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*
isl/state: Add an assertion for IVB multisample array textures
Jason Ekstrand
2016-08-17
1
-0
/
+13
*
isl: Add a #define for DEV_IS_BAYTRAIL
Jason Ekstrand
2016-08-17
1
-0
/
+4
*
isl: Add asserts for gen8+ X/YOffset rules
Jason Ekstrand
2016-08-17
1
-0
/
+10
*
isl: Take the slice0_extent shortcut for interleaved MSAA
Jason Ekstrand
2016-08-17
1
-1
/
+1
*
isl: Remove duplicate px->sa conversions
Jason Ekstrand
2016-08-17
1
-20
/
+0
*
isl: Add functions for computing surface offsets in samples
Jason Ekstrand
2016-08-17
2
-12
/
+60
*
isl: Fix get_image_offset_sa_gen4_2d for multisample surfaces
Jason Ekstrand
2016-08-17
1
-4
/
+9
*
isl/state: Use a valid alignment for 1-D textures
Jason Ekstrand
2016-08-17
1
-1
/
+1
*
isl: Fix the parameter names for get_intratile_offset
Jason Ekstrand
2016-08-17
1
-4
/
+4
*
anv: fix writemask on blit fragment shader.
Dave Airlie
2016-08-16
1
-1
/
+1
*
anv: add genX_multisample.h to the sources list(s).
Emil Velikov
2016-08-15
1
-0
/
+1
*
anv/x11: Add support for Xlib platform
Kevin Strasser
2016-08-15
3
-15
/
+80
*
anv: pipeline: gen7: fix assert in debug mode
Lionel Landwerlin
2016-08-12
1
-0
/
+4
*
anv/device: Add limits for InterpolationOffset
Anuj Phogat
2016-08-12
1
-3
/
+3
*
anv: Use macro to avoid code duplication for sample positions
Anuj Phogat
2016-08-12
3
-92
/
+106
*
anv/device: Enable sample shading on gen7+
Anuj Phogat
2016-08-09
1
-1
/
+1
*
anv/gen7_pipeline: Set multisample state using shared function
Anuj Phogat
2016-08-09
1
-16
/
+4
*
anv/pipeline: Add sample locations for gen7-7.5
Anuj Phogat
2016-08-09
1
-0
/
+47
*
anv/pipeline: Move emit_ms_state() to genX_pipeline_util.h
Anuj Phogat
2016-08-09
2
-40
/
+40
*
anv/pipeline/gen7: Set multisample modes
Lionel Landwerlin
2016-08-08
3
-3
/
+14
*
anv/pipeline: rename info to rs_info in emit_rs_state
Lionel Landwerlin
2016-08-08
1
-8
/
+8
*
anv/pipeline/gen7: Set the depth format in 3DSTATE_SF
Jason Ekstrand
2016-08-08
3
-2
/
+25
*
isl: Add a helper for getting a depth format from an isl_format
Jason Ekstrand
2016-08-08
2
-0
/
+26
*
anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8
Jason Ekstrand
2016-08-08
3
-91
/
+62
*
anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnable
Jason Ekstrand
2016-08-08
1
-0
/
+1
*
anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnable
Jason Ekstrand
2016-08-08
1
-9
/
+2
*
anv/pipeline/gen8: Use fewer designated initializers in emit_rs_state
Jason Ekstrand
2016-08-08
1
-26
/
+27
*
genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+
Jason Ekstrand
2016-08-08
3
-6
/
+12
*
anv/pipeline/gen8: Remove an old comment
Jason Ekstrand
2016-08-08
1
-2
/
+0
*
anv/gen7_pipeline: Set PixelShaderKillPixel for discards
Nanley Chery
2016-08-05
1
-0
/
+1
*
anv: Perform rasterizer discard in the SOL stage instead of the clipper.
Kenneth Graunke
2016-07-30
4
-3
/
+12
*
anv: Enable per sample shading on gen8+
Anuj Phogat
2016-07-28
2
-4
/
+1
*
anv/pipeline: Fix setting per sample shading in pixel shader
Anuj Phogat
2016-07-28
1
-4
/
+1
*
anv/pipeline: Set up point coord enables
Jason Ekstrand
2016-07-22
1
-0
/
+5
*
anv/image: Assert that the image format is actually supported
Jason Ekstrand
2016-07-22
1
-2
/
+5
*
anv/pipeline: Set binding_table.gather_texture_start
Jason Ekstrand
2016-07-22
1
-0
/
+1
*
anv: Properly call gen75_emit_state_base_address on Haswell.
Kenneth Graunke
2016-07-20
1
-1
/
+1
*
genxml: Rename "API Rendering Disable" to "Rendering Disable".
Kenneth Graunke
2016-07-20
2
-2
/
+2
*
anv: Unify 3DSTATE_CLIP code across generations.
Kenneth Graunke
2016-07-20
3
-43
/
+41
*
anv: Enable early culling on Gen7.
Kenneth Graunke
2016-07-20
1
-0
/
+1
*
anv: Fix near plane clipping on Gen7/7.5.
Kenneth Graunke
2016-07-20
1
-1
/
+1
*
genxml: Add APIMODE_D3D missing enum values and improve consistency.
Kenneth Graunke
2016-07-20
6
-3
/
+8
*
genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.
Kenneth Graunke
2016-07-20
3
-7
/
+7
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
3
-6
/
+6
*
isl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand
2016-07-15
2
-0
/
+31
*
isl: Add support for filling out surface states all the way back to gen4
Jason Ekstrand
2016-07-15
6
-5
/
+182
*
isl: Add an ISL_DEV_IS_G4X macro
Jason Ekstrand
2016-07-15
1
-0
/
+4
*
genxml: Add macros and #includes for gens 4-6
Jason Ekstrand
2016-07-15
2
-2
/
+23
*
genxml: Make X/Y Offset field of SURFACE_STATE a uint
Jason Ekstrand
2016-07-15
7
-14
/
+14
*
genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Jason Ekstrand
2016-07-15
6
-0
/
+185
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