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path: root/src/intel/vulkan/anv_device.c
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* util/build-id: Return a pointer rather than copying the dataJason Ekstrand2017-03-011-1/+1
* anv: Properly handle destroying NULL devices and instancesJason Ekstrand2017-03-011-0/+6
* anv: Bump advertised version to 1.0.42Jason Ekstrand2017-02-271-1/+1
* anv: Take a device parameter in anv_state_flushJason Ekstrand2017-02-211-4/+2
* anv: Pull all clflushing into a clflush_range helperJason Ekstrand2017-02-211-11/+4
* anv: Rename clflush_range and state_clflushJason Ekstrand2017-02-211-3/+3
* anv: remove unused anv_dispatch_table dtableEmil Velikov2017-02-211-2/+0
* vulkan/wsi/x11: add support to detect if we can support rendering (v3)Dave Airlie2017-02-201-1/+2
* anv: Use build-id for pipeline cache UUID.Matt Turner2017-02-151-21/+7
* anv: Use vk_foreach_struct for handling extension structsJason Ekstrand2017-02-141-14/+13
* anv: fix Get*MemoryRequirements for !LLCConnor Abbott2017-02-141-6/+8
* anv: Add support for shaderStorageImageWriteWithoutFormatAlex Smith2017-02-141-1/+1
* anv: enable VK_KHR_shader_draw_parametersLionel Landwerlin2017-02-021-0/+4
* anv: limit vertex buffers to 31Lionel Landwerlin2017-02-021-2/+2
* anv: Advertise API version 1.0.39Jason Ekstrand2017-01-271-1/+1
* anv: Implement VK_KHR_get_physical_device_properties2Chad Versace2017-01-251-0/+90
* anv: Refactor anv_GetPhysicalDeviceQueueFamilyProperties()Chad Versace2017-01-251-9/+17
* anv: Expose VK_KHR_maintenance1Jason Ekstrand2017-01-241-1/+5
* anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MBSamuel Iglesias Gonsálvez2017-01-171-1/+1
* anv: Support loader interface version 3 (patch v2)Chad Versace2017-01-121-0/+44
* anv: Enable tessellation shaders.Kenneth Graunke2017-01-101-1/+1
* anv: Initialize physical device limits for tessellationKenneth Graunke2017-01-101-8/+8
* anv: enable shaderFloat64 featureSamuel Iglesias Gonsálvez2017-01-091-1/+1
* anv,radv: disable StorageImageWriteWithoutFormat for nowIlia Mirkin2016-12-311-1/+1
* anv: add support for extended texture gatherIlia Mirkin2016-12-291-1/+1
* anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0Chad Versace2016-12-271-1/+8
* anv: return count of queue families writtenDamien Grassart2016-12-271-0/+2
* anv: Fix uniform and storage buffer offset alignment limits.Francisco Jerez2016-12-161-2/+2
* anv: Reject VkMemoryAllocateInfo::allocationSize == 0Chad Versace2016-12-141-5/+2
* anv: expose support for VK_KHR_sampler_mirror_clamp_to_edgeIlia Mirkin2016-11-301-0/+4
* anv: clean up VkPhysicalDeviceFeatures listIlia Mirkin2016-11-301-3/+3
* anv: bump the texture gather offset limitsIlia Mirkin2016-11-291-2/+2
* anv: enable drawIndirectFirstInstanceIlia Mirkin2016-11-281-1/+1
* anv: expose depthBiasClamp, it is already setIlia Mirkin2016-11-281-1/+1
* anv: bump maxFramebufferLayers to 2048Ilia Mirkin2016-11-281-1/+1
* anv: enable storage image extended formatsIlia Mirkin2016-11-281-1/+1
* anv: expose imageCubeArray functionalityIlia Mirkin2016-11-281-1/+1
* radv: set maxFragmentDualSrcAttachments to 1Dave Airlie2016-11-291-1/+1
* anv: Fix cache UUID generation.Kenneth Graunke2016-11-281-2/+2
* anv: Update the teardown in reverse order of the anv_CreateDeviceGwan-gyeong Mun2016-11-281-9/+14
* anv: drop the return type for anv_queue_init()Gwan-gyeong Mun2016-11-281-3/+1
* anv: don't leak memory if anv_init_wsi() failsEmil Velikov2016-11-281-2/+4
* anv: don't double-close the same fdEmil Velikov2016-11-281-2/+1
* anv: Use library mtime for cache UUID.Emil Velikov2016-11-281-4/+30
* anv: Store UUID in physical device.Emil Velikov2016-11-281-8/+9
* anv/device: Remove a bogus finishme commentJason Ekstrand2016-11-251-1/+0
* anv: fix enumeration of propertiesEmil Velikov2016-11-231-6/+8
* anv: Enable clip and cull distance support.Kenneth Graunke2016-11-221-5/+5
* anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BITJason Ekstrand2016-11-161-1/+5
* anv: Handle null in all destructorsJason Ekstrand2016-11-161-0/+15