index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
intel
/
vulkan
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
anv: vkBindImageMemory() should return VK_ERROR_OUT_OF_{HOST,DEVICE}_MEMORY o...
Samuel Iglesias Gonsálvez
2017-05-04
1
-1
/
+1
*
anv: anv_gem_mmap() returns MAP_FAILED as mapping error
Samuel Iglesias Gonsálvez
2017-05-04
2
-6
/
+4
*
anv: Use BRW_BARYCENTRIC_NONPERSPECTIVE_BITS from common header.
Rafael Antognolli
2017-05-03
1
-1
/
+2
*
genxml: Normalize xml for 3DSTATE_CC_STATE_POINTERS.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Normalize xml for 3DSTATE_MULTISAMPLE.
Rafael Antognolli
2017-05-03
1
-2
/
+1
*
genxml: Rename "Function Enable" to "Enable".
Rafael Antognolli
2017-05-03
1
-3
/
+3
*
genxml: 3DSTATE_VS rename Function Enable to Enable.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Make "Reorder Mode" fields consistent.
Kenneth Graunke
2017-05-03
1
-4
/
+0
*
anv: Implement VK_KHX_external_semaphore_fd
Jason Ekstrand
2017-05-03
5
-16
/
+199
*
anv: Pull the guts of cmd_buffer_execbuf into a helper
Jason Ekstrand
2017-05-03
1
-24
/
+35
*
anv: Implement VK_KHX_external_semaphore
Jason Ekstrand
2017-05-03
3
-0
/
+13
*
anv: Implement VK_KHX_external_semaphore_capabilities
Jason Ekstrand
2017-05-03
3
-0
/
+18
*
anv: Add a real semaphore struct
Jason Ekstrand
2017-05-03
2
-6
/
+54
*
anv: Trivially implement multiDrawIndirect
Jason Ekstrand
2017-05-03
2
-24
/
+34
*
anv: Enable VK_KHX_multiview and SPV_KHR_multiview
Jason Ekstrand
2017-05-03
2
-0
/
+5
*
anv/cmd_buffer: Emit instanced draws for multiple views
Jason Ekstrand
2017-05-03
3
-5
/
+135
*
anv/cmd_buffer: Pull indirect draw parameter loading into a helper
Jason Ekstrand
2017-05-03
1
-10
/
+24
*
anv/pipeline: Add shader lowering for multiview
Jason Ekstrand
2017-05-03
3
-0
/
+243
*
anv/pipeline: Add a subpass field to anv_pipeline
Jason Ekstrand
2017-05-03
2
-5
/
+8
*
anv/pipeline: Call nir_gather_info later
Jason Ekstrand
2017-05-03
1
-2
/
+2
*
anv: Move shader hashing to anv_pipeline
Jason Ekstrand
2017-05-03
3
-45
/
+46
*
anv/pass: Store the per-subpass view mask
Jason Ekstrand
2017-05-03
2
-0
/
+21
*
anv: Add the KHX_multiview boilerplate
Jason Ekstrand
2017-05-03
2
-0
/
+18
*
anv/nir: Delete the apply_dynamic_offsets prototype
Jason Ekstrand
2017-05-03
1
-3
/
+0
*
anv/tests: Create a dummy instance as well as device
Jason Ekstrand
2017-05-01
4
-4
/
+16
*
anv: Drop 'x11' prefix from non-X11 WSI funcs
Chad Versace
2017-04-28
1
-16
/
+16
*
anv: Alphabetize KHR extensions
Jason Ekstrand
2017-04-28
1
-18
/
+18
*
anv: Move queues, events, and semaphores to their own file
Jason Ekstrand
2017-04-27
2
-484
/
+515
*
anv: Implement VK_KHX_external_memory_fd
Jason Ekstrand
2017-04-27
3
-18
/
+113
*
anv: Use the BO cache for DeviceMemory allocations
Jason Ekstrand
2017-04-27
5
-26
/
+30
*
anv/allocator: Add a BO cache
Jason Ekstrand
2017-04-27
2
-0
/
+278
*
anv: Implement VK_KHX_external_memory
Jason Ekstrand
2017-04-27
2
-0
/
+5
*
anv: Implement VK_KHX_external_memory_capabilities
Chad Versace
2017-04-27
4
-14
/
+116
*
anv/physical_device: Rename uuid to pipeline_cache_uuid
Jason Ekstrand
2017-04-27
3
-5
/
+6
*
anv: Refactor device_get_cache_uuid into physical_device_init_uuids
Jason Ekstrand
2017-04-27
1
-13
/
+17
*
anv: Set EXEC_OBJECT_ASYNC when available
Jason Ekstrand
2017-04-27
4
-0
/
+10
*
anv/cmd_buffer: Use the device allocator for QueueSubmit
Jason Ekstrand
2017-04-27
1
-3
/
+3
*
anv: Don't place scratch buffers above the 32-bit boundary
Jason Ekstrand
2017-04-27
1
-0
/
+19
*
genxml: Make BLEND_STATE command support variable length array.
Rafael Antognolli
2017-04-24
1
-27
/
+38
*
anv/pass: Delete anv_pass::subpass_attachments
Nanley Chery
2017-04-24
1
-1
/
+0
*
anv/query: Use genxml for MI_MATH
Jason Ekstrand
2017-04-20
1
-43
/
+28
*
anv/cmd_buffer: Disable CCS on BDW input attachments
Nanley Chery
2017-04-17
2
-30
/
+13
*
anv: blorp: flush memory after copy
Lionel Landwerlin
2017-04-17
1
-2
/
+2
*
anv: Add the pci_id into the shader cache UUID
Jason Ekstrand
2017-04-14
1
-5
/
+15
*
anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Jason Ekstrand
2017-04-14
1
-5
/
+22
*
anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED
Jason Ekstrand
2017-04-14
1
-2
/
+14
*
anv/cmd_buffer: Always set up a null surface state
Jason Ekstrand
2017-04-14
1
-31
/
+19
*
anv/cmd_buffer: Flush the VF cache at the top of all primaries
Jason Ekstrand
2017-04-14
1
-0
/
+12
*
anv/blorp: Flush the texture cache in UpdateBuffer
Jason Ekstrand
2017-04-14
1
-0
/
+7
*
anv: Limit VkDeviceMemory objects to 2GB
Jason Ekstrand
2017-04-14
1
-0
/
+20
[prev]
[next]