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src
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intel
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vulkan
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genX_pipeline.c
Commit message (
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Author
Age
Files
Lines
*
anv/pipeline: Make is_dual_src_blend_factor inline
Jason Ekstrand
2016-11-26
1
-1
/
+1
*
anv/pipeline: Make the temp blend attachment state pointer const
Jason Ekstrand
2016-11-26
1
-1
/
+3
*
anv/gen7: only enable dual-source blending when there are dual-source factors
Ilia Mirkin
2016-11-23
1
-3
/
+33
*
anv/pipeline: Handle depth/stencil self-dependencies
Jason Ekstrand
2016-11-22
1
-6
/
+24
*
anv: Set clip/cull distances fields in packets.
Kenneth Graunke
2016-11-22
1
-6
/
+26
*
intel: Share URB configuration code between GL and Vulkan.
Kenneth Graunke
2016-11-19
1
-150
/
+34
*
intel: Convert devinfo->urb.min_*_entries into an array.
Kenneth Graunke
2016-11-19
1
-3
/
+3
*
intel: Convert devinfo->urb.max_*_entries into an array.
Kenneth Graunke
2016-11-19
1
-4
/
+8
*
anv/pipeline: Use get_scratch_space/address for compute shaders
Jason Ekstrand
2016-11-16
1
-9
/
+7
*
anv: Move INTERFACE_DESCRIPTOR_DATA setup to the pipeline
Jason Ekstrand
2016-11-16
1
-0
/
+26
*
anv/pipeline: Roll genX_pipeline_util.h into genX_pipeline.c
Jason Ekstrand
2016-11-16
1
-1
/
+1266
*
anv/pipeline: Unify graphics_pipeline_create
Jason Ekstrand
2016-11-16
1
-0
/
+80
*
anv/pipeline: Get rid of the kernel pointer fields
Jason Ekstrand
2016-11-16
1
-4
/
+0
*
anv: move to using vk_alloc helpers.
Dave Airlie
2016-10-19
1
-3
/
+3
*
anv: Move Create*Pipelines into genX_cmd_buffer.c
Jason Ekstrand
2016-10-14
1
-2
/
+61
*
anv: Get rid of graphics_pipeline_create_info_extra
Jason Ekstrand
2016-10-14
1
-2
/
+0
*
anv: get rid of duplicated values from gen_device_info
Lionel Landwerlin
2016-09-23
1
-2
/
+3
*
anv: pipeline: use correct number of thread for compute
Lionel Landwerlin
2016-09-21
1
-1
/
+4
*
anv: device: calculate compute thread numbers using subslices numbers
Lionel Landwerlin
2016-09-21
1
-1
/
+3
*
anv: Refactor pipeline l3 config setup
Jason Ekstrand
2016-09-03
1
-2
/
+2
*
anv: Rework pipeline caching
Jason Ekstrand
2016-08-30
1
-2
/
+1
*
anv/pipeline: Properly handle OOM during shader compilation
Jason Ekstrand
2016-08-30
1
-3
/
+7
*
anv: Use different BOs for different scratch sizes and stages
Jason Ekstrand
2016-06-22
1
-4
/
+4
*
genxml: Make ScratchSpaceBasePointer an address instead of an offset
Jason Ekstrand
2016-06-22
1
-2
/
+4
*
anv: Support new local ID generation & cross-thread constants
Jordan Justen
2016-06-01
1
-8
/
+2
*
i965: Store number of threads in brw_cs_prog_data
Jordan Justen
2016-06-01
1
-3
/
+1
*
anv: Port L3 cache programming from i965
Jordan Justen
2016-05-17
1
-0
/
+2
*
anv: Keep track of whether the data cache should be enabled in L3
Jordan Justen
2016-05-17
1
-0
/
+2
*
anv: s/anv_batch_emit_blk/anv_batch_emit/
Jason Ekstrand
2016-04-20
1
-1
/
+1
*
anv/genX_pipeline: Use the new emit macro
Jason Ekstrand
2016-04-20
1
-12
/
+13
*
anv: Store prog data in pipeline cache stream
Kristian Høgsberg Kristensen
2016-03-05
1
-1
/
+1
*
anv: Set CURBEAllocationSize in MEDIA_VFE_STATE
Jordan Justen
2016-02-28
1
-13
/
+22
*
anv: Switch over to the macros in genxml
Jason Ekstrand
2016-02-20
1
-13
/
+6
*
anv/pipeline: Don't leak the binding map
Jason Ekstrand
2016-02-18
1
-0
/
+1
*
Move the intel vulkan driver to src/intel/vulkan
Jason Ekstrand
2016-02-18
1
-0
/
+126