| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Reworks:
* Fill out the format's entry in the ISL format table. (Nanley)
* Support CCS_E-enabled BLORP copies with the format. (Nanley)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Sagar Ghuge <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Rework:
* Disallow linear 1D stencil buffers (Nanley)
* Force Y for gen12 stencil rather than ~W (Nanley)
Co-authored-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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It's no longer supported by the hardware
Reviewed-by: Nanley Chery <[email protected]>
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Rework:
* NULL stencil buffer path (Jason)
* genxml fixes (Nanley)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Reworks:
* Fix 3DSTATE_DEPTH_BUFFER "Surface Format" end in xml (Jason)
* Remove WM_HZ_OP changes (Nanley)
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Just following the spec. Somewhat unclear whether this applies to NULL
surfaces.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This doesn't seem to affect anything.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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It appears we never had a test in piglit or deqp sampling from a null
surface...
It turns out this triggers a hang on IVB only. Updating the null
surface format to R32_UINT fixes the hang on ivb and doesn't affect
other platforms, so set it by default for all platforms.
Signed-off-by: Lionel Landwerlin <[email protected]>
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1872
Cc: <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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v1 by Topi Pohjolainen
v2,v3 by Anuj Phogat:
- Apply for gen >= 11
- Remove wa_bug_xxx function
- Use helper functions
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Gen11 doesn't require us to bypass the L2 cache for BC* images anymore.
The documentation is a bit hard to follow on this point, but the Windows
driver clearly only applies this workaround on Gen9, and their commit
history indicates that this was an intentional change to drop the
workaround for Gen11+.
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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This fixes dEQP-GLES3.functional.texture.specification subtests on iris:
- texsubimage3d_depth.depth24_stencil8_2d_array
- texsubimage3d_depth.depth32f_stencil8_2d_array
- texsubimage3d_depth.depth_component32f_2d_array
- texsubimage3d_depth.depth_component24_2d_array
- texstorage2d.format.depth24_stencil8_2d
- texstorage2d.format.depth32f_stencil8_2d
- texstorage2d.format.depth_component24_2d
- texstorage2d.format.depth_component32f_2d
- texstorage3d.format.depth24_stencil8_2d_array
- texstorage3d.format.depth32f_stencil8_2d_array
- texstorage3d.format.depth_component24_2d_array
- texstorage3d.format.depth_component32f_2d_array
Here, something appears to be going wrong with having this bit set
during blorp_copy operations for texture upload, which override the
format to R8G8B8A8_UINT.
AFAICT this bit should have no effect for integer surfaces, as it has
to do with blending, and integer blending is not a thing. So it should
be harmless to disable it.
The Windows driver appears to be setting this bit universally, so
I am unclear why we would need to. Perhaps they simply haven't run
into this issue.
Fixes: f741de236b5 ("isl: Enable Unorm Path in Color Pipe")
Reviewed-by: Jason Ekstrand <[email protected]>
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Jason suggested I remove this in review, and he's right. AFAICT this
affects blending, and that just isn't going to happen on buffers.
Fixes: f741de236b5 ("isl: Enable Unorm Path in Color Pipe")
Reviewed-by: Jason Ekstrand <[email protected]>
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Improves performance on my Icelake 8x8 locked to 700Mhz. For example,
some GfxBench5 subtests have the following results:
- [i965] gl_manhattan: ................ 7.01119% +/- 0.180971% (n=5)
- [i965] gl_4 (Car Chase): 4.24351% +/- 0.175622% (n=5)
- [i965] gl_blending: ................ 3.36327% +/- 0.180267% (n=5)
- [i965] gl_5_normal (Aztec Ruins): 1.67962% +/- 0.243534% (n=10)
- [iris] gl_manhattan: ................ 3.92357% +/- 0.073965% (n=25)
- [iris] gl_4 (Car Chase): 2.17746% +/- 0.0826858% (n=5)
- [iris] gl_blending: ................ 2.79599% +/- 0.803652% (n=15)
- [iris] gl_5_normal (Aztec Ruins): 1.30930% +/- 0.106523% (n=25)
Reviewed-by: Jason Ekstrand <[email protected]>
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FreeBSD)
Reviewed-by: Eric Engestrom <[email protected]>
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This automates the include_directories and dependencies tracking so that
all users of libmesa_util don't need to add them manually.
