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* intel/genxml; Make "Tiled Surface" a booleanJason Ekstrand2016-10-153-4/+4
* intel/genxml: Make "SO Buffer Enable" fields booleanJason Ekstrand2016-10-152-8/+8
* intel/genxml: Make "Stencil Buffer Enable" a booleanJason Ekstrand2016-10-153-3/+3
* intel/genxml: Make a couple of STREAMOUT fields booleansJason Ekstrand2016-10-154-8/+8
* intel/genxml: Make "Include Vertex Handles" and "Include Primitive ID" booleansJason Ekstrand2016-10-154-12/+12
* intel/genxml: Make "Vector Mask Enable" a booleanJason Ekstrand2016-10-153-9/+9
* intel/genxml: Make "Single Program Flow" a booleanJason Ekstrand2016-10-155-17/+17
* anv/pipeline: Remove a meta hack from emit_ds_stateJason Ekstrand2016-10-141-4/+1
* anv/image: Create views directly in VkCreate*ViewJason Ekstrand2016-10-142-66/+34
* anv/image: Get rid of the usage hacks for metaJason Ekstrand2016-10-142-97/+28
* anv: Move Create*Pipelines into genX_cmd_buffer.cJason Ekstrand2016-10-144-122/+61
* anv/pipeline: Remove support for direct-from-nir shadersJason Ekstrand2016-10-142-77/+54
* anv: Make entrypoint resolution take a gen_device_infoJason Ekstrand2016-10-143-20/+12
* anv: Get rid of the ANV_CALL macroJason Ekstrand2016-10-144-14/+8
* anv: Get rid of graphics_pipeline_create_info_extraJason Ekstrand2016-10-147-101/+35
* anv: Get rid of metaJason Ekstrand2016-10-147-765/+2
* anv: Use blorp for subpass clearsJason Ekstrand2016-10-142-298/+81
* anv: Use blorp for ClearAttachmentsJason Ekstrand2016-10-142-24/+113
* anv/hiz: Perform HiZ resolves for all partial rendersJason Ekstrand2016-10-141-1/+11
* anv: Use blorp for ClearDepthStencilImageJason Ekstrand2016-10-142-141/+59
* anv/image: Add an isl_view to anv_image_viewJason Ekstrand2016-10-145-26/+26
* anv/image: Rework our handling of 3-D image array rangesJason Ekstrand2016-10-141-4/+12
* anv/blorp: Don't hand-roll flush_pipeline_select_3dJason Ekstrand2016-10-141-38/+1
* intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffersJason Ekstrand2016-10-144-12/+26
* intel/blorp: Add an entrypoint for clearing depth and stencilJason Ekstrand2016-10-142-0/+79
* intel/blorp: Emit a NULL render target for depth/stencil-only operationsJason Ekstrand2016-10-141-5/+44
* intel/blorp: Allow for running without a PS on gen8+Jason Ekstrand2016-10-141-18/+24
* intel/blorp: Add an "enabled" bit to surface_infoJason Ekstrand2016-10-143-15/+19
* intel/blorp: Emit more complete DEPTH_STENCIL stateJason Ekstrand2016-10-142-11/+47
* intel/blorp: Unify the DEPTH_STENCIL emit code across gensJason Ekstrand2016-10-141-12/+15
* intel/blorp: Simplify depth/stencil configJason Ekstrand2016-10-141-15/+5
* intel/blorp: Set QPitch for depth and HiZ on gen8+Jason Ekstrand2016-10-141-0/+9
* intel/blorp: Add support for binding an actual stencil bufferJason Ekstrand2016-10-142-34/+79
* intel/blorp: Move CLEAR_PARAMS setup into emit_depth_stencil_configJason Ekstrand2016-10-141-11/+12
* intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFERJason Ekstrand2016-10-145-0/+5
* intel/blorp: Make the Z component of the primitive adjustableJason Ekstrand2016-10-142-6/+7
* aubinator: replace pragma once with ifndef guardEmil Velikov2016-10-141-1/+4
* anv: error out if anv_genX.h is included by !anv_private.hEmil Velikov2016-10-141-1/+5
* anv: use correct header guardsEmil Velikov2016-10-147-5/+29
* intel/genxml: use correct header guardsEmil Velikov2016-10-143-10/+22
* intel/common: use correct header guardsEmil Velikov2016-10-143-2/+14
* intel/blorp: use correct header guardsEmil Velikov2016-10-143-2/+13
* isl: use ifndef header guardsEmil Velikov2016-10-147-7/+28
* isl: make locally used functions staticEmil Velikov2016-10-142-12/+2
* isl: trivial include-what-you-want cleanupsEmil Velikov2016-10-145-5/+5
* isl/gen7: remove unneeded ISL_DEV_GEN checkEmil Velikov2016-10-141-3/+3
* isl: prefix non-static API with isl_Emil Velikov2016-10-1411-116/+116
* isl/gen6: correctly check msaa layout samples countEmil Velikov2016-10-141-1/+1
* intel: automake: replace direct basename $@ invokation with $(@F)Emil Velikov2016-10-141-1/+1
* anv: fix the wayland wsi busy flag settingDave Airlie2016-10-141-1/+1