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* anv: Use ISL for emitting depth/stencil/hizJason Ekstrand2017-04-101-1/+1
| | | | Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/isl: Add support for emitting depth/stencil/hizJason Ekstrand2017-04-101-0/+74
| | | | Reviewed-by: Topi Pohjolainen <[email protected]>
* isl: Drop unused isl_surf_init_info::min_pitchChad Versace2017-03-281-3/+0
| | | | | | Reviewed-by: Nanley Chery <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* isl: Let isl_surf_init's caller set the exact row pitch (v2)Chad Versace2017-03-281-0/+6
| | | | | | | | | The caller does so by setting the new field isl_surf_init_info::row_pitch. v2: Validate the requested row_pitch. Reviewed-by: Jason Ekstrand <[email protected]> (v2)
* isl: document the meaning of the array_len field in isl_viewIago Toral Quiroga2017-03-021-0/+6
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* intel/isl: Return surface creation success from aux helpersJason Ekstrand2017-02-231-2/+2
| | | | | | | | | The isl_surf_init call that each of these helpers make can, in theory, fail. We should propagate that up to the caller rather than just silently ignoring it. Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* intel/isl: Add format metadata for typed reads/writesJason Ekstrand2017-02-141-0/+4
| | | | | | | | This adds two columns to the format table as well as two helpers for determining whether or not a given format is supported for typed reads and writes. Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/isl: Add a formats_are_ccs_e_compatible helperJason Ekstrand2017-02-021-0/+4
| | | | | | Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* intel/isl: Add a format_supports_ccs_d helperJason Ekstrand2017-02-021-0/+2
| | | | | | | | | Nothing uses this yet but it serves as a nice bit of documentation that's relatively easy to find. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* intel/isl: Rename supports_lossless_compression to supports_ccs_eJason Ekstrand2017-02-021-2/+2
| | | | | | | | | | | | | The term "lossless compression" could potentially mean multisample color compression, single-sample color compression or HiZ because they are all lossless. The term CCS_E, however, has a very precise meaning; in ISL and is only used to refer to single-sample color compression. It's also much shorter which is nice. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Nanley Chery <[email protected]>
* intel/isl: Add some basic info about RENDER_SURFACE_STATE to isl_deviceJason Ekstrand2016-11-161-0/+11
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* isl: use ifndef header guardsEmil Velikov2016-10-141-1/+4
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: make locally used functions staticEmil Velikov2016-10-141-10/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Correct a comment in the isl_format enumNanley Chery2016-10-071-1/+1
| | | | | | | | HiZ is not a color surface, but an auxiliary depth surface. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/isl: Add a format_supports_multisampling helperJason Ekstrand2016-10-031-0/+2
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Nanley Chery <[email protected]>
* intel/isl: Add support for RGB formats in X and Y-tiled memoryJason Ekstrand2016-09-121-1/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Normally, using a non-linear tiling format helps improve cache locality by ensuring that neighboring pixels are usually close-by in memory. For RGB formats, this still sort-of holds, but it can also lead to rather terrible memory access patterns where a single RGB pixel value crosses a tile boundary and gets split into two pieces in different 4K pages. It also makes for some rather awkward calculations because your tile size is no longer an even multiple of surface element size. For these reasons, we chose to simply never create tiled RGB images in the Vulkan driver. The GL driver, however, is not so kind so we need to support it somehow. I briefly toyed with a couple of different schemes but this is the best one I could come up with. The fundamental problem is that a tile no longer contains an integer number of surface elements. I briefly considered a couple other options but found them wanting: 1) Using floats for the logical tile size. This leads to potential rounding error problems. 2) When presented with a RGB format, just make the tile 3-times as wide. This isn't so nice because now our tiles are no longer power-of-two size. Also, it can force the row_pitch to be larger than needed which, while not strictly a problem for ISL, causes incompatibility problems with the way the GL driver chooses surface pitches. The chosen method requires that you pay attention and not just assume that your tile_info is in the units you think it is. However, it's nice because it provides a nice "these are the units" declaration in isl_tile_info itself. Previously, the tile_info wasn't usable as a stand-alone structure because you had to also know the format. It also forces figuring out how to deal with inconsistencies between tiling and format back to the caller which is good because the two different consumers of isl_tile_info really want to deal with it differently: Computation of the surface size wants the fewest number of horizontal tiles possible while get_intratile_offset is far more concerned with things aligning nicely. Signed-off-by: Jason Ekstrand <[email protected]> Acked-by: Chad Versace <[email protected]>
* intel/isl: Add a helper for getting the size of an interleaved pixelJason Ekstrand2016-09-121-0/+3
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/isl: Fix an assert in get_intratile_offset_saJason Ekstrand2016-09-121-1/+1
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/isl: Add an isl_swizzle structure and use it for isl_view swizzlesJason Ekstrand2016-09-121-1/+17
| | | | | | | | | This should be more compact than the enum isl_channel_select[4] that we were using before. It's also very convenient because we already had such a structure in the Vulkan driver we just needed to pull it over. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/isl: Treat 3-D textures as 2-D arrays for renderingJason Ekstrand2016-09-121-0/+6
