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src
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intel
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vulkan
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gen8_pipeline.c
Commit message (
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Author
Age
Files
Lines
*
anv/pipeline: Move emit_ms_state() to genX_pipeline_util.h
Anuj Phogat
2016-08-09
1
-40
/
+0
*
anv/pipeline/gen7: Set multisample modes
Lionel Landwerlin
2016-08-08
1
-1
/
+1
*
anv/pipeline/gen7: Set the depth format in 3DSTATE_SF
Jason Ekstrand
2016-08-08
1
-1
/
+2
*
anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8
Jason Ekstrand
2016-08-08
1
-49
/
+0
*
anv/pipeline/gen8: Set 3DSTATE_SF::StatisticsEnable
Jason Ekstrand
2016-08-08
1
-0
/
+1
*
anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnable
Jason Ekstrand
2016-08-08
1
-9
/
+2
*
anv/pipeline/gen8: Use fewer designated initializers in emit_rs_state
Jason Ekstrand
2016-08-08
1
-26
/
+27
*
anv/pipeline/gen8: Remove an old comment
Jason Ekstrand
2016-08-08
1
-2
/
+0
*
anv: Perform rasterizer discard in the SOL stage instead of the clipper.
Kenneth Graunke
2016-07-30
1
-0
/
+1
*
anv: Enable per sample shading on gen8+
Anuj Phogat
2016-07-28
1
-3
/
+0
*
anv/pipeline: Fix setting per sample shading in pixel shader
Anuj Phogat
2016-07-28
1
-4
/
+1
*
anv: Unify 3DSTATE_CLIP code across generations.
Kenneth Graunke
2016-07-20
1
-22
/
+3
*
genxml: Add APIMODE_D3D missing enum values and improve consistency.
Kenneth Graunke
2016-07-20
1
-1
/
+1
*
genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.
Kenneth Graunke
2016-07-20
1
-1
/
+1
*
anv/pipeline: Unify blend state setup between gen7 and gen8
Jason Ekstrand
2016-07-15
1
-117
/
+0
*
anv: Use different BOs for different scratch sizes and stages
Jason Ekstrand
2016-06-22
1
-6
/
+12
*
genxml: Make ScratchSpaceBasePointer an address instead of an offset
Jason Ekstrand
2016-06-22
1
-3
/
+12
*
anv: Add proper support for depth clamping
Jason Ekstrand
2016-06-20
1
-3
/
+3
*
anv/pipeline: Store the (set, binding, index) tripple in the bind map
Jason Ekstrand
2016-06-10
1
-2
/
+3
*
anv/pipeline: Add support for early depth stencil
Jason Ekstrand
2016-06-03
1
-1
/
+8
*
anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
2016-06-03
1
-1
/
+3
*
anv/pipeline: Unify gen7/8 emit_ds_state
Jason Ekstrand
2016-06-03
1
-49
/
+0
*
i965/fs: Organize prog_data by ksp number rather than SIMD width
Jason Ekstrand
2016-05-14
1
-5
/
+7
*
anv: s/anv_batch_emit_blk/anv_batch_emit/
Jason Ekstrand
2016-04-20
1
-16
/
+15
*
anv/gen8_pipeline: Use the new emit macro
Jason Ekstrand
2016-04-20
1
-177
/
+191
*
anv: Replace ::disable_scissor with ::use_rectlists
Nanley Chery
2016-04-13
1
-1
/
+1
*
gen{7,8}_pipeline: Always set ViewportXYClipTestEnable
Nanley Chery
2016-04-13
1
-1
/
+1
*
gen{7,8}_pipeline: Apply 3DPRIM_RECTLIST restrictions
Nanley Chery
2016-04-13
1
-2
/
+2
*
anv/pipeline: Unconditionally emit PS_BLEND on gen8+
Jason Ekstrand
2016-03-08
1
-18
/
+14
*
anv: Compact render targets
Jason Ekstrand
2016-03-08
1
-9
/
+26
*
anv/pipeline: Handle null wm_prog_data in 3DSTATE_CLIP
Jason Ekstrand
2016-03-05
1
-2
/
+2
*
anv: Fix rebase error
Kristian Høgsberg Kristensen
2016-03-05
1
-2
/
+2
*
anv: Always use point size from the shader
Kristian Høgsberg Kristensen
2016-03-05
1
-1
/
+1
*
anv: Store prog data in pipeline cache stream
Kristian Høgsberg Kristensen
2016-03-05
1
-15
/
+15
*
anv/pipeline: Implement the depth compare EQUAL workaround on gen8+
Jason Ekstrand
2016-03-05
1
-0
/
+8
*
anv/pipeline: Set StencilBufferWriteEnable from the pipeline
Jason Ekstrand
2016-03-04
1
-0
/
+1
*
anv/pipeline: More competent gen8 clipping
Jason Ekstrand
2016-03-04
1
-0
/
+14
*
anv/pipeline: Use the right provoking vertex for triangle fans
Jason Ekstrand
2016-03-04
1
-1
/
+1
*
anv/pipeline: Respect pRasterizationState->depthBiasEnable
Jason Ekstrand
2016-03-04
1
-0
/
+3
*
anv/pipeline: Pull 3DSTATE_SBE into a shared helper
Jason Ekstrand
2016-03-01
1
-98
/
+1
*
anv/gen8: Emit the 3DSTATE_PS_BLEND packet
Jason Ekstrand
2016-02-26
1
-0
/
+23
*
anv: Switch over to the macros in genxml
Jason Ekstrand
2016-02-20
1
-7
/
+7
*
Move the intel vulkan driver to src/intel/vulkan
Jason Ekstrand
2016-02-18
1
-0
/
+573