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path: root/src/intel/vulkan/anv_private.h
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* anv: drop pointless struct decl.Dave Airlie2016-10-191-2/+0
* anv: move to using vk_alloc helpers.Dave Airlie2016-10-191-45/+1
* anv: drop local MIN/MAX macros.Dave Airlie2016-10-191-4/+1
* anv: port to using new u_vector shared helper.Dave Airlie2016-10-191-48/+4
* anv: Get rid of anv_cmd_buffer_emit_state_base_addressJason Ekstrand2016-10-171-2/+0
* anv/cmd_buffer: Move descriptor flushing into genX_cmd_buffer.cJason Ekstrand2016-10-171-6/+0
* anv/cmd_buffer: Expose ensure_push_constant_*Jason Ekstrand2016-10-171-0/+8
* anv/cmd_buffer: Move Begin/End/Execute to genX_cmd_buffer.cJason Ekstrand2016-10-171-0/+2
* anv/image: Create views directly in VkCreate*ViewJason Ekstrand2016-10-141-10/+0
* anv/image: Get rid of the usage hacks for metaJason Ekstrand2016-10-141-2/+1
* anv: Move Create*Pipelines into genX_cmd_buffer.cJason Ekstrand2016-10-141-7/+0
* anv/pipeline: Remove support for direct-from-nir shadersJason Ekstrand2016-10-141-4/+0
* anv: Make entrypoint resolution take a gen_device_infoJason Ekstrand2016-10-141-1/+2
* anv: Get rid of the ANV_CALL macroJason Ekstrand2016-10-141-10/+0
* anv: Get rid of graphics_pipeline_create_info_extraJason Ekstrand2016-10-141-15/+0
* anv: Get rid of metaJason Ekstrand2016-10-141-70/+0
* anv/image: Add an isl_view to anv_image_viewJason Ekstrand2016-10-141-2/+2
* anv: use correct header guardsEmil Velikov2016-10-141-1/+4
* anv: Add func anv_image_has_hiz()Chad Versace2016-10-071-0/+10
* anv: Add anv_image::hiz_surfaceChad Versace2016-10-071-0/+2
* anv/cmd_buffer: Don't call set_subpass in a secondaryJason Ekstrand2016-10-061-3/+0
* anv: get rid of duplicated values from gen_device_infoLionel Landwerlin2016-09-231-11/+0
* intel/i965: make gen_device_info mutableLionel Landwerlin2016-09-231-1/+1
* anv: device: calculate compute thread numbers using subslices numbersLionel Landwerlin2016-09-211-0/+14
* anv: Make image_get_surface_for_aspect_mask constJason Ekstrand2016-09-131-2/+2
* anv: Add initial blorp supportJason Ekstrand2016-09-131-0/+6
* intel/anv: Use #defines for all __gen_ helpersJason Ekstrand2016-09-131-5/+6
* anv/pipeline: Roll compute_urb_partition into emit_urb_setupJason Ekstrand2016-09-131-6/+0
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-121-8/+1
* anv: Refactor pipeline l3 config setupJason Ekstrand2016-09-031-1/+1
* anv: Leverage the shared L3$ config codeJason Ekstrand2016-09-031-3/+3
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-031-5/+5
* intel: Add a new "common" library for more code sharingJason Ekstrand2016-09-031-1/+1
* anv: Rework pipeline cachingJason Ekstrand2016-08-301-42/+30
* anv: Add a struct for storing a compiled shaderJason Ekstrand2016-08-301-0/+47
* anv: Add pipeline_has_stage guards a few placesJason Ekstrand2016-08-301-0/+7
* anv: Remove unused fields from anv_pipeline_bind_mapJason Ekstrand2016-08-301-2/+0
* anv/allocator: Correctly set the number of bucketsJason Ekstrand2016-08-301-1/+1
* anv: Include the pipeline layout in the shader hashJason Ekstrand2016-08-241-0/+3
* anv: Add an align_down_npot_u32 helperJason Ekstrand2016-07-151-0/+6
* anv/image: Fix initialization of the ISL tilingNanley Chery2016-07-151-0/+3
* anv/dump: Add support for dumping framebuffersJason Ekstrand2016-07-091-0/+10
* anv/dump: Take an aspect in dump_image_to_ppmJason Ekstrand2016-07-091-1/+2
* anv: Add anv_render_pass_attachment::store_opChad Versace2016-06-231-0/+1
* anv: Use different BOs for different scratch sizes and stagesJason Ekstrand2016-06-221-3/+1
* anv: Add an allocator for scratch buffersJason Ekstrand2016-06-221-0/+13
* anv/cmd: Move emit_descriptor_pointers to genX_cmd_buffer.cJason Ekstrand2016-06-211-2/+0
* anv/cmd: Move flush_descriptor_sets to anv_cmd_buffer.cJason Ekstrand2016-06-211-1/+1
* anv: Add proper support for depth clampingJason Ekstrand2016-06-201-1/+4
* anv/cmd_buffer: Split emit_viewport in twoJason Ekstrand2016-06-201-0/+1