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path: root/src/intel/vulkan/genX_cmd_buffer.c
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* anv: Add a stub for CmdCopyQueryPoolResults on Ivy BridgeJason Ekstrand2016-07-131-0/+13
* isl: Change the physical size of a W-tile to 128x32Jason Ekstrand2016-07-131-6/+1
* anv/dump: Add support for dumping framebuffersJason Ekstrand2016-07-091-0/+4
* anv: Use different BOs for different scratch sizes and stagesJason Ekstrand2016-06-221-14/+1
* anv/cmd: Dirty descriptor sets when a new pipeline is boundJason Ekstrand2016-06-211-0/+6
* anv/cmd: Move emit_descriptor_pointers to genX_cmd_buffer.cJason Ekstrand2016-06-211-1/+42
* anv/cmd: Move flush_descriptor_sets to anv_cmd_buffer.cJason Ekstrand2016-06-211-1/+1
* anv: Add proper support for depth clampingJason Ekstrand2016-06-201-2/+6
* anv/cmd_buffer: Split emit_viewport in twoJason Ekstrand2016-06-201-1/+3
* anv/cmd_buffer: Set depth/stencil extent based on the imageJason Ekstrand2016-06-201-5/+5
* i965: Store number of threads in brw_cs_prog_dataJordan Justen2016-06-011-2/+2
* anv: Emit DRAWING_RECTANGLE once at driver initializationJason Ekstrand2016-05-271-13/+0
* anv/cmd_buffer: Only emit PIPE_CONTROL on-demandJason Ekstrand2016-05-271-70/+93
* anv/clear: Only clear the render area when doing subpass clearsJason Ekstrand2016-05-271-0/+1
* anv: Move push constant allocation to the command bufferJason Ekstrand2016-05-271-9/+69
* Revert "HACK: Don't re-configure L3$ in render stages pre-BDW"Jordan Justen2016-05-171-11/+0
* anv: Port L3 cache programming from i965Jordan Justen2016-05-171-1/+1
* anv/image: Add an aspects fieldJason Ekstrand2016-05-171-4/+3
* anv: s/anv_batch_emit_blk/anv_batch_emit/Jason Ekstrand2016-04-201-43/+43
* anv/cmd_buffer: Use the new emit macro for quariesJason Ekstrand2016-04-201-24/+32
* anv/cmd_buffer: Use the new emit macro for DRAWING_RECTANGLEJason Ekstrand2016-04-201-9/+10
* anv/cmd_buffer: Use the new emit macro for compute shader dispatchJason Ekstrand2016-04-201-52/+64
* anv/cmd_buffer: Use the new emit macro for 3DSTATE_CONSTANTJason Ekstrand2016-04-201-10/+11
* anv/cmd_buffer: Use the new emit macro for DEPTH/STENCIL_BUFFERJason Ekstrand2016-04-201-34/+42
* anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESSJason Ekstrand2016-04-201-62/+76
* anv/cmd_buffer: Use the new emit macro for 3DPRIMITIVE commandsJason Ekstrand2016-04-201-24/+28
* anv/gen7: Fix command parser version test with indirect dispatchJordan Justen2016-03-281-1/+1
* anv/gen7: DispatchIndirect requires cmd parser 5Jordan Justen2016-03-281-0/+26
* anv/gen7: Add stall and flushes before switching pipelinesJordan Justen2016-03-121-0/+24
* anv: Add flush_pipeline_before_pipeline_selectJordan Justen2016-03-121-13/+22
* anv/genX: Add flush_pipeline_select_gpgpuJordan Justen2016-03-121-0/+27
* HACK: Don't re-configure L3$ in render stages pre-BDWJason Ekstrand2016-03-121-0/+11
* anv/cmd_buffer: Pull the core of flush_state into genX_cmd_bufferJason Ekstrand2016-03-081-0/+176
* anv: Emit null render targetsJason Ekstrand2016-03-051-0/+30
* anv: Store prog data in pipeline cache streamKristian Høgsberg Kristensen2016-03-051-10/+10
* anv: Don't allow D16_UNORM to be combined with stencilJason Ekstrand2016-03-051-2/+3
* anv/hsw: Move query code to genX file for HaswellJordan Justen2016-03-051-0/+244
* hack to make dota 2 menus workKenneth Graunke2016-03-031-2/+2
* anv/gen7: Use predicated rendering for indirect computeJordan Justen2016-03-021-0/+45
* anv: Save batch to local variable for indirect computeJordan Justen2016-03-021-5/+6
* anv: Add in image->offset when setting up depth bufferKristian Høgsberg Kristensen2016-03-011-1/+1
* anv: Switch over to the macros in genxmlJason Ekstrand2016-02-201-16/+9
* Move the intel vulkan driver to src/intel/vulkanJason Ekstrand2016-02-181-0/+717