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path: root/src/intel/isl/isl_surface_state.c
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* intel: Always set Cube Face Enables for all surfaces.Kenneth Graunke2017-10-031-8/+6
* intel: Make Cube Face Enable fields consistent across generations.Kenneth Graunke2017-10-031-4/+0
* intel/isl: Mark functions used conditionally as UNUSEDMatt Turner2017-08-291-1/+1
* intel/isl: Explicitly cast between different enumsMatt Turner2017-08-291-8/+9
* intel/isl: Remove 'inline' keywordsMatt Turner2017-08-291-2/+2
* isl: Add a null surface fill function.Kenneth Graunke2017-08-191-0/+26
* intel/isl: Reduce header file duplicationJason Ekstrand2017-08-171-4/+0
* intel/isl: Add some sanity checks for compressed surfacesJason Ekstrand2017-07-221-0/+18
* intel/isl: Remove the device parameter from isl_tiling_get_infoJason Ekstrand2017-06-011-1/+1
* intel/isl: Add support for setting component write disablesJason Ekstrand2017-05-261-0/+6
* genxml: Rename two MCS fields to Auxiliary Surface on gen7Jason Ekstrand2017-03-241-4/+3
* isl/state: fix assert on raw buffer surface state minimum sizeSamuel Iglesias Gonsálvez2017-02-231-1/+1
* intel/isl: Assert that we don't use CCS for storage imagesJason Ekstrand2017-02-021-0/+6
* isl: Add assertions for render target swizzle restrictionsJason Ekstrand2017-02-011-0/+32
* isl/surface_state: Handle ISL_AUX_USAGE_HIZNanley Chery2017-01-121-0/+29
* isl: render target cube maps should be handled as 2D images, not cubesIago Toral Quiroga2017-01-091-4/+6
* intel/isl: Add an assert to check zero width/height surfaceAnuj Phogat2016-10-041-0/+3
* intel/isl: Allow creation of 1-D compressed texturesJason Ekstrand2016-10-031-0/+9
* Revert "intel/isl: Ignore base_array_layer and array_len for 3D storage..."Jason Ekstrand2016-09-131-6/+2
* intel/isl: Divide QPitch by 2 for 3-D stencil textures on SKL+Jason Ekstrand2016-09-131-1/+14
* isl/state: Don't set QPitch for GEN4_3D surfacesJason Ekstrand2016-09-131-1/+16
* intel/isl: Ignore base_array_layer and array_len for 3D storage surfacesJason Ekstrand2016-09-131-2/+6
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-121-4/+4
* intel/isl: Treat 3-D textures as 2-D arrays for renderingJason Ekstrand2016-09-121-4/+7
* isl/state: Add some asserts about format capabilitiesJason Ekstrand2016-08-291-0/+5
* isl/state: Only set clear color if aux is usedJason Ekstrand2016-08-171-25/+27
* isl/state: Add an assertion for IVB multisample array texturesJason Ekstrand2016-08-171-0/+13
* isl: Add asserts for gen8+ X/YOffset rulesJason Ekstrand2016-08-171-0/+10
* isl/state: Use a valid alignment for 1-D texturesJason Ekstrand2016-08-171-1/+1
* isl/state: Add support for OffsetX/Y in surface stateJason Ekstrand2016-07-151-0/+28
* isl: Add support for filling out surface states all the way back to gen4Jason Ekstrand2016-07-151-3/+53
* isl/state: Divide the aux qpitch by 4Jason Ekstrand2016-07-151-1/+1
* isl: Fix assert on raw buffer surface state sizeNanley Chery2016-07-151-1/+8
* isl/state: Add support for handling auxiliary surfacesJason Ekstrand2016-07-131-2/+41
* isl: Change the physical size of a W-tile to 128x32Jason Ekstrand2016-07-131-10/+1
* anv,isl: Lower storage image formats in anvJason Ekstrand2016-06-221-7/+1
* isl/state: Allow for full 31-bit buffer texture sizesJason Ekstrand2016-06-221-1/+1
* isl/state: Don't use designated initializers for buffer surface stateJason Ekstrand2016-06-221-23/+23
* isl/state: Add assertions for buffer surface restrictionsJason Ekstrand2016-06-221-0/+11
* isl/state: Don't set SurfacePitch for gen9 1-D texturesJason Ekstrand2016-06-221-0/+3
* isl/state: Use TILEWALK_XMAJOR for linear surfaces on gen7Jason Ekstrand2016-06-221-2/+2
* isl/state: Emit no-op mip tail setup on SKLJason Ekstrand2016-06-221-0/+8
* isl/state: Only set cube face enables if usage includes CUBE_BITJason Ekstrand2016-06-221-7/+9
* isl/state: Use the layout for computing qpitch rather than dimensionsJason Ekstrand2016-06-221-19/+15
* isl/state: Set the IntegerSurfaceFormat bit on HaswellJason Ekstrand2016-06-221-0/+4
* isl/state: Don't set RenderTargetViewExtent for texture surfacesJason Ekstrand2016-06-221-4/+18
* isl/state: Set SurfaceArray based on the surface dimensionJason Ekstrand2016-06-221-1/+1
* isl/state: Don't force-disable L2 bypass for everythingJason Ekstrand2016-06-221-5/+0
* isl/state: Refactor the setup of clear colorsJason Ekstrand2016-06-221-18/+22
* isl/state: Refactor the per-gen isl_to_gen_h/valign tablesJason Ekstrand2016-06-221-6/+8