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* anv: Do an end-of-pipe sync before updating AUX table entriesJason Ekstrand2020-03-171-1/+1
* intel/blorp: Plumb the stage through blorp upload_shaderCaio Marcelo de Oliveira Filho2020-03-175-12/+12
* anv: Push UBO ranges relative to the start of the bindingJason Ekstrand2020-03-162-12/+16
* anv: Fix the comparison in an assertJason Ekstrand2020-03-161-1/+1
* isl: allow compression for storage images on gen12+Tapani Pälli2020-03-161-1/+4
* intel/compiler: detect if atomic load store operations are usedTapani Pälli2020-03-164-3/+10
* isl: Avoid EXPECT_DEATH in unit testsMatt Turner2020-03-134-46/+61
* anv: Dump push ranges via VK_KHR_pipeline_executable_propertiesJason Ekstrand2020-03-131-0/+50
* anv: Remove duplicate code in anv_cmd_buffer_bind_descriptor_setCaio Marcelo de Oliveira Filho2020-03-121-14/+20
* anv: Reduce compute pipeline batch_data sizeCaio Marcelo de Oliveira Filho2020-03-123-5/+7
* anv: Split graphics and compute bits from anv_pipelineCaio Marcelo de Oliveira Filho2020-03-127-236/+275
* anv: Use a separate field in the pipeline for compute shaderCaio Marcelo de Oliveira Filho2020-03-125-20/+42
* anv: Decouple flush_descriptor_sets() from pipeline structCaio Marcelo de Oliveira Filho2020-03-121-23/+45
* anv: Decouple flush_descriptor_sets() helpers from pipeline structCaio Marcelo de Oliveira Filho2020-03-121-20/+19
* anv: Remove redundant check in flush_descriptor_sets() helpersCaio Marcelo de Oliveira Filho2020-03-121-10/+0
* anv: Pass the right pipe_state to flush_descriptor_sets()Caio Marcelo de Oliveira Filho2020-03-121-33/+13
* anv: Keep the shader stage in anv_shader_binCaio Marcelo de Oliveira Filho2020-03-124-8/+32
* anv: Use a dynamic array for storing executables in pipelineCaio Marcelo de Oliveira Filho2020-03-123-21/+27
* anv: Use pipeline type to decide whether or not lower multiviewCaio Marcelo de Oliveira Filho2020-03-121-1/+1
* anv: Add a new enum to identify the pipeline typeCaio Marcelo de Oliveira Filho2020-03-123-0/+8
* intel/fs: Combine adjacent memory barriersCaio Marcelo de Oliveira Filho2020-03-121-0/+22
* intel/isl: Set DepthStencilResource based on aux usageJason Ekstrand2020-03-121-2/+30
* intel: Require ISL_AUX_USAGE_STC_CCS for stencil CCSJason Ekstrand2020-03-123-3/+6
* intel/blorp: Allow STC_CCS in blit sourcesJason Ekstrand2020-03-121-1/+2
* intel/isl: Add a separate ISL_AUX_USAGE_STC_CCSJason Ekstrand2020-03-126-4/+31
* intel/isl: Require ISL_AUX_USAGE_HIZ_CCS_WT for HZ+CCS WT modeJason Ekstrand2020-03-124-20/+3
* iris: Use ISL_AUX_USAGE_HIZ_CCS_WT to indicate write-through HiZJason Ekstrand2020-03-121-1/+1
* intel/blorp: Allow HIZ_CCS_WT in copy sourcesJason Ekstrand2020-03-121-1/+2
* intel/isl: Add a separate ISL_AUX_USAGE_HIZ_CCS_WTJason Ekstrand2020-03-124-9/+89
* intel/isl: Clean up some aux surface logicJason Ekstrand2020-03-121-15/+11
* intel/fs: Fix NULL destinations on 3-source instructions again after late DCEIan Romanick2020-03-121-2/+9
* intel/compiler: fix cmod propagation optimisationsYevhenii Kolesnikov2020-03-112-9/+336
* intel/tools: Fix compilation with UBSanDanylo Piliaiev2020-03-101-1/+1
* i965: Move down genX_upload_sbe in profiles.Mathias Fröhlich2020-03-104-0/+34
* intel/fs: Fix workaround for VxH indirect addressing bug under control flow.Francisco Jerez2020-03-101-10/+28
* intel/fs: Allow NOT instructions in conditional discard optimizationIan Romanick2020-03-091-1/+0
* intel/fs: Do cmod prop again after schedulingIan Romanick2020-03-091-0/+11
* intel/compiler: Discount NOPs from instruction countsMatt Turner2020-03-091-3/+9
* intel/compiler: Pass shader_stats for each SIMD modeMatt Turner2020-03-097-24/+21
* intel/compiler: Pass backend_shader * to cfg_t()Matt Turner2020-03-097-16/+20
* intel/compiler: Mark visitor parameters to scheduler constMatt Turner2020-03-091-10/+10
* intel/compiler: Mark some methods and parameters constMatt Turner2020-03-098-27/+27
* intel/compiler: Make instructions_to_schedule a local variableMatt Turner2020-03-091-4/+2
* intel/compiler: Remove unnecessary local variablesMatt Turner2020-03-091-3/+0
* intel/vec4: Make implied_mrf_writes() a vec4_instruction methodMatt Turner2020-03-094-9/+8
* anv: stop storing prog param data into shader blobsLionel Landwerlin2020-03-072-14/+5
* anv: Bounds-check pushed UBOs when robustBufferAccess = trueJason Ekstrand2020-03-075-41/+267
* anv: Add an align_down_u32 helperJason Ekstrand2020-03-072-2/+9
* anv: Align UBO sizes to 32BJason Ekstrand2020-03-073-0/+13
* anv: Delete some pointless break statementsJason Ekstrand2020-03-071-2/+0