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* anv/gen7: Clean up the dummy PS caseJason Ekstrand2016-02-271-19/+13
* anv/gen7: Set MaximumNumberofThreads in the dummy PS packetJason Ekstrand2016-02-271-1/+5
* anv/gen7: Only try to get the depth format the surface has depthJason Ekstrand2016-02-271-1/+4
* anv/image: Use isl for filling brw_image_paramJason Ekstrand2016-02-271-111/+6
* anv: Fill out image_param structs at view creation timeJason Ekstrand2016-02-273-4/+12
* anv/image: Add a ussage_mask field to image_view_initJason Ekstrand2016-02-275-19/+21
* anv: Use isl to fill buffer surface statesJason Ekstrand2016-02-273-81/+6
* anv: Remove unneeded fiels from anv_image_viewJason Ekstrand2016-02-272-8/+6
* anv/state: Remove unused fill_surface_state functionsJason Ekstrand2016-02-273-419/+0
* anv: Use ISL to fill out surface statesJason Ekstrand2016-02-271-71/+79
* anv/device: Store the default MOCS in the deviceJason Ekstrand2016-02-273-7/+15
* gen/genX_pack: Add genxml to the pack header pathJason Ekstrand2016-02-271-1/+0
* anv: remove stray ; after ifThomas Hindoe Paaboel Andersen2016-02-261-2/+2
* anv/gen8: Emit the 3DSTATE_PS_BLEND packetJason Ekstrand2016-02-261-0/+23
* anv/device: Properly handle apiVersion == 0Jason Ekstrand2016-02-251-3/+8
* anv: Set max_hs_threads/max_ds_threadsKristian Høgsberg Kristensen2016-02-241-2/+2
* anv: Allocate more push constant space.Kenneth Graunke2016-02-241-5/+11
* anv: Properly size the push constant L3 area.Kenneth Graunke2016-02-241-3/+8
* anv: Emit 3DSTATE_PUSH_CONSTANT_ALLOC_* via a loop.Kenneth Graunke2016-02-243-9/+15
* anv: Emit 3DSTATE_URB_* via a loop.Kenneth Graunke2016-02-243-31/+24
* anv/descriptor_set: Use the correct size for the descriptor poolJason Ekstrand2016-02-231-6/+3
* anv/meta: Allocate descriptor pools on-the-flyJason Ekstrand2016-02-234-33/+39
* anv/descriptor_set: Set descriptor type for immuatable samplersJason Ekstrand2016-02-221-2/+11
* anv/state: Replace a bunch of ANV_GEN with GEN_GENJason Ekstrand2016-02-221-6/+6
* anv/descriptor_set: Stop marking everything as having dynamic offsetsJason Ekstrand2016-02-221-2/+4
* anv: Implement descriptor poolsKristian Høgsberg Kristensen2016-02-225-45/+200
* anv/x11: Free swapchain images and memory on destroyKristian Høgsberg Kristensen2016-02-221-1/+5
* vulkan: fix out-of-tree buildsMark Janes2016-02-221-0/+1
* anv/meta_blit: Handle compressed textures in anv_CmdCopyImageNanley Chery2016-02-221-25/+37
* anv: Fix a typo in apply_dynamic_offsetsJason Ekstrand2016-02-201-2/+2
* anv: Zero out the WSI array when initializing the instanceJason Ekstrand2016-02-201-0/+2
* anv: Get rid of GENX_FUNCJason Ekstrand2016-02-201-5/+7
* anv: Switch over to the macros in genxmlJason Ekstrand2016-02-2013-275/+122
* anv/pipeline: Fix a typo in the pipeline layout codeJason Ekstrand2016-02-181-1/+1
* anv/allocator: Set is_winsys_bo to false for block pool BOsJason Ekstrand2016-02-181-0/+1
* vulkan: fix out-of-tree buildMark Janes2016-02-181-0/+1
* anv/pipeline: Use nir's num_images for allocating image_paramsJason Ekstrand2016-02-182-4/+6
* anv/pipeline: Don't leak the binding mapJason Ekstrand2016-02-183-0/+8
* anv/formats: Don't use a compound literal to initialize a const arrayJason Ekstrand2016-02-181-2/+2
* Move the intel vulkan driver to src/intel/vulkanJason Ekstrand2016-02-1853-0/+23855