Next commit will remove the ones that were only added for that reason.
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Tested-by: Vinson Lee <[email protected]>
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Rename the original device info initialization routine so callers
don't mistakenly call the wrong one:
gen_get_device_info_from_fd:
Queries kernel for full device info, including topology
details.
gen_get_device_info_from_pci_id:
Partially initializes device info based on PCI ID lookup, when
the kernel is not available.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Suggested-by: Jason Ekstrand <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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All these are actually always used.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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On Haswell, the format works but it doesn't properly do an sRGB decode.
It appears to act identically to R8G8B8_UNORM. Only Vulkan uses this
format so this only affects Vulkan on HSW.
Cc: [email protected]
Reviewed-by: Eric Engestrom <[email protected]>
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Aligning phys_level0_sa by the compression block dimension prior to
mipmap layout causes the layout of compressed surfaces to differ from
the sampler's expectations in certain cases. The hardware docs agree:
From the BDW PRM, Vol. 5, Compressed Mipmap Layout,
The compressed mipmaps are stored in a similar fashion to
uncompressed mipmaps [...]
The following exceptions apply to the layout of compressed (vs.
uncompressed) mipmaps:
* [...]
* The dimensions of the mip maps are first determined by applying
the sizing algorithm presented in Non-Power-of-Two Mipmaps
above. Then, if necessary, they are padded out to compression
block boundaries.
The last bullet indicates that alignment should not be done for
calculating a miplevel's dimensions, but rather for determining miplevel
placement/padding. Comply with this text by removing the extra
alignment.
Fixes some fbo-generatemipmap-formats piglit failures on all tested
platforms (SNB-KBL).
v2:
- Note fixed platforms.
- Update some consumers via a helper function.
Cc: <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Prepare for a bug fix by adding and using helpers which convert
isl_surf::logical_level0_px and isl_surf::phys_level0_sa to units of
surface elements.
v2:
- Update iris (Ken).
- Update anv.
Cc: <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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GCC should be able to figure out that all the possible enum values are
exhausted in the switch() and all the branches return from the function,
but apparently it doesn't, so let's tell the compiler explicitly.
This gets rid of the following warnings in GCC 9:
[1/24] Compiling C object 'src/intel/isl/60d23f8@@isl@sta/isl.c.o'.
../src/intel/isl/isl.c: In function ‘isl_surf_init_s’:
../src/intel/isl/isl.c:1569:10: warning: ‘array_pitch_el_rows’ may be used uninitialized in this function [-Wmaybe-uninitialized]
1569 | *surf = (struct isl_surf) {
| ~~~~~~^~~~~~~~~~~~~~~~~~~~~
1570 | .dim = info->dim,
| ~~~~~~~~~~~~~~~~~
1571 | .dim_layout = dim_layout,
| ~~~~~~~~~~~~~~~~~~~~~~~~~
1572 | .msaa_layout = msaa_layout,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~
1573 | .tiling = tiling,
| ~~~~~~~~~~~~~~~~~
1574 | .format = info->format,
| ~~~~~~~~~~~~~~~~~~~~~~~
1575 |
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1576 | .levels = info->levels,
| ~~~~~~~~~~~~~~~~~~~~~~~
1577 | .samples = info->samples,
| ~~~~~~~~~~~~~~~~~~~~~~~~~
1578 |
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1579 | .image_alignment_el = image_align_el,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1580 | .logical_level0_px = logical_level0_px,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1581 | .phys_level0_sa = phys_level0_sa,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1582 |
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1583 | .size_B = size_B,
| ~~~~~~~~~~~~~~~~~
1584 | .alignment_B = base_alignment_B,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1585 | .row_pitch_B = row_pitch_B,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~
