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path: root/src/intel/vulkan/anv_device.c
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* anv: increase ANV_MAX_STATE_SIZE_LOG2 limit to 1 MBSamuel Iglesias Gonsálvez2017-01-171-1/+1
* anv: Support loader interface version 3 (patch v2)Chad Versace2017-01-121-0/+44
* anv: Enable tessellation shaders.Kenneth Graunke2017-01-101-1/+1
* anv: Initialize physical device limits for tessellationKenneth Graunke2017-01-101-8/+8
* anv: enable shaderFloat64 featureSamuel Iglesias Gonsálvez2017-01-091-1/+1
* anv,radv: disable StorageImageWriteWithoutFormat for nowIlia Mirkin2016-12-311-1/+1
* anv: add support for extended texture gatherIlia Mirkin2016-12-291-1/+1
* anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0Chad Versace2016-12-271-1/+8
* anv: return count of queue families writtenDamien Grassart2016-12-271-0/+2
* anv: Fix uniform and storage buffer offset alignment limits.Francisco Jerez2016-12-161-2/+2
* anv: Reject VkMemoryAllocateInfo::allocationSize == 0Chad Versace2016-12-141-5/+2
* anv: expose support for VK_KHR_sampler_mirror_clamp_to_edgeIlia Mirkin2016-11-301-0/+4
* anv: clean up VkPhysicalDeviceFeatures listIlia Mirkin2016-11-301-3/+3
* anv: bump the texture gather offset limitsIlia Mirkin2016-11-291-2/+2
* anv: enable drawIndirectFirstInstanceIlia Mirkin2016-11-281-1/+1
* anv: expose depthBiasClamp, it is already setIlia Mirkin2016-11-281-1/+1
* anv: bump maxFramebufferLayers to 2048Ilia Mirkin2016-11-281-1/+1
* anv: enable storage image extended formatsIlia Mirkin2016-11-281-1/+1
* anv: expose imageCubeArray functionalityIlia Mirkin2016-11-281-1/+1
* radv: set maxFragmentDualSrcAttachments to 1Dave Airlie2016-11-291-1/+1
* anv: Fix cache UUID generation.Kenneth Graunke2016-11-281-2/+2
* anv: Update the teardown in reverse order of the anv_CreateDeviceGwan-gyeong Mun2016-11-281-9/+14
* anv: drop the return type for anv_queue_init()Gwan-gyeong Mun2016-11-281-3/+1
* anv: don't leak memory if anv_init_wsi() failsEmil Velikov2016-11-281-2/+4
* anv: don't double-close the same fdEmil Velikov2016-11-281-2/+1
* anv: Use library mtime for cache UUID.Emil Velikov2016-11-281-4/+30
* anv: Store UUID in physical device.Emil Velikov2016-11-281-8/+9
* anv/device: Remove a bogus finishme commentJason Ekstrand2016-11-251-1/+0
* anv: fix enumeration of propertiesEmil Velikov2016-11-231-6/+8
* anv: Enable clip and cull distance support.Kenneth Graunke2016-11-221-5/+5
* anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BITJason Ekstrand2016-11-161-1/+5
* anv: Handle null in all destructorsJason Ekstrand2016-11-161-0/+15
* anv/device: Silence a 32-bit warningJason Ekstrand2016-11-161-1/+2
* anv/device: Implicitly unmap memory objects in FreeMemoryJason Ekstrand2016-11-091-0/+9
* anv/device: Return the right error for failed mapsJason Ekstrand2016-11-091-2/+7
* anv/device: Add some asserts to MapMemoryJason Ekstrand2016-11-091-0/+10
* anv: Rework fencesJason Ekstrand2016-11-091-24/+135
* anv: use correct .specVersion for extensionsEmil Velikov2016-11-091-4/+4
* anv: Do relocations in userspace before execbuf ioctlKristian Høgsberg Kristensen2016-11-091-1/+7
* anv: Move relocation handling from EndCommandBuffer to QueueSubmitJason Ekstrand2016-11-091-3/+27
* anv: Add a new bo_pool_init helperJason Ekstrand2016-11-091-7/+3
* anv: Add a cmd_buffer_execbuf helperJason Ekstrand2016-11-091-2/+1
* anv/device: Add an execbuf wrapperJason Ekstrand2016-11-091-20/+31
* anv: Better handle return codes from anv_physical_device_initJason Ekstrand2016-11-021-1/+1
* anv/device: Return DEVICE_LOST if execbuf2 failsJason Ekstrand2016-11-011-6/+4
* anv: move to using vk_alloc helpers.Dave Airlie2016-10-191-13/+13
* anv: Make entrypoint resolution take a gen_device_infoJason Ekstrand2016-10-141-5/+4
* anv: Get rid of the ANV_CALL macroJason Ekstrand2016-10-141-1/+1
* anv: Get rid of metaJason Ekstrand2016-10-141-6/+0
* anv: Return correct result in EnumeratePhysicalDevicesNicolas Koch2016-10-111-0/+2