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* intel/vulkan: Get rid of recursive makeJason Ekstrand2017-03-131-85/+0
| | | | | | | | v2 [Emil Velikov] - Various fixes and initial stab at the Android build. - Keep the generation rules/EXTRA_DIST outside the conditional Reviewed-by: Jason Ekstrand <[email protected]>
* anv/Makefile: Gather all the genX files into one placeJason Ekstrand2017-02-221-22/+9
| | | | | | | While we're here, we also fix the alphabetization of the list of genx_* files. Reviewed-by: Emil Velikov <[email protected]>
* anv: Put everything about queries in genX_query.cJason Ekstrand2017-02-211-1/+4
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* anv/Makefile: alphabetizeJason Ekstrand2017-02-211-4/+4
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* anv: automake: don't generate anv_timestamp.hEmil Velikov2016-11-281-2/+1
| | | | | | No longer used as of last commit. Signed-off-by: Emil Velikov <[email protected]>
* anv: Add an input attachment lowering passJason Ekstrand2016-11-221-0/+1
| | | | Reviewed-by: Jordan Justen <[email protected]>
* anv: Add a helper for doing buffer copies with nothing but VF and SOL.Jason Ekstrand2016-11-161-0/+4
| | | | | | | | | | | | This method of doing copies has the advantage of touching very little of the GPU state. While it does disable all the shader stages, it doesn't have to blow away binding tables, viewports, scissors, or any other bits of dynamic state other than VBO 32 which is already reserved. All of the state that it does touch is contained within a pipeline anyway so that's the only thing that has to be dirtied. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* anv/pipeline: Roll genX_pipeline_util.h into genX_pipeline.cJason Ekstrand2016-11-161-1/+0
| | | | | Reviewed-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* anv/pipeline: Unify graphics_pipeline_createJason Ekstrand2016-11-161-4/+0
| | | | | Reviewed-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* anv: move to using shared wsi codeDave Airlie2016-10-191-7/+2
| | | | | | | | This moves the shared code to a common subdirectory and makes anv linked to that code instead of the copy it was using. Reviewed-by: Jason Ekstrand <[email protected]>
* anv: move common wsi code to x11/wayland common files.Dave Airlie2016-10-191-3/+7
| | | | | | | Next task is to rename all the anv_ out of this, and move to a common location Reviewed-by: Jason Ekstrand <[email protected]>
* anv: Get rid of metaJason Ekstrand2016-10-141-3/+0
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel: automake: reference the correct headerEmil Velikov2016-10-061-1/+0
| | | | | | | | | | The header was renamed with earlier commit, so update the Makefile.sources respectively. {vulkan/genX_multisample.h => common/gen_sample_positions.h} Fixes: c779ad3e661("intel: Move Vulkan sample positions to common code") Signed-off-by: Emil Velikov <[email protected]>
* anv: Use blorp for doing MSAA resolvesJason Ekstrand2016-09-131-1/+0
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* anv: Delete meta_blit2dJason Ekstrand2016-09-131-1/+0
| | | | | | | | Everything that we were once using the blit2d framework for is now done with blorp. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* anv: Use blorp for CopyBuffer and UpdateBufferJason Ekstrand2016-09-131-1/+0
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Nanley Chery <[email protected]>
* anv: Use blorp to implement VkBlitImageJason Ekstrand2016-09-131-1/+0
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* anv: Add initial blorp supportJason Ekstrand2016-09-131-0/+5
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* anv: Move cmd_buffer_config_l3 into anv_cmd_buffer.cJason Ekstrand2016-09-031-4/+0
| | | | | | | | This is the only remaining part of genX_l3.c and there's really no good reason for it to be in its own file. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* anv: add genX_multisample.h to the sources list(s).Emil Velikov2016-08-151-0/+1
| | | | | | Otherwise it won't end up in the release tarball. Signed-off-by: Emil Velikov <[email protected]>
* anv: vulkan: remove the anv_device.$(OBJEXT) ruleEmil Velikov2016-07-061-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Atm the actual rule will expand to foo.o which is used for static libraries only. Thus the automake manual recommendation [to use OBJEXT] won't help us, since since we're working with a shared library. Thus let's 'demote' the file and add it back to BUILT_SOURCES. This will manage all the complexity for us, at the (existing expense) of working only with the all, check and install targets. The crazy (why the issue was hard to spot): If the dependencies (.deps/*.Plo) are already created one can alter the anv_device.$(OBJEXT) line and/or nuke it all together. That won't lead to any warnings/issues, even though the Makefile is regenerated. Moral of the story: Always rm -rf top_builddir or don't resolve the dependencies manually and use BUILT_SOURCES. Cc: "12.0" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96825 Fixes: d7a604c3f7a ("anv: use cache uuid based on the build timestamp.") Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Tested-by: Mark Janes <[email protected]>
* anv: Port L3 cache programming from i965Jordan Justen2016-05-171-0/+4
| | | | | Signed-off-by: Jordan Justen <[email protected]> Acked-by: Jason Ekstrand <[email protected]>
* anv: Add helpers to provide simple VkFormat introspectionJason Ekstrand2016-05-171-1/+2
| | | | | | | | As much as I hate adding yet more format introspection, there are times when the VkFormat is sufficient and we don't want to round-trip through isl_format. For these times, the new vk_format_info.c/h files provide some simple driver-agnostic VkFormat introspection. This intended to be specific to Vulkan but not to any driver whatsoever.
* anv: include the files in the tarballEmil Velikov2016-05-011-2/+7
| | | | | | | | Namely the python script, the ICD header and private headers. We could get the system version of the ICD ones, although there is no .pc file to easily locate and/or manage them. Signed-off-by: Emil Velikov <[email protected]>
* anv: use the GENERATED_FILES variableEmil Velikov2016-05-011-2/+0
| | | | | | | | | | | ... rather than having duplicates files through the sources lists. Splitting things as is, has the side effect of making things clearer and easing a potential android build. The latter of which automatically adds BUILT_SOURCES to the binary. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Jason Ekstrand <[email protected]>
* anv: split sources lists to Makefile.sourcesEmil Velikov2016-05-011-0/+94
Will allow others to reuse the lists (scons/android anyone ?) and makes the file a lot shorter and easier to read. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Jason Ekstrand <[email protected]>