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path: root/src/intel/vulkan
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* anv: Implement VK_REMAINING_{MIP_LEVELS,ARRAY_LAYERS}Nanley Chery2016-03-043-8/+25
* anv/meta_clear: Set the right number of dynamic statesJason Ekstrand2016-03-041-1/+1
* anv/pipeline: Fix depthBiasEnable on gen7Jason Ekstrand2016-03-041-3/+3
* anv/cmd_buffer: Reset the state streams when resetting the command bufferJason Ekstrand2016-03-041-0/+8
* anv/cmd_buffer: Include Haswell in set_subpassJason Ekstrand2016-03-041-1/+5
* isl: Get rid of isl_surf_fill_state_info::level0_extent_pxNanley Chery2016-03-041-30/+3
* anv/cmd_buffer: Let the pipeline set StencilBufferWriteEnable on gen9Jason Ekstrand2016-03-041-3/+0
* anv/cmd_buffer: Mask stencil reference valuesJason Ekstrand2016-03-042-6/+6
* anv/clear: Pull the stencil write mask from the pipelineJason Ekstrand2016-03-041-2/+3
* anv/pipeline: Set StencilBufferWriteEnable from the pipelineJason Ekstrand2016-03-044-6/+2
* anv/pipeline: More competent gen8 clippingJason Ekstrand2016-03-041-0/+14
* anv/pipeline: Use the right provoking vertex for triangle fansJason Ekstrand2016-03-042-3/+3
* anv/pipeline: Respect pRasterizationState->depthBiasEnableJason Ekstrand2016-03-044-12/+6
* anv: Fix backwards shadow comparisonsKenneth Graunke2016-03-041-10/+21
* hack to make dota 2 menus workKenneth Graunke2016-03-031-2/+2
* anv: Compile shader stages in pipeline order.Kenneth Graunke2016-03-031-22/+26
* anv/meta: Delete unused functionsNanley Chery2016-03-031-93/+0
* anv/meta: Use blitter API for state-handling in Buffer Update/CopyNanley Chery2016-03-031-4/+4
* anv/meta: Use blitter API in do_buffer_copy()Nanley Chery2016-03-031-73/+21
* anv/meta: Use blitter API in anv_CmdCopyImage()Nanley Chery2016-03-031-71/+42
* anv/meta: Use blitter API for copies between Images and BuffersNanley Chery2016-03-031-208/+6
* anv/meta: Add function which copies between Buffers and ImagesNanley Chery2016-03-031-0/+92
* anv/meta: Add function to create anv_meta_blit2d_surf from anv_imageNanley Chery2016-03-031-0/+13
* anv/meta: Implement the blitter API functionsNanley Chery2016-03-032-3/+145
* anv/meta: Modify blitter API fieldsNanley Chery2016-03-031-18/+5
* anv/meta: Add the beginnings of a blitter APIJason Ekstrand2016-03-031-0/+48
* anv/meta: Remove redundancies in do_buffer_copy()Nanley Chery2016-03-031-28/+18
* anv/meta: Replace copy_format w/ block size in do_buffer_copy()Nanley Chery2016-03-031-11/+6
* anv/meta: Add missing command to exit meta in anv_CmdUpdateBuffer()Nanley Chery2016-03-031-0/+2
* anv/image: Create a linear image when requestedNanley Chery2016-03-031-1/+1
* anv/util: Fix vector resizingJason Ekstrand2016-03-031-12/+19
* anv/gen7: Use predicated rendering for indirect computeJordan Justen2016-03-021-0/+45
* anv: Save batch to local variable for indirect computeJordan Justen2016-03-021-5/+6
* anv: Fix make checkJason Ekstrand2016-03-022-7/+10
* gen8/cmd_buffer: Properly return flushed push constant stagesJason Ekstrand2016-03-021-1/+3
* anv/meta_blit: Use unorm formats for 8 and 16-bit RGB and RGBA valuesJason Ekstrand2016-03-011-7/+16
* Merge remote-tracking branch 'origin/master' into vulkanKenneth Graunke2016-03-011-7/+2
* genxml: Make the border color pointer consistent across gensJason Ekstrand2016-03-011-5/+1
* gen7/pipeline: Add competent blendingJason Ekstrand2016-03-011-43/+45
* anv: Unify gen7 and gen8 stateJason Ekstrand2016-03-014-202/+72
* anv/cmd_buffer: Look at both sides for stencil enableJason Ekstrand2016-03-012-6/+4
* anv/cmd_buffer: Clean up stencil state setup on gen7Jason Ekstrand2016-03-011-12/+8
* anv/cmd_buffer: Clean up stencil state setup on gen8Jason Ekstrand2016-03-011-16/+11
* anv: Add in image->offset when setting up depth bufferKristian Høgsberg Kristensen2016-03-011-1/+1
* anv/pipeline: Pull 3DSTATE_SBE into a shared helperJason Ekstrand2016-03-013-111/+111
* anv/cmd_buffer: Dirty push constants when changing pipelines.Jason Ekstrand2016-02-292-0/+22
* anv/cmd_buffer: Re-emit push constants packets for all stagesJason Ekstrand2016-02-292-24/+24
* anv/pipeline: Follow push constant alignment restrictions on BDW+ and HSW gt3Jason Ekstrand2016-02-291-1/+8
* anv/pipeline: Avoid a division by zeroJason Ekstrand2016-02-291-1/+1
* anv/pipeline: Use dynamic checks for max push constantsJason Ekstrand2016-02-291-7/+8