| | | | | | | | | | In particular, this means that isl_view::base_array_layer and isl_view::array_len get applied to 3-D textures but only when rendering. We were already applying isl_view::base_array_layer for rendering into 3-D textures so this isn't a huge deviation. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel: s/brw_device_info/gen_device_info/Jason Ekstrand2016-09-031-11/+11
| | | | | | | | | | | | | Generated by: sed -i -e 's/brw_device_info/gen_device_info/g' src/intel/**/*.c sed -i -e 's/brw_device_info/gen_device_info/g' src/intel/**/*.h sed -i -e 's/brw_device_info/gen_device_info/g' **/i965/*.c sed -i -e 's/brw_device_info/gen_device_info/g' **/i965/*.cpp sed -i -e 's/brw_device_info/gen_device_info/g' **/i965/*.h Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* isl: Add helpers for creating different types of aux surfacesJason Ekstrand2016-08-171-0/+15
| | | | Reviewed-by: Topi Pohjolainen <[email protected]>
* isl: Add a #define for DEV_IS_BAYTRAILJason Ekstrand2016-08-171-0/+4
| | | | Reviewed-by: Topi Pohjolainen <[email protected]>
* isl: Add functions for computing surface offsets in samplesJason Ekstrand2016-08-171-0/+48
| | | | Reviewed-by: Topi Pohjolainen <[email protected]>
* isl: Fix the parameter names for get_intratile_offsetJason Ekstrand2016-08-171-4/+4
| | | | | | | | It's been in elements for a while but, for whatever reason, the parameter names in the header file never got updated. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* isl: Add a helper for getting a depth format from an isl_formatJason Ekstrand2016-08-081-0/+2
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* isl/state: Add support for OffsetX/Y in surface stateJason Ekstrand2016-07-151-0/+3
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Add an ISL_DEV_IS_G4X macroJason Ekstrand2016-07-151-0/+4
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Fix isl_tiling_is_any_y()Nanley Chery2016-07-151-1/+1
| | | | | | | Cc: 12.0 <[email protected]> Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* isl/state: Add support for handling auxiliary surfacesJason Ekstrand2016-07-131-0/+7
| | | | | Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* isl: Add an auxiliary surface usage enumJason Ekstrand2016-07-131-0/+26
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Add support for color control surfacesJason Ekstrand2016-07-131-0/+14
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Add support for multisample compression surfacesJason Ekstrand2016-07-131-0/+7
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Add support for HiZ surfacesJason Ekstrand2016-07-131-0/+17
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Kill off isl_format_layout::bsJason Ekstrand2016-07-131-3/+2
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Take bpb rather than bs in tiling_get_infoJason Ekstrand2016-07-131-1/+1
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Bring back isl_format_layout::bpbJason Ekstrand2016-07-131-0/+1
| | | | | | | | A while ago we got rid of the bits-per-block because we thought we didn't need it. We're about to introduce some very useful 1 and 2-bit formats so we really should be able to handle them again. Reviewed-by: Chad Versace <[email protected]>
* isl: Rework the way we define tile sizes.Jason Ekstrand2016-07-131-4/+33
| | | | | | | | | | | This is based on a very long set of discussions between Chad and myself about how we should properly represent HiZ and CCS buffers. The end result of that discussion was that a tiling actually has two different sizes, a logical size in elements, and a physical size in bytes and rows. This commit reworks ISL's pitch and size calculations to work in terms of these two sizes. Reviewed-by: Chad Versace <[email protected]>
* isl: Get rid of tiling_get_extentJason Ekstrand2016-07-131-6/+0
| | | | | | It was unused Reviewed-by: Chad Versace <[email protected]>
* isl: Fix some tautological-compare warningsBen Widawsky2016-05-261-0/+8
| | | | | | | | | | | | Fixes: isl.c:62:22: warning: self-comparison always evaluates to true [-Wtautological-compare] assert(ISL_DEV_GEN(dev) == dev->info->gen); ^~ isl.c:63:33: warning: self-comparison always evaluates to true [-Wtautological-compare] assert(ISL_DEV_USE_SEPARATE_STENCIL(dev) == dev->use_separate_stencil); Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* isl: Add per-gen format introspectionJason Ekstrand2016-05-231-0/+13
| | | | | | This is just a copy-and-paste from brw_surface_formats.c. For the supports_vertex_fetch function, we do a bit more work so that it properly handles Bay Trail.
* isl: Add the ISL_FORMAT_R32G32_FLOAT_LD formatJason Ekstrand2016-05-231-0/+1
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* isl: Add support for quering the string name of a formatJason Ekstrand2016-05-231-0/+7
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* isl: Add 2D ASTC format layouts and enumsNanley Chery2016-05-201-0/+30
| | | | | | | | Also, make changes needed for successful compilation and registration as a texture compression mode. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* isl/format: Add a get_num_channels helperJason Ekstrand2016-04-211-0/+2
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl/format: Add more isl_format_has_type_channel functionsJason Ekstrand2016-04-211-4/+19
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Add a helper for determining when a typed load/store can be usedJason Ekstrand2016-04-211-0/+7
| | | | Reviewed-by: Chad Versace <[email protected]>
* isl: Take a devinfo in lower_storage_image_format instead of an isl_deviceJason Ekstrand2016-04-211-1/+1
| | | | | | | We want to call this function from the shader compiler and having a full isl_device available at that point isn't practical. Reviewed-by: Chad Versace <[email protected]>
* isl: Don't use designated initializers in the headerJason Ekstrand2016-04-211-13/+24
| | | | | | | C++ doesn't support designated initializers and g++ in particular doesn't handle them when the struct gets complicated, i.e. has a union. Reviewed-by: Chad Versace <[email protected]>
* isl: Include c99_compat.hJason Ekstrand2016-04-211-0/+1
| | | | | | We need the restrict keyword in isl.h Reviewed-by: Chad Versace <[email protected]>