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gallium_va_encpackedheader01
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src
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intel
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vulkan
/
genX_pipeline.c
Commit message (
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Author
Age
Files
Lines
*
nir: Offset vertex_id by first_vertex instead of base_vertex
Neil Roberts
2018-04-19
1
-3
/
+1
*
spirv: Lower BaseVertex to FIRST_VERTEX instead of BASE_VERTEX
Neil Roberts
2018-04-19
1
-0
/
+2
*
anv/pipeline: set active_stages early
Caio Marcelo de Oliveira Filho
2018-03-19
1
-0
/
+1
*
vulkan: Rename multiview from KHX to KHR
Jason Ekstrand
2018-03-07
1
-1
/
+1
*
intel: Drop SURFACE_FORMAT enum from genxml.
Kenneth Graunke
2018-03-05
1
-3
/
+3
*
anv/icl: Don't use DISPATCH_MODE_SIMD4X2
Anuj Phogat
2018-02-16
1
-0
/
+5
*
anv/icl: Don't use SingleVertexDispatch
Anuj Phogat
2018-02-16
1
-0
/
+2
*
anv/icl: Don't set ResetGatewayTimer
Anuj Phogat
2018-02-16
1
-0
/
+2
*
anv/pipeline: remove the pipeline layout field from anv_pipeline
Iago Toral Quiroga
2018-01-26
1
-1
/
+0
*
anv/pipeline: Don't look at blend state unless we have an attachment
Jason Ekstrand
2018-01-26
1
-3
/
+3
*
anv/pipeline: Don't assert on more than 32 samplers
Jason Ekstrand
2018-01-23
1
-1
/
+7
*
anv: Take write mask into account in has_color_buffer_write_enabled
Alex Smith
2018-01-05
1
-9
/
+18
*
anv/cmd_buffer: Add support for pushing UBO ranges
Jason Ekstrand
2017-12-08
1
-1
/
+2
*
anv: Fix assert about source attrs.
Kenneth Graunke
2017-10-27
1
-1
/
+1
*
anv: Drop URB entry output read handling in 3DSTATE_XS.
Kenneth Graunke
2017-10-27
1
-26
/
+0
*
anv: Add support for tessellation domain origin control
Jason Ekstrand
2017-09-20
1
-10
/
+21
*
spirv: Flip the tessellation winding order
Jason Ekstrand
2017-09-20
1
-1
/
+12
*
anv: use device->info instead of brw->is_*
Lionel Landwerlin
2017-08-30
1
-1
/
+1
*
anv: set right datatypes in anv_pipeline_binding
Juan A. Suarez Romero
2017-08-30
1
-1
/
+1
*
anv: Mark functions used conditionally as UNUSED
Matt Turner
2017-08-29
1
-2
/
+2
*
anv: Explicitly cast between different enums
Matt Turner
2017-08-29
1
-3
/
+3
*
anv: Remove 'inline' keywords
Matt Turner
2017-08-29
1
-9
/
+9
*
anv: Use BRW_BARYCENTRIC_NONPERSPECTIVE_BITS from common header.
Rafael Antognolli
2017-05-03
1
-1
/
+2
*
genxml: Normalize xml for 3DSTATE_MULTISAMPLE.
Rafael Antognolli
2017-05-03
1
-2
/
+1
*
genxml: Rename "Function Enable" to "Enable".
Rafael Antognolli
2017-05-03
1
-3
/
+3
*
genxml: 3DSTATE_VS rename Function Enable to Enable.
Rafael Antognolli
2017-05-03
1
-1
/
+1
*
genxml: Make "Reorder Mode" fields consistent.
Kenneth Graunke
2017-05-03
1
-4
/
+0
*
anv/cmd_buffer: Emit instanced draws for multiple views
Jason Ekstrand
2017-05-03
1
-3
/
+6
*
genxml: Make BLEND_STATE command support variable length array.
Rafael Antognolli
2017-04-24
1
-27
/
+38
*
anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex
Jason Ekstrand
2017-04-04
1
-3
/
+24
*
anv/genX: Solve the vkCreateGraphicsPipelines crash
Xu,Randy
2017-03-20
1
-2
/
+2
*
anv: Disable VF statistics for blorp and SOL memcpy
Jason Ekstrand
2017-03-17
1
-0
/
+9
*
anv/pipeline: Enable clipper statistics
Jason Ekstrand
2017-03-17
1
-0
/
+1
*
anv: improve error reporting when creating pipelines
Iago Toral Quiroga
2017-03-16
1
-2
/
+3
*
anv: avoid crashes when failing to allocate batches
Iago Toral Quiroga
2017-03-16
1
-0
/
+6
*
anv: Store the user's VkAttachmentReference
Nanley Chery
2017-03-02
1
-4
/
+4
*
anv: Take a device parameter in anv_state_flush
Jason Ekstrand
2017-02-21
1
-2
/
+1
*
anv: Rename clflush_range and state_clflush
Jason Ekstrand
2017-02-21
1
-1
/
+1
*
anv: Implement the Skylake stencil PMA optimization
Jason Ekstrand
2017-02-14
1
-2
/
+4
*
anv/pipeline: Be smarter about depth/stencil state
Jason Ekstrand
2017-02-14
1
-34
/
+141
*
anv/pipeline: Make a copy of VkPipelineDepthStencilStateCreateinfo
Jason Ekstrand
2017-02-14
1
-16
/
+18
*
anv: Add support for the PMA fix on Broadwell
Jason Ekstrand
2017-02-14
1
-0
/
+42
*
anv: Disable stencil writes when both write masks are zero
Jason Ekstrand
2017-02-14
1
-2
/
+4
*
anv/pipeline: set ThreadDispatchEnable conditionally
Juan A. Suarez Romero
2017-02-06
1
-23
/
+26
*
anv: emit DrawID if needed
Lionel Landwerlin
2017-02-02
1
-1
/
+24
*
anv: always allocate a vertex element with vertexid or instanceid
Lionel Landwerlin
2017-02-02
1
-12
/
+0
*
anv: move BaseVertexID/BaseInstanceID vertex buffer index to 31
Lionel Landwerlin
2017-02-02
1
-1
/
+1
*
anv: limit vertex buffers to 31
Lionel Landwerlin
2017-02-02
1
-1
/
+1
*
anv: set UAV coherence required bit when needed
Iago Toral Quiroga
2017-01-17
1
-0
/
+51
*
anv: Default PointSize to 1.0 if not written by the shader
Jason Ekstrand
2017-01-13
1
-2
/
+10
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