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* i965: use nir_lower_indirect_derefs() for GLSLTimothy Arceri2016-12-231-10/+0
* anv: Fix uniform and storage buffer offset alignment limits.Francisco Jerez2016-12-161-2/+2
* anv: Reject VkMemoryAllocateInfo::allocationSize == 0Chad Versace2016-12-141-5/+2
* anv: fix release build unused variable warningsGrazvydas Ignotas2016-12-112-2/+3
* anv: Clean up some unused variablesEdward O'Callaghan2016-12-101-15/+0
* anv/TODO: Document sampling from HiZNanley Chery2016-12-061-0/+1
* anv/pipeline: Call nir_lower_constant_initializersJason Ekstrand2016-12-051-0/+13
* Revert "i965: use nir_lower_indirect_derefs() for GLSL"Jason Ekstrand2016-12-051-0/+10
* i965: use nir_lower_indirect_derefs() for GLSLTimothy Arceri2016-12-051-10/+0
* anv: expose support for VK_KHR_sampler_mirror_clamp_to_edgeIlia Mirkin2016-11-301-0/+4
* anv/cmd_buffer: Actually use the stencil dimensionJason Ekstrand2016-11-301-1/+1
* anv: Prefer in-tree headers to out-of-tree headersVille Syrjälä2016-11-301-5/+11
* anv: Emit cherryview SF state without including gen9_pack.hKristian H. Kristensen2016-11-291-13/+23
* anv: Don't include two different pack headersKristian H. Kristensen2016-11-291-3/+5
* anv: remove per-sample shading from TODOIlia Mirkin2016-11-301-1/+0
* anv: clean up VkPhysicalDeviceFeatures listIlia Mirkin2016-11-301-3/+3
* anv: bump the texture gather offset limitsIlia Mirkin2016-11-291-2/+2
* anv/cmd_buffer: Remove the 1-D case from the HiZ QPitch calculationJason Ekstrand2016-11-281-3/+6
* anv/cmd_buffer: Set the correct surface type for depth/stencilJason Ekstrand2016-11-281-2/+53
* anv: enable drawIndirectFirstInstanceIlia Mirkin2016-11-281-1/+1
* anv: expose depthBiasClamp, it is already setIlia Mirkin2016-11-281-1/+1
* anv: bump maxFramebufferLayers to 2048Ilia Mirkin2016-11-281-1/+1
* anv: enable storage image extended formatsIlia Mirkin2016-11-281-1/+1
* anv: expose imageCubeArray functionalityIlia Mirkin2016-11-281-1/+1
* radv: set maxFragmentDualSrcAttachments to 1Dave Airlie2016-11-291-1/+1
* anv: Fix cache UUID generation.Kenneth Graunke2016-11-281-2/+2
* anv: Update the teardown in reverse order of the anv_CreateDeviceGwan-gyeong Mun2016-11-281-9/+14
* anv: drop the return type for anv_queue_init()Gwan-gyeong Mun2016-11-281-3/+1
* anv: Add missing error-checking to anv_block_pool_init (v2)Gwan-gyeong Mun2016-11-282-8/+23
* anv: don't leak memory if anv_init_wsi() failsEmil Velikov2016-11-281-2/+4
* anv: don't double-close the same fdEmil Velikov2016-11-281-2/+1
* anv: automake: don't generate anv_timestamp.hEmil Velikov2016-11-282-8/+1
* anv: Use library mtime for cache UUID.Emil Velikov2016-11-281-4/+30
* anv: Store UUID in physical device.Emil Velikov2016-11-283-14/+15
* anv: use do { } while (0) in the anv_finishme macroEmil Velikov2016-11-281-7/+8
* anv/pipeline: Make is_dual_src_blend_factor inlineJason Ekstrand2016-11-261-1/+1
* anv/pipeline: Make the temp blend attachment state pointer constJason Ekstrand2016-11-261-1/+3
* anv/device: Remove a bogus finishme commentJason Ekstrand2016-11-251-1/+0
* anv/state: if enabled, use anisotropic filtering also with VK_FILTER_NEARESTIago Toral Quiroga2016-11-251-1/+1
* anv/gen7: only enable dual-source blending when there are dual-source factorsIlia Mirkin2016-11-231-3/+33
* anv: fix enumeration of propertiesEmil Velikov2016-11-231-6/+8
* anv: fix segfault in anv_BindImageMemoryDave Airlie2016-11-231-1/+1
* anv: Enable fast clears on gen7-8Jason Ekstrand2016-11-222-13/+36
* anv: Add support for fast clears on gen9Jason Ekstrand2016-11-223-29/+176
* anv/blorp: Rework flushing around resolvesJason Ekstrand2016-11-221-14/+18
* anv/cmd_buffer: Apply remaining flushes in EndCommandBufferJason Ekstrand2016-11-221-0/+2
* anv/blorp: Use regular blorp clears for subpass clearsJason Ekstrand2016-11-221-10/+19
* anv: Add a vk_to_isl_color helperJason Ekstrand2016-11-222-7/+16
* anv/cmd_buffer: Make setup_attachments take a RenderPassBeginInfoJason Ekstrand2016-11-221-7/+6
* anv: Set up binding tables and surface states for input attachmentsJason Ekstrand2016-11-225-6/+85