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path: root/src/intel/vulkan/anv_private.h
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* anv: s/anv_batch_emit_blk/anv_batch_emit/Jason Ekstrand2016-04-201-1/+1
* anv: Remove the old emit macroJason Ekstrand2016-04-201-10/+0
* anv: Add a new block-based batch emit macroJason Ekstrand2016-04-201-0/+9
* anv: fix build without Wayland platformMarcin Ślusarz2016-04-201-3/+0
* anv: Replace ::disable_scissor with ::use_rectlistsNanley Chery2016-04-131-1/+0
* anv: Delete anv_graphics_pipeline_create_info::disable_viewportNanley Chery2016-04-131-1/+0
* anv/image: Remove the offset parameter from image_view_initJason Ekstrand2016-04-081-1/+0
* anv/image: Expose the guts of CreateBufferView for metaJason Ekstrand2016-04-081-0/+5
* anv/blit2d: Refactor in preparation for different src/dst typesJason Ekstrand2016-04-081-3/+6
* anv/blit2d: Add layouts for using a texel buffer sourceJason Ekstrand2016-04-081-2/+4
* anv/blit2d: Rename the descriptor set and pipeline layoutsJason Ekstrand2016-04-081-2/+2
* anv/gen7: Save kernel command parser versionJordan Justen2016-03-281-0/+1
* anv: Add genxml register supportJordan Justen2016-03-241-0/+9
* anv: Sanitize Image extents and offsetsNanley Chery2016-03-241-0/+33
* anv/batch_chain: Fall back to growing batches when chaining isn't availableJason Ekstrand2016-03-211-0/+2
* anv/allocator: Make the bo_pool dynamically sizedJason Ekstrand2016-03-181-5/+2
* anv/allocator: Add a size field to bo_pool_allocJason Ekstrand2016-03-181-1/+2
* anv/blit2d: Customize meta blit structs and functions for blit2d APINanley Chery2016-03-161-0/+10
* anv: Pull all of the genX_foo functions into anv_genX.hJason Ekstrand2016-03-081-141/+18
* anv: Compact render targetsJason Ekstrand2016-03-081-2/+9
* anv: Emit null render targetsJason Ekstrand2016-03-051-0/+13
* anv: Always use point size from the shaderKristian Høgsberg Kristensen2016-03-051-1/+0
* anv: Also cache the struct anv_pipeline_binding mapsKristian Høgsberg Kristensen2016-03-051-2/+6
* anv: Store prog data in pipeline cache streamKristian Høgsberg Kristensen2016-03-051-7/+28
* anv: Rename 'table' to 'hash_table' in anv_pipeline_cacheKristian Høgsberg Kristensen2016-03-051-1/+1
* anv: Implement VK_REMAINING_{MIP_LEVELS,ARRAY_LAYERS}Nanley Chery2016-03-041-0/+17
* anv: Fill out image_param structs at view creation timeJason Ekstrand2016-02-271-0/+5
* anv/image: Add a ussage_mask field to image_view_initJason Ekstrand2016-02-271-1/+2
* anv: Remove unneeded fiels from anv_image_viewJason Ekstrand2016-02-271-3/+0
* anv/device: Store the default MOCS in the deviceJason Ekstrand2016-02-271-7/+9
* anv: Emit 3DSTATE_PUSH_CONSTANT_ALLOC_* via a loop.Kenneth Graunke2016-02-241-0/+1
* anv: Emit 3DSTATE_URB_* via a loop.Kenneth Graunke2016-02-241-6/+3
* anv/meta: Allocate descriptor pools on-the-flyJason Ekstrand2016-02-231-2/+0
* anv: Implement descriptor poolsKristian Høgsberg Kristensen2016-02-221-0/+17
* anv: Switch over to the macros in genxmlJason Ekstrand2016-02-201-1/+0
* Move the intel vulkan driver to src/intel/vulkanJason Ekstrand2016-02-181-0/+1876