1586 | .array_pitch_el_rows = array_pitch_el_rows,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1587 | .array_pitch_span = array_pitch_span,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1588 |
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1589 | .usage = info->usage,
| ~~~~~~~~~~~~~~~~~~~~~
1590 | };
| ~
../src/intel/isl/isl.c:1488:24: warning: ‘*((void *)&phys_total_el+4)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
1488 | struct isl_extent2d phys_total_el;
| ^~~~~~~~~~~~~
../src/intel/isl/isl.c:1335:38: warning: ‘phys_total_el’ may be used uninitialized in this function [-Wmaybe-uninitialized]
1335 | isl_align_div(phys_total_el->w * tile_el_scale,
| ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~
../src/intel/isl/isl.c:1488:24: note: ‘phys_total_el’ was declared here
1488 | struct isl_extent2d phys_total_el;
| ^~~~~~~~~~~~~
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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I recently discovered that the following code lead to valgrind errors:
struct isl_swizzle swizzle = ISL_SWIZZLE_IDENTITY;
VALGRIND_CHECK_MEM_IS_DEFINED(&swizzle, sizeof(swizzle));
which is surprising, because struct isl_swizzle is simply:
struct isl_swizzle {
enum isl_channel_select r:4;
enum isl_channel_select g:4;
enum isl_channel_select b:4;
enum isl_channel_select a:4;
};
and the above code initializes all of them with a C99 initializer.
Iván Briano reminded me that C99 initializers don't necessarily zero
padding. A quick inspection revealed that sizeof(struct isl_swizzle)
was 4 (rather than the expected 2). Ian Romanick suggested changing
it to uint16_t, since this is essentially dicing up an unsigned, and
that worked.
This patch marks enum isl_channel_select packed, changing its size
from 4 bytes to 1 byte. This then makes struct isl_swizzle 2 bytes,
with no bogus padding fields. This eliminates valgrind undefined
memory warnings.
These isl_swizzle values become part of our BLORP blit program keys,
which are then hashed. This undefined padding was being included in
the hashing, possibly leading to issues. I originally saw this error
when running KHR-GL45.texture_size_promotion.functional in iris under
valgrind.
Reviewed-by: Jason Ekstrand <[email protected]>
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Import some restrictions from intel_tiling_supports_hiz() and
intel_miptree_supports_hiz().
Reviewed-by: Rafael Antognolli <[email protected]>
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Import some restrictions and comments from intel_miptree_supports_ccs().
Reviewed-by: Rafael Antognolli <[email protected]>
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Import some restrictions from intel_miptree_supports_mcs() and don't
assume that the caller knows which device generations are supported.
Reviewed-by: Rafael Antognolli <[email protected]>
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The ClearColorConversionEnable bit needs to be set
for GEN11 when inderect clear colors are used.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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One special case, `src/util/xmlpool/.gitignore` is not entirely deleted,
as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`).
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Fixes MCS fast clear gpu hangs with Vulkan CTS on ICL in CI.
v2 (Nanley): In the title s/Align/Resize/
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
Tested-by: Topi Pohjolainen <[email protected]>
Signed-off-by: Rafael Antognolli <[email protected]>
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v2: Get luminance bits from luminance component (Ken).
Reviewed-by: Kenneth Graunke <[email protected]>
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This is necessary for legacy texture buffer object formats, where we'll
need to use a swizzle to fake e.g. luminance.
Reviewed-by: Jason Ekstrand <[email protected]>
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v2: Add PRM quote (Lionel)
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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The cacheline size was a requirement for using the BLT engine, which
we don't use anymore except for a few things on old HW, so we drop it.
