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vulkan
Commit message (
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Author
Age
Files
Lines
*
anv: Use blorp for CopyImage
Jason Ekstrand
2016-09-13
2
-158
/
+67
*
anv: Use blorp for CopyBufferToImage
Jason Ekstrand
2016-09-13
2
-125
/
+16
*
anv: Use blorp for CopyImageToBuffer
Jason Ekstrand
2016-09-13
2
-16
/
+134
*
anv: Use blorp to implement VkBlitImage
Jason Ekstrand
2016-09-13
5
-750
/
+144
*
anv: Make image_get_surface_for_aspect_mask const
Jason Ekstrand
2016-09-13
3
-7
/
+8
*
anv: Add initial blorp support
Jason Ekstrand
2016-09-13
7
-0
/
+400
*
intel/anv: Use #defines for all __gen_ helpers
Jason Ekstrand
2016-09-13
1
-5
/
+6
*
anv: Generalize emit_urb_setup
Jason Ekstrand
2016-09-13
2
-20
/
+45
*
anv/pipeline: Roll compute_urb_partition into emit_urb_setup
Jason Ekstrand
2016-09-13
3
-156
/
+138
*
anv/allocator: Use VG_NOACCESS_WRITE in anv_bo_pool_free
Jason Ekstrand
2016-09-13
1
-2
/
+4
*
intel/isl: Add an isl_swizzle structure and use it for isl_view swizzles
Jason Ekstrand
2016-09-12
3
-26
/
+12
*
anv: Link to libX11-xcb only when unneeded
Chad Versace
2016-09-08
1
-3
/
+5
*
anv/pipeline: Lower indirect outputs when EmitNoIndirectOutput is set
Jason Ekstrand
2016-09-06
1
-0
/
+2
*
anv: Move cmd_buffer_config_l3 into anv_cmd_buffer.c
Jason Ekstrand
2016-09-03
6
-207
/
+162
*
anv/cmd_buffer: Move emit_lri and emit_lrm higher up
Jason Ekstrand
2016-09-03
1
-19
/
+19
*
anv: Refactor pipeline l3 config setup
Jason Ekstrand
2016-09-03
5
-67
/
+25
*
anv: Leverage the shared L3$ config code
Jason Ekstrand
2016-09-03
2
-345
/
+37
*
intel: Rename brw_get_device_name/info to gen_get_device_name/info
Jason Ekstrand
2016-09-03
1
-2
/
+2
*
intel: s/brw_device_info/gen_device_info/
Jason Ekstrand
2016-09-03
7
-28
/
+28
*
intel: Add a new "common" library for more code sharing
Jason Ekstrand
2016-09-03
2
-1
/
+2
*
anv: Rework pipeline caching
Jason Ekstrand
2016-08-30
8
-432
/
+320
*
anv: Add a struct for storing a compiled shader
Jason Ekstrand
2016-08-30
3
-0
/
+160
*
anv: Add pipeline_has_stage guards a few places
Jason Ekstrand
2016-08-30
4
-10
/
+40
*
anv: Remove unused fields from anv_pipeline_bind_map
Jason Ekstrand
2016-08-30
1
-2
/
+0
*
anv/pipeline: Properly handle OOM during shader compilation
Jason Ekstrand
2016-08-30
2
-15
/
+30
*
anv/allocator: Correctly set the number of buckets
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
anv/pipeline: Fix bind maps for fragment output arrays
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
anv/descriptor_set: memset anv_descriptor_set_layout
Jason Ekstrand
2016-08-30
1
-2
/
+1
*
anv/wayland: fix assert typo
Eric Engestrom
2016-08-30
1
-1
/
+1
*
anv/meta: fix unreachable() typo
Eric Engestrom
2016-08-30
1
-1
/
+1
*
nir: Change nir_shader_get_entrypoint to return an impl.
Kenneth Graunke
2016-08-25
1
-2
/
+3
*
anv: Include the pipeline layout in the shader hash
Jason Ekstrand
2016-08-24
4
-4
/
+40
*
anv: Add a --disable-vulkan-icd-full-driver-path option
Jason Ekstrand
2016-08-25
2
-2
/
+8
*
anv: meta_blit2d: adapt texel fetch pitch for fake w-tiled
Lionel Landwerlin
2016-08-24
1
-1
/
+3
*
anv/clear: Clear E5B9G9R9 images as R32_UINT
Jason Ekstrand
2016-08-23
1
-2
/
+14
*
anv/clear: Make cmd_clear_image take an actual VkClearValue
Jason Ekstrand
2016-08-23
1
-5
/
+5
*
anv/blit2d: Add support for RGB destinations
Jason Ekstrand
2016-08-23
1
-2
/
+214
*
anv/blit2d: Add a format parameter to bind_dst and create_iview
Jason Ekstrand
2016-08-23
1
-5
/
+10
*
anv/image: Don't create invalid render target surfaces
Jason Ekstrand
2016-08-23
1
-1
/
+12
*
anv/formats: Don't use an RGBX format if it isn't renderable
Jason Ekstrand
2016-08-23
1
-1
/
+2
*
anv: Throw INCOMPATIBLE_DRIVER for non-fatal initialization errors
Jason Ekstrand
2016-08-22
1
-5
/
+3
*
anv: GetDeviceImageFormatProperties: fix TRANSFER formats
Lionel Landwerlin
2016-08-22
1
-16
/
+6
*
anv: Give the installed intel_icd.json file an absolute path
Jason Ekstrand
2016-08-20
3
-2
/
+8
*
genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an array
Jason Ekstrand
2016-08-19
1
-35
/
+3
*
anv: remove dummy VK_DEBUG_MARKER_EXT entry points
mil Velikov
2016-08-18
1
-20
/
+0
*
anv: do not export the Vulkan API
Emil Velikov
2016-08-18
1
-11
/
+0
*
anv: automake: build with -Bsymbolic
Emil Velikov
2016-08-18
1
-0
/
+1
*
anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
2016-08-18
2
-3
/
+7
*
anv: remove internal 'validate' layer
Emil Velikov
2016-08-18
2
-110
/
+11
*
anv: fix writemask on blit fragment shader.
Dave Airlie
2016-08-16
1
-1
/
+1
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