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* anv: Move relocation handling from EndCommandBuffer to QueueSubmitJason Ekstrand2016-11-094-72/+76
* anv/batch: Move last_ss_pool_bo_offset to the command bufferJason Ekstrand2016-11-092-15/+24
* anv: Add an anv_execbuf helper structJason Ekstrand2016-11-092-48/+62
* anv/batch_chain: Improve write_relocJason Ekstrand2016-11-091-5/+22
* anv: Initialize anv_bo::offset to -1Jason Ekstrand2016-11-091-1/+1
* anv/allocator: Simplify anv_scratch_poolJason Ekstrand2016-11-092-61/+55
* anv: Add a new bo_pool_init helperJason Ekstrand2016-11-094-20/+21
* anv: Don't presume to know what address is in a surface relocationJason Ekstrand2016-11-092-53/+15
* anv: Add a cmd_buffer_execbuf helperJason Ekstrand2016-11-093-2/+11
* anv/device: Add an execbuf wrapperJason Ekstrand2016-11-092-20/+35
* anv: Make anv_finishme only warn once per call-siteJason Ekstrand2016-11-091-2/+7
* anv: Document cmd_buffer_alloc_binding_tableJason Ekstrand2016-11-081-0/+71
* intel/blorp: Emit all the binding tablesJason Ekstrand2016-11-081-0/+5
* anv: use limits.h instead of deprecated/obsolete values.hTapani Pälli2016-11-041-1/+1
* isl: Only allow Y-tiling for ASTC texturesNanley Chery2016-11-031-0/+6
* anv/blorp: Don't create linear ASTC surfaces for buffersNanley Chery2016-11-031-0/+16
* anv/formats: Disallow linear ASTC texturesNanley Chery2016-11-031-0/+4
* anv/formats: Disallow 1D compressed texturesNanley Chery2016-11-031-0/+11
* anv/pipeline: Properly cache prog_data::paramJason Ekstrand2016-11-023-14/+36
* anv/pipeline: Put actual pointers in anv_shader_binJason Ekstrand2016-11-025-50/+45
* intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand2016-11-024-5/+7
* intel/blorp: Use wm_prog_data instead of hand-rolling our ownJason Ekstrand2016-11-025-66/+28
* anv: Better handle return codes from anv_physical_device_initJason Ekstrand2016-11-021-1/+1
* intel: aubinator: print field values if availableLionel Landwerlin2016-11-013-5/+34
* intel: aubinator: load fields values from xml dataLionel Landwerlin2016-11-012-0/+40
* intel: aubinator: print boolean fields to true with colorsLionel Landwerlin2016-11-013-6/+17
* anv/device: Return DEVICE_LOST if execbuf2 failsJason Ekstrand2016-11-011-6/+4
* intel: aubinator: fix printing missing gen optionLionel Landwerlin2016-10-311-2/+2
* intel: aubinator: fix assumptions on amount of required dataLionel Landwerlin2016-10-311-1/+5
* intel: aubinator: don't print out blocks twiceLionel Landwerlin2016-10-311-1/+0
* intel/blorp: remove stale commentTimothy Arceri2016-10-281-3/+0
* intel/blorp: Rework our usage of ralloc when compiling shadersJason Ekstrand2016-10-274-15/+14
* intel/blorp: Rename compile_nir_shader to compile_fsJason Ekstrand2016-10-274-14/+14
* intel/blorp: Fix a couple asserts around image copy rectanglesJason Ekstrand2016-10-271-2/+6
* anv/allocator: Assert that we have a valid gem handle in bo_pool_allocJason Ekstrand2016-10-271-0/+1
* genxml: Handle failure of Python codegen scripts.Matt Turner2016-10-261-1/+1
* i965: rewrite brw_setup_vue_interpolation()Timothy Arceri2016-10-262-4/+4
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-263-11/+11
* anv: Replace "abi_versions" with correct "api_version".Matt Turner2016-10-252-2/+2
* isl/format: Correct ASTC entries of format info tableNanley Chery2016-10-241-28/+42
* anv: automake: cleanup the generated json file during make cleanEmil Velikov2016-10-241-1/+1
* anv: Always use the full driver path in the intel_icd.*.jsonJason Ekstrand2016-10-212-8/+2
* anv: Suffix the intel_icd file with the host CPUJason Ekstrand2016-10-212-5/+4
* anv: drop unused zero macro.Dave Airlie2016-10-201-2/+0
* anv: move to using shared wsi codeDave Airlie2016-10-197-1928/+4
* anv/wsi: remove all anv references from WSI common codeDave Airlie2016-10-199-99/+98
* anv: move common wsi code to x11/wayland common files.Dave Airlie2016-10-1910-1656/+1851
* anv/wsi/wayland: add callback to get device format properties.Dave Airlie2016-10-193-7/+27
* anv/wsi/wl: stop using device in more placesDave Airlie2016-10-193-20/+28
* anv/wsi: split out surface creation to avoid instance APIDave Airlie2016-10-192-29/+64