
code. Reported by coverity.
CID 1416600: Argument cannot be negative (NEGATIVE_RETURNS)
Fixes: 5c4e4932e02 (anv: Implement support for exporting semaphores as FENCE_FD)
Reviewed-by: Lionel Landwerlin <[email protected]>
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The anv_execbuf_add_bo() call can actually fail in practice, which
should cause the QueueSubmit operation to fail. Reported by Coverity.
CID: 1416606: Unchecked return value (CHECKED_RETURN)
Fixes: 017cdb10cf (anv: Submit a dummy batch when only semaphores are provided.)
Reviewed-by: Lionel Landwerlin <[email protected]>
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Cuts 300 bytes of .text
Reviewed-by: Jordan Justen <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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It's only used in the gen7_cmd_buffer_emit_scissor() function.
Reviewed-by: Jordan Justen <[email protected]>
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brw_hw_type_to_reg_type() needs to know only whether the file is
BRW_IMMEDIATE_VALUE or not, which is not a valid file for the
destination. gcc and clang will evaluate __builtin_strcmp() at compile
time, so we can use it to pass a constant file for the destination.
text data bss dec hex filename
7816214 346248 420496 8582958 82f72e i965_dri.so before
7816070 346248 420496 8582814 82f69e i965_dri.so after
Reviewed-by: Scott D Phillips <[email protected]>
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text data bss dec hex filename
7816886 346248 420496 8583630 82f9ce i965_dri.so before
7816214 346248 420496 8582958 82f72e i965_dri.so after
Reviewed-by: Scott D Phillips <[email protected]>
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So we stop mixing them with the logical enum.
Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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And add "to_" to the name for consistency with the other functions in
this file.
Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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Previously the brw_inst{,_set}_{dst,src0,src1}_reg_type() functions
provided access to the hardware encodings for the register types. We
often mixed these with the logical BRW_REGISTER_TYPE_* enums (which
themselves used to be the hardware format!) with bad results.
With that functionality now available with the hw_ versions (see
previous commit), we now add functions that take the logical
BRW_REGISTER_TYPE_* enums and convert into the hardware format and vice
versa. To do the conversion we also have to provide the file.
Note the asymmetry between the two functions: the new getter reads the
file from the instruction word, and to ensure that is always set the
setter writes both the file and the type.
Reviewed-by: Scott D Phillips <[email protected]>
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Put hw_ in the name so that it's clear these are the hardware encodings.
Reviewed-by: Scott D Phillips <[email protected]>
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I'll be transitioning everything to use the logical types.
Reviewed-by: Scott D Phillips <[email protected]>
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Will be used in later commits.
Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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I'm going to encapsulate all of the logic dealing with register types in
this file.
Rename the parameters for the hardware encodings from type -> hw_type at
the same time.
Reviewed-by: Scott D Phillips <[email protected]>
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I think of the initial arguments as "state" and the last as the actual
subject.
Reviewed-by: Scott D Phillips <[email protected]>
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After the last patch converted things into enums, I helpfully got a
compiler warning about these missing from the switch statement.
Reviewed-by: Scott D Phillips <[email protected]>
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The hardware encodings often mean different things depending on whether
the source is an immediate.
Reviewed-by: Scott D Phillips <[email protected]>
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These vaguely corresponded to the hardware encodings, but that is purely
historical at this point. Reorder them so we stop making things "almost
work" when mixing enums.
The ordering has been closen so that no enum value is the same as a
compatible hardware encoding.
Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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UB and B type encodings are the same as UV and VF. Noticed when writing
the following patch.
Reviewed-by: Scott D Phillips <[email protected]>
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The destination stride must be equivalent to a dword if VF is used.
Also, since the only compaction table entires with "i:vf" have the
destination as "r:f" specifically check that the destination is of type
float.
Reviewed-by: Scott D Phillips <[email protected]>
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These cannot be compacted. A similar mistake was fixed in commit
90eaf01616a8
Reviewed-by: Scott D Phillips <[email protected]>
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Note that there's no point in testing on G45, since its compaction is
the same as Gen5. Same logic applies to Gen7 variants and low-power
parts.
Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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Reviewed-by: Scott D Phillips <[email protected]>
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v2 (Jason): Adjust directly in surf_fake_rgb_with_red()
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101910
CC: [email protected]
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
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