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path: root/src/intel/isl
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* intel/isl: Add some basic info about RENDER_SURFACE_STATE to isl_deviceJason Ekstrand2016-11-162-0/+30
* isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_saJordan Justen2016-11-151-1/+1
* isl: Only allow Y-tiling for ASTC texturesNanley Chery2016-11-031-0/+6
* isl/format: Correct ASTC entries of format info tableNanley Chery2016-10-241-28/+42
* isl: use ifndef header guardsEmil Velikov2016-10-147-7/+28
* isl: make locally used functions staticEmil Velikov2016-10-142-12/+2
* isl: trivial include-what-you-want cleanupsEmil Velikov2016-10-145-5/+5
* isl/gen7: remove unneeded ISL_DEV_GEN checkEmil Velikov2016-10-141-3/+3
* isl: prefix non-static API with isl_Emil Velikov2016-10-1411-116/+116
* isl/gen6: correctly check msaa layout samples countEmil Velikov2016-10-141-1/+1
* isl: Correct a comment in the isl_format enumNanley Chery2016-10-071-1/+1
* intel/isl: Add an assert to check zero width/height surfaceAnuj Phogat2016-10-041-0/+3
* intel/isl: Allow non-2D HiZ surfacesJason Ekstrand2016-10-031-2/+2
* intel/isl: Add a detailed comment about multisampling with HiZJason Ekstrand2016-10-031-2/+58
* intel/isl: Remove tiling checks from choose_msaa_layoutJason Ekstrand2016-10-032-14/+7
* intel/isl: Handle HiZ and CCS tiling more directlyJason Ekstrand2016-10-032-16/+16
* intel/isl: Allow multisampling with ISL_FORMAT_HiZJason Ekstrand2016-10-032-3/+12
* intel/isl: Allow creation of 1-D compressed texturesJason Ekstrand2016-10-032-3/+11
* intel/isl: Fix up asserts in calc_phys_level0_extent_saJason Ekstrand2016-10-031-2/+4
* intel/isl: Add a format_supports_multisampling helperJason Ekstrand2016-10-035-36/+33
* intel/i965: make gen_device_info mutableLionel Landwerlin2016-09-231-6/+12
* isl: Finish tiling filtering for Gen6.Kenneth Graunke2016-09-153-5/+15
* Revert "intel/isl: Ignore base_array_layer and array_len for 3D storage..."Jason Ekstrand2016-09-131-6/+2
* intel/isl: Divide QPitch by 2 for 3-D stencil textures on SKL+Jason Ekstrand2016-09-131-1/+14
* isl/state: Don't set QPitch for GEN4_3D surfacesJason Ekstrand2016-09-131-1/+16
* intel/isl: Ignore base_array_layer and array_len for 3D storage surfacesJason Ekstrand2016-09-131-2/+6
* intel/isl: Add support for RGB formats in X and Y-tiled memoryJason Ekstrand2016-09-122-14/+55
* intel/isl: Allow valign2 for texture-only Y-tiled surfaces on gen7Jason Ekstrand2016-09-121-1/+2
* intel/isl: Add a helper for getting the size of an interleaved pixelJason Ekstrand2016-09-122-5/+20
* intel/isl: Fix an assert in get_intratile_offset_saJason Ekstrand2016-09-121-1/+1
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-122-5/+21
* intel/isl: Treat 3-D textures as 2-D arrays for renderingJason Ekstrand2016-09-122-4/+13
* isl/gen8+: Allow 1D and 3D auxiliary surfacesTopi Pohjolainen2016-09-121-1/+2
* intel: Rename brw_get_device_name/info to gen_get_device_name/infoJason Ekstrand2016-09-031-3/+3
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-036-24/+24
* intel: Add a new "common" library for more code sharingJason Ekstrand2016-09-033-3/+3
* isl: round format alignment to nearest power of 2Lionel Landwerlin2016-09-012-0/+10
* isl/state: Add some asserts about format capabilitiesJason Ekstrand2016-08-291-0/+5
* android: intel: Flatten the makefile structureMauro Rossi2016-08-291-217/+0
* isl: Allow multisampled array texturesJason Ekstrand2016-08-261-4/+4
* intel: Flatten the makefile structureJason Ekstrand2016-08-253-149/+1
* isl/tests: Use a longer path for isl.hJason Ekstrand2016-08-251-2/+2
* intel/isl/gen9: Only use the magic 1D alignment for GEN9_1D surfacesJason Ekstrand2016-08-251-1/+1
* intel/isl: Pass the dim_layout into choose_alignment_elJason Ekstrand2016-08-2511-13/+24
* intel/isl: Use DIM_LAYOUT_GEN4_2D for tiled 1-D surfaces on SKLJason Ekstrand2016-08-251-5/+23
* isl/formats: Integer formats are not filterableJason Ekstrand2016-08-231-8/+8
* isl/formats: Update the table with more samplable formatsJason Ekstrand2016-08-231-15/+15
* isl/formats: Report ETC as being samplable on Bay TrailJason Ekstrand2016-08-231-0/+18
* isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibilityEmil Velikov2016-08-181-8/+10
* isl/state: Only set clear color if aux is usedJason Ekstrand2016-08-171-25/+27