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path: root/src/intel/vulkan/anv_meta_blit2d.c
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* isl: Change the physical size of a W-tile to 128x32Jason Ekstrand2016-07-131-1/+1
* nir/builder: Add a helper for grabbing multiple channels from an ssa defJason Ekstrand2016-05-141-3/+1
* anv: Replace ::disable_scissor with ::use_rectlistsNanley Chery2016-04-131-1/+0
* anv: Delete anv_graphics_pipeline_create_info::disable_viewportNanley Chery2016-04-131-1/+0
* anv/meta: Don't set the dynamic state for disabled operationsNanley Chery2016-04-131-13/+1
* anv/meta: Make clflushes conditional on !devinfo->has_llcJason Ekstrand2016-04-081-2/+4
* anv/blit2d: Add support for W-tiled destinationsJason Ekstrand2016-04-081-44/+322
* anv/blit2d: Add another passthrough varying to the VSJason Ekstrand2016-04-081-0/+9
* anv/image: Remove the offset parameter from image_view_initJason Ekstrand2016-04-081-2/+2
* anv/blit2d: Add a bind_dst helper functionJason Ekstrand2016-04-081-33/+55
* anv/blit2d: Simplify create_iviewJason Ekstrand2016-04-081-30/+25
* anv/meta2d: Add support for blitting from W-tiled sources on gen7Jason Ekstrand2016-04-081-49/+204
* isl: Rework the get_intratile_offset functionJason Ekstrand2016-04-081-5/+8
* anv/blit2d: Refactor in preparation for different src/dst typesJason Ekstrand2016-04-081-117/+232
* anv/blit2d: Add layouts for using a texel buffer sourceJason Ekstrand2016-04-081-10/+49
* anv/blit2d: Rename the descriptor set and pipeline layoutsJason Ekstrand2016-04-081-10/+10
* anv/blit2d: Enhance teardown and clean up init error pathsJason Ekstrand2016-04-081-60/+57
* anv/blit2d: Factor binding the source image into a helperJason Ekstrand2016-04-081-57/+82
* anv/blit2d: Inline meta_emit_blit2dJason Ekstrand2016-04-081-191/+170
* anv/blit2d: Pass the source pitch into the shaderJason Ekstrand2016-04-081-8/+13
* anv/blit2d: Break the texelfetch portion of shader building into a helperJason Ekstrand2016-04-081-23/+36
* anv/blit2d: Fix whitespaceJason Ekstrand2016-04-081-10/+10
* anv/blit2d: Fix a NIR writemaskJason Ekstrand2016-04-081-1/+1
* anv/meta2d: Don't declare an array sampler in the fragment shaderJason Ekstrand2016-04-081-4/+4
* anv/blit2d: Remove the tex_dim parameter from copy_fragment_shaderJason Ekstrand2016-04-081-4/+4
* anv/blit2d: Add a function to create an ImageViewNanley Chery2016-03-251-113/+83
* Merge remote-tracking branch 'public/master' into vulkanJason Ekstrand2016-03-241-1/+1
* anv/blit: Reduce number of VUE headers being readNanley Chery2016-03-161-1/+1
* anv/blit2d: Only use one extent in meta_emit_blit2dNanley Chery2016-03-161-10/+8
* anv/blit2d: Remove sampler from pipelineNanley Chery2016-03-161-14/+4
* anv/blit2d: Use texel fetch in frag shaderNanley Chery2016-03-161-25/+18
* anv/blit2d: Customize meta blit structs and functions for blit2d APINanley Chery2016-03-161-90/+24
* anv/blit2d: Copy anv_meta_blit.c functionsNanley Chery2016-03-161-0/+597
* anv/blit2d: Use the tiling enum for simplicityNanley Chery2016-03-091-4/+2
* anv/meta: Prefix anv_ to meta_emit_blit()Nanley Chery2016-03-091-1/+1
* anv/meta: Split anv_meta_blit.c into three filesNanley Chery2016-03-091-0/+213