Fixes CTS's CL#3500 test:
dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r8g8b8_unorm
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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v2: Rewrite the condition to more clearly match the comment. (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Patch moves intel_tiled_memcpy[_sse41] libraries to isl, renames some
functions and types and makes the required build system changes for
meson, automake and Android. No functional changes are introduced.
v2: code cleanups, move isl_get_memcpy_type to i965 (Jason)
v3: move isl_mem_copy_fn to priv header, cleanups (Jason, Dylan)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
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When we first started using genxml, we decided to represent MOCS as an
actual structure, and pack values. However, in many places, it was more
convenient to use a numeric value rather than treating it as a struct,
so we added secondary setters in a bunch of places as well.
We were not entirely consistent, either. Some places only had one.
Gen6 had both kinds of setters for STATE_BASE_ADDRESS, but newer gens
only had the struct-based setters. The names were sometimes "Constant
Buffer Object Control State" instead of "Memory", making it harder to
find. Many had prefixes like "Vertex Buffer MOCS"...in a vertex buffer
packet...which is a bit redundant.
On modern hardware, MOCS is simply an index into a table, but we were
still carrying around the structure with an "Index to MOCS Table" field,
in addition to the direct numeric setters. This is clunky - we really
just want a number on new hardware.
This patch eliminates the struct-based setters, and makes the numeric
setters be consistently called "MOCS". We leave the struct definition
around on Gen7-8 for reference purposes, but it is unused.
v2: Drop bonus "Depth Buffer MOCS" fields on Gen7.5 and Gen9
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Meson test has a concepts of suites, which allow tests to be grouped
together. This allows for a subtest of tests to be run only (say only
the tests for nir). A test can be added to more than one suite, but for
the most part I've only added a test to a single suite, though I've
added a compiler group that includes nir, glsl, and glcpp tests.
To use this you'll need to invoke meson test directly, instead of ninja
test (which always runs all targets). it can be invoked as:
`meson test -C builddir --suite $suitename` (meson test has addition
options that are pretty useful).
Tested-By: Gert Wollny <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
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As the name says, the format is an sRGB format.
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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I was about to make the claim to someone that every field in isl_surf
is either an enum or has explicit units. Then I looked at isl_surf and
discovered this claim was wrong. We should fix that. This commit does
a few refactors:
* Add _B suffixes to some struct fields
* Add _B to some variables and parameters
* Rename row_pitch_tiles -> row_pitch_tl
Reviewed-by: Nanley Chery <[email protected]>
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Having the array length component stored in .z was a small convenience
for the ISL image param filling code and an annoyance in the NIR
lowering code. The only convenience of treating 1D arrays like 2D
arrays in the lowering code is in the address calculation code so let's
put all the complexity there as well.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Fix rendering issues on BDW and SKL.
Fixes: 0288fe8d0417730bdd5b3477130dd1dc32bdbcd3
("i965/miptree: Use the correct BLT pitch")
Fixes the following regressions seen
exclusively on SKL:
* KHR-GL46.texture_barrier_ARB.disjoint-texels
* KHR-GL46.texture_barrier_ARB.overlapping-texels
* KHR-GL46.texture_barrier.disjoint-texels
* KHR-GL46.texture_barrier.overlapping-texels
and both on BDW and SKL:
* GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners
* GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners
v2: Note the fixed tests (Andres).
Don't cause failures with multisampled buffers (Andres).
Don't hamper SKL GT4 (Ken).
v3: Fix the Fixes tag (Dylan).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107359
Cc: <[email protected]>
Tested-by: Andres Gomez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Now that all the build scripts are compatible with both Python 2 and 3,
we can flip the switch and tell Meson to use the latter.
Since Meson already depends on Python 3 anyway, this means we don't need
two different Python stacks to build Mesa.
Signed-off-by: Mathieu Bridon <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Rendering to a linear depth buffer on gen4 is causing a GPU hang in the
CI system. Until a better explanation is found, assume that errata is
applicable to all gen4 platforms.
Fixes fbe01625f6bf2cef6742e1ff0d3d44a2afec003e
("i965/miptree: Share tiling_flags in miptree_create").
Reported-by: Mark Janes <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107248
Tested-by: Mark Janes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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