summaryrefslogtreecommitdiffstats
path: root/src/intel/vulkan
Commit message (Expand)AuthorAgeFilesLines
* nir: Change nir_shader_get_entrypoint to return an impl.Kenneth Graunke2016-08-251-2/+3
* anv: Include the pipeline layout in the shader hashJason Ekstrand2016-08-244-4/+40
* anv: Add a --disable-vulkan-icd-full-driver-path optionJason Ekstrand2016-08-252-2/+8
* anv: meta_blit2d: adapt texel fetch pitch for fake w-tiledLionel Landwerlin2016-08-241-1/+3
* anv/clear: Clear E5B9G9R9 images as R32_UINTJason Ekstrand2016-08-231-2/+14
* anv/clear: Make cmd_clear_image take an actual VkClearValueJason Ekstrand2016-08-231-5/+5
* anv/blit2d: Add support for RGB destinationsJason Ekstrand2016-08-231-2/+214
* anv/blit2d: Add a format parameter to bind_dst and create_iviewJason Ekstrand2016-08-231-5/+10
* anv/image: Don't create invalid render target surfacesJason Ekstrand2016-08-231-1/+12
* anv/formats: Don't use an RGBX format if it isn't renderableJason Ekstrand2016-08-231-1/+2
* anv: Throw INCOMPATIBLE_DRIVER for non-fatal initialization errorsJason Ekstrand2016-08-221-5/+3
* anv: GetDeviceImageFormatProperties: fix TRANSFER formatsLionel Landwerlin2016-08-221-16/+6
* anv: Give the installed intel_icd.json file an absolute pathJason Ekstrand2016-08-203-2/+8
* genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an arrayJason Ekstrand2016-08-191-35/+3
* anv: remove dummy VK_DEBUG_MARKER_EXT entry pointsmil Velikov2016-08-181-20/+0
* anv: do not export the Vulkan APIEmil Velikov2016-08-181-11/+0
* anv: automake: build with -BsymbolicEmil Velikov2016-08-181-0/+1
* anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibilityEmil Velikov2016-08-182-3/+7
* anv: remove internal 'validate' layerEmil Velikov2016-08-182-110/+11
* anv: fix writemask on blit fragment shader.Dave Airlie2016-08-161-1/+1
* anv: add genX_multisample.h to the sources list(s).Emil Velikov2016-08-151-0/+1
* anv/x11: Add support for Xlib platformKevin Strasser2016-08-153-15/+80
* anv: pipeline: gen7: fix assert in debug modeLionel Landwerlin2016-08-121-0/+4
* anv/device: Add limits for InterpolationOffsetAnuj Phogat2016-08-121-3/+3
* anv: Use macro to avoid code duplication for sample positionsAnuj Phogat2016-08-123-92/+106
* anv/device: Enable sample shading on gen7+Anuj Phogat2016-08-091-1/+1
* anv/gen7_pipeline: Set multisample state using shared functionAnuj Phogat2016-08-091-16/+4
* anv/pipeline: Add sample locations for gen7-7.5Anuj Phogat2016-08-091-0/+47
* anv/pipeline: Move emit_ms_state() to genX_pipeline_util.hAnuj Phogat2016-08-092-40/+40
* anv/pipeline/gen7: Set multisample modesLionel Landwerlin2016-08-083-3/+14
* anv/pipeline: rename info to rs_info in emit_rs_stateLionel Landwerlin2016-08-081-8/+8
* anv/pipeline/gen7: Set the depth format in 3DSTATE_SFJason Ekstrand2016-08-083-2/+25
* anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8Jason Ekstrand2016-08-083-91/+62
* anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnableJason Ekstrand2016-08-081-0/+1
* anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnableJason Ekstrand2016-08-081-9/+2
* anv/pipeline/gen8: Use fewer designated initializers in emit_rs_stateJason Ekstrand2016-08-081-26/+27
* genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+Jason Ekstrand2016-08-081-2/+2
* anv/pipeline/gen8: Remove an old commentJason Ekstrand2016-08-081-2/+0
* anv/gen7_pipeline: Set PixelShaderKillPixel for discardsNanley Chery2016-08-051-0/+1
* anv: Perform rasterizer discard in the SOL stage instead of the clipper.Kenneth Graunke2016-07-304-3/+12
* anv: Enable per sample shading on gen8+Anuj Phogat2016-07-282-4/+1
* anv/pipeline: Fix setting per sample shading in pixel shaderAnuj Phogat2016-07-281-4/+1
* anv/pipeline: Set up point coord enablesJason Ekstrand2016-07-221-0/+5
* anv/image: Assert that the image format is actually supportedJason Ekstrand2016-07-221-2/+5
* anv/pipeline: Set binding_table.gather_texture_startJason Ekstrand2016-07-221-0/+1
* anv: Properly call gen75_emit_state_base_address on Haswell.Kenneth Graunke2016-07-201-1/+1
* anv: Unify 3DSTATE_CLIP code across generations.Kenneth Graunke2016-07-203-43/+41
* anv: Enable early culling on Gen7.Kenneth Graunke2016-07-201-0/+1
* anv: Fix near plane clipping on Gen7/7.5.Kenneth Graunke2016-07-201-1/+1
* genxml: Add APIMODE_D3D missing enum values and improve consistency.Kenneth Graunke2016-07-201-1/+1