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* genxml: Make MI_STORE_DATA_IMM more consistentJason Ekstrand2017-02-213-3/+3
| | | | | Reviewed