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path:
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src
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intel
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vulkan
/
anv_device.c
Commit message (
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Author
Age
Files
Lines
*
anv: Get rid of the stub() macros
Jason Ekstrand
2017-03-07
1
-2
/
+2
*
anv: Advertise shaderInt64 on Broadwell and above
Jason Ekstrand
2017-03-03
1
-1
/
+1
*
anv: add VK_KHR_descriptor_update_template support
Lionel Landwerlin
2017-03-02
1
-0
/
+4
*
anv: add VK_KHR_push_descriptor support
Lionel Landwerlin
2017-03-02
1
-0
/
+12
*
util/build-id: Return a pointer rather than copying the data
Jason Ekstrand
2017-03-01
1
-1
/
+1
*
anv: Properly handle destroying NULL devices and instances
Jason Ekstrand
2017-03-01
1
-0
/
+6
*
anv: Bump advertised version to 1.0.42
Jason Ekstrand
2017-02-27
1
-1
/
+1
*
anv: Take a device parameter in anv_state_flush
Jason Ekstrand
2017-02-21
1
-4
/
+2
*
anv: Pull all clflushing into a clflush_range helper
Jason Ekstrand
2017-02-21
1
-11
/
+4
*
anv: Rename clflush_range and state_clflush
Jason Ekstrand
2017-02-21
1
-3
/
+3
*
anv: remove unused anv_dispatch_table dtable
Emil Velikov
2017-02-21
1
-2
/
+0
*
vulkan/wsi/x11: add support to detect if we can support rendering (v3)
Dave Airlie
2017-02-20
1
-1
/
+2
*
anv: Use build-id for pipeline cache UUID.
Matt Turner
2017-02-15
1
-21
/
+7
*
anv: Use vk_foreach_struct for handling extension structs
Jason Ekstrand
2017-02-14
1
-14
/
+13
*
anv: fix Get*MemoryRequirements for !LLC
Connor Abbott
2017-02-14
1
-6
/
+8
*
anv: Add support for shaderStorageImageWriteWithoutFormat
Alex Smith
2017-02-14
1
-1
/
+1
*
anv: enable VK_KHR_shader_draw_parameters
Lionel Landwerlin
2017-02-02
1
-0
/
+4
*
anv: limit vertex buffers to 31
Lionel Landwerlin
2017-02-02
1
-2
/
+2
*
anv: Advertise API version 1.0.39
Jason Ekstrand
2017-01-27
1
-1
/
+1
*
anv: Implement VK_KHR_get_physical_device_properties2
Chad Versace
2017-01-25
1
-0
/
+90
*
anv: Refactor anv_GetPhysicalDeviceQueueFamilyProperties()
Chad Versace
2017-01-25
1
-9
/
+17
*
anv: Expose VK_KHR_maintenance1
Jason Ekstrand
2017-01-24
1
-1
/
+5
*
anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MB
Samuel Iglesias Gonsálvez
2017-01-17
1
-1
/
+1
*
anv: Support loader interface version 3 (patch v2)
Chad Versace
2017-01-12
1
-0
/
+44
*
anv: Enable tessellation shaders.
Kenneth Graunke
2017-01-10
1
-1
/
+1
*
anv: Initialize physical device limits for tessellation
Kenneth Graunke
2017-01-10
1
-8
/
+8
*
anv: enable shaderFloat64 feature
Samuel Iglesias Gonsálvez
2017-01-09
1
-1
/
+1
*
anv,radv: disable StorageImageWriteWithoutFormat for now
Ilia Mirkin
2016-12-31
1
-1
/
+1
*
anv: add support for extended texture gather
Ilia Mirkin
2016-12-29
1
-1
/
+1
*
anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0
Chad Versace
2016-12-27
1
-1
/
+8
*
anv: return count of queue families written
Damien Grassart
2016-12-27
1
-0
/
+2
*
anv: Fix uniform and storage buffer offset alignment limits.
Francisco Jerez
2016-12-16
1
-2
/
+2
*
anv: Reject VkMemoryAllocateInfo::allocationSize == 0
Chad Versace
2016-12-14
1
-5
/
+2
*
anv: expose support for VK_KHR_sampler_mirror_clamp_to_edge
Ilia Mirkin
2016-11-30
1
-0
/
+4
*
anv: clean up VkPhysicalDeviceFeatures list
Ilia Mirkin
2016-11-30
1
-3
/
+3
*
anv: bump the texture gather offset limits
Ilia Mirkin
2016-11-29
1
-2
/
+2
*
anv: enable drawIndirectFirstInstance
Ilia Mirkin
2016-11-28
1
-1
/
+1
*
anv: expose depthBiasClamp, it is already set
Ilia Mirkin
2016-11-28
1
-1
/
+1
*
anv: bump maxFramebufferLayers to 2048
Ilia Mirkin
2016-11-28
1
-1
/
+1
*
anv: enable storage image extended formats
Ilia Mirkin
2016-11-28
1
-1
/
+1
*
anv: expose imageCubeArray functionality
Ilia Mirkin
2016-11-28
1
-1
/
+1
*
radv: set maxFragmentDualSrcAttachments to 1
Dave Airlie
2016-11-29
1
-1
/
+1
*
anv: Fix cache UUID generation.
Kenneth Graunke
2016-11-28
1
-2
/
+2
*
anv: Update the teardown in reverse order of the anv_CreateDevice
Gwan-gyeong Mun
2016-11-28
1
-9
/
+14
*
anv: drop the return type for anv_queue_init()
Gwan-gyeong Mun
2016-11-28
1
-3
/
+1
*
anv: don't leak memory if anv_init_wsi() fails
Emil Velikov
2016-11-28
1
-2
/
+4
*
anv: don't double-close the same fd
Emil Velikov
2016-11-28
1
-2
/
+1
*
anv: Use library mtime for cache UUID.
Emil Velikov
2016-11-28
1
-4
/
+30
*
anv: Store UUID in physical device.
Emil Velikov
2016-11-28
1
-8
/
+9
*
anv/device: Remove a bogus finishme comment
Jason Ekstrand
2016-11-25
1
-1
/
+0
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