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src
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intel
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vulkan
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gen7_pipeline.c
Commit message (
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Author
Age
Files
Lines
*
anv: get rid of duplicated values from gen_device_info
Lionel Landwerlin
2016-09-23
1
-5
/
+6
*
anv: device: calculate compute thread numbers using subslices numbers
Lionel Landwerlin
2016-09-21
1
-4
/
+6
*
anv/gen7_pipeline: Set multisample state using shared function
Anuj Phogat
2016-08-09
1
-16
/
+4
*
anv/pipeline/gen7: Set multisample modes
Lionel Landwerlin
2016-08-08
1
-2
/
+8
*
anv/pipeline/gen7: Set the depth format in 3DSTATE_SF
Jason Ekstrand
2016-08-08
1
-1
/
+2
*
anv/pipeline: Unify 3DSTATE_RASTER and 3DSTATE_SF setup between gen7 and gen8
Jason Ekstrand
2016-08-08
1
-42
/
+1
*
genxml: Make 3DSTATE_SF more consistent between gen7 and gen8+
Jason Ekstrand
2016-08-08
1
-2
/
+2
*
anv/gen7_pipeline: Set PixelShaderKillPixel for discards
Nanley Chery
2016-08-05
1
-0
/
+1
*
anv: Perform rasterizer discard in the SOL stage instead of the clipper.
Kenneth Graunke
2016-07-30
1
-0
/
+1
*
anv: Unify 3DSTATE_CLIP code across generations.
Kenneth Graunke
2016-07-20
1
-21
/
+2
*
anv: Enable early culling on Gen7.
Kenneth Graunke
2016-07-20
1
-0
/
+1
*
anv: Fix near plane clipping on Gen7/7.5.
Kenneth Graunke
2016-07-20
1
-1
/
+1
*
anv/pipeline: Unify blend state setup between gen7 and gen8
Jason Ekstrand
2016-07-15
1
-73
/
+2
*
genxml: Make gen6-7 blending look more like gen8
Jason Ekstrand
2016-07-15
1
-12
/
+13
*
anv: Use different BOs for different scratch sizes and stages
Jason Ekstrand
2016-06-22
1
-6
/
+12
*
genxml: Make ScratchSpaceBasePointer an address instead of an offset
Jason Ekstrand
2016-06-22
1
-3
/
+15
*
anv: Add proper support for depth clamping
Jason Ekstrand
2016-06-20
1
-0
/
+1
*
anv/pipeline: Add support for early depth stencil
Jason Ekstrand
2016-06-03
1
-1
/
+9
*
anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
2016-06-03
1
-1
/
+3
*
anv/pipeline: Unify gen7/8 emit_ds_state
Jason Ekstrand
2016-06-03
1
-36
/
+1
*
genxml/gen6,7,75: s/BackFace/Backface
Jason Ekstrand
2016-06-03
1
-1
/
+1
*
i965/fs: Organize prog_data by ksp number rather than SIMD width
Jason Ekstrand
2016-05-14
1
-5
/
+7
*
anv: s/anv_batch_emit_blk/anv_batch_emit/
Jason Ekstrand
2016-04-20
1
-14
/
+13
*
anv/gen7_pipeline: Use the new emit macro
Jason Ekstrand
2016-04-20
1
-113
/
+124
*
anv: Replace ::disable_scissor with ::use_rectlists
Nanley Chery
2016-04-13
1
-1
/
+1
*
gen{7,8}_pipeline: Always set ViewportXYClipTestEnable
Nanley Chery
2016-04-13
1
-1
/
+1
*
gen{7,8}_pipeline: Apply 3DPRIM_RECTLIST restrictions
Nanley Chery
2016-04-13
1
-2
/
+2
*
anv: Always use point size from the shader
Kristian Høgsberg Kristensen
2016-03-05
1
-1
/
+1
*
anv: Store prog data in pipeline cache stream
Kristian Høgsberg Kristensen
2016-03-05
1
-6
/
+6
*
anv/pipeline: Fix depthBiasEnable on gen7
Jason Ekstrand
2016-03-04
1
-3
/
+3
*
anv/pipeline: Set StencilBufferWriteEnable from the pipeline
Jason Ekstrand
2016-03-04
1
-0
/
+1
*
anv/pipeline: Use the right provoking vertex for triangle fans
Jason Ekstrand
2016-03-04
1
-2
/
+2
*
anv/pipeline: Respect pRasterizationState->depthBiasEnable
Jason Ekstrand
2016-03-04
1
-0
/
+3
*
gen7/pipeline: Add competent blending
Jason Ekstrand
2016-03-01
1
-43
/
+45
*
anv/pipeline: Pull 3DSTATE_SBE into a shared helper
Jason Ekstrand
2016-03-01
1
-13
/
+1
*
anv/gen7: Clean up the dummy PS case
Jason Ekstrand
2016-02-27
1
-19
/
+13
*
anv/gen7: Set MaximumNumberofThreads in the dummy PS packet
Jason Ekstrand
2016-02-27
1
-1
/
+5
*
anv: Switch over to the macros in genxml
Jason Ekstrand
2016-02-20
1
-19
/
+19
*
Move the intel vulkan driver to src/intel/vulkan
Jason Ekstrand
2016-02-18
1
-0
/
+410