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* anv/tests: Create a dummy instance as well as deviceJason Ekstrand2017-05-014-4/+16
* anv: Drop 'x11' prefix from non-X11 WSI funcsChad Versace2017-04-281-16/+16
* anv: Alphabetize KHR extensionsJason Ekstrand2017-04-281-18/+18
* anv: Move queues, events, and semaphores to their own fileJason Ekstrand2017-04-272-484/+515
* anv: Implement VK_KHX_external_memory_fdJason Ekstrand2017-04-273-18/+113
* anv: Use the BO cache for DeviceMemory allocationsJason Ekstrand2017-04-275-26/+30
* anv/allocator: Add a BO cacheJason Ekstrand2017-04-272-0/+278
* anv: Implement VK_KHX_external_memoryJason Ekstrand2017-04-272-0/+5
* anv: Implement VK_KHX_external_memory_capabilitiesChad Versace2017-04-274-14/+116
* anv/physical_device: Rename uuid to pipeline_cache_uuidJason Ekstrand2017-04-273-5/+6
* anv: Refactor device_get_cache_uuid into physical_device_init_uuidsJason Ekstrand2017-04-271-13/+17
* anv: Set EXEC_OBJECT_ASYNC when availableJason Ekstrand2017-04-274-0/+10
* anv/cmd_buffer: Use the device allocator for QueueSubmitJason Ekstrand2017-04-271-3/+3
* anv: Don't place scratch buffers above the 32-bit boundaryJason Ekstrand2017-04-271-0/+19
* genxml: Make BLEND_STATE command support variable length array.Rafael Antognolli2017-04-241-27/+38
* anv/pass: Delete anv_pass::subpass_attachmentsNanley Chery2017-04-241-1/+0
* anv/query: Use genxml for MI_MATHJason Ekstrand2017-04-201-43/+28
* anv/cmd_buffer: Disable CCS on BDW input attachmentsNanley Chery2017-04-172-30/+13
* anv: blorp: flush memory after copyLionel Landwerlin2017-04-171-2/+2
* anv: Add the pci_id into the shader cache UUIDJason Ekstrand2017-04-141-5/+15
* anv/blorp: Properly handle VK_ATTACHMENT_UNUSEDJason Ekstrand2017-04-141-5/+22
* anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSEDJason Ekstrand2017-04-141-2/+14
* anv/cmd_buffer: Always set up a null surface stateJason Ekstrand2017-04-141-31/+19
* anv/cmd_buffer: Flush the VF cache at the top of all primariesJason Ekstrand2017-04-141-0/+12
* anv/blorp: Flush the texture cache in UpdateBufferJason Ekstrand2017-04-141-0/+7
* anv: Limit VkDeviceMemory objects to 2GBJason Ekstrand2017-04-141-0/+20
* anv: Only define wsi_cbs when VK_USE_PLATFORM_WAYLAND_KHR definedMatt Turner2017-04-121-0/+2
* anv: remove needless VALGRIND_MAKE_MEM_DEFINEDJuan A. Suarez Romero2017-04-111-1/+0
* anv: Use ISL for emitting depth/stencil/hizJason Ekstrand2017-04-101-179/+39
* anv: Use subpass dependencies for flushesJason Ekstrand2017-04-072-80/+18
* anv/pass: Record required pipe flushesJason Ekstrand2017-04-072-0/+90
* anv/pass: Use anv_multialloc for allocating the anv_passJason Ekstrand2017-04-072-63/+44
* anv/descriptor_set: Use anv_multialloc for descriptor set layoutsJason Ekstrand2017-04-071-11/+10
* anv: Add a helper for doing mass allocationsJason Ekstrand2017-04-071-0/+96
* anv: Add helpers for converting access flags to pipe bitsJason Ekstrand2017-04-072-45/+62
* anv/query: Use snooping on !LLC platformsJason Ekstrand2017-04-071-13/+11
* anv: provide anv_gem_busy() stub for the testsEmil Velikov2017-04-071-0/+6
* anv/blorp: sample input attachments with resolves on BDWSamuel Iglesias Gonsálvez2017-04-071-0/+11
* anv/query: Busy-wait for available query entriesJason Ekstrand2017-04-051-6/+56
* anv/device: Add a helper for querying whether a BO is busyJason Ekstrand2017-04-053-6/+47
* anv: provide required gem stubs for the testsEmil Velikov2017-04-051-0/+19
* anv: Advertise larger heap sizesJason Ekstrand2017-04-043-14/+75
* anv: Add support for 48-bit addressesJason Ekstrand2017-04-045-0/+54
* anv: Replace anv_bo::is_winsys_bo with a uint32_t flagsJason Ekstrand2017-04-043-9/+11
* anv/blorp: Align vertex buffers to 64BJason Ekstrand2017-04-041-1/+14
* anv: Query the kernel for reset statusJason Ekstrand2017-04-044-40/+107
* anv: Check for device loss at the end of WaitForFencesJason Ekstrand2017-04-041-5/+14
* anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndexJason Ekstrand2017-04-041-3/+24
* anv: Implement VK_KHR_incremental_presentJason Ekstrand2017-04-033-2/+15
* vulkan/wsi: Plumb present regions through the common codeJason Ekstrand2017-04-031-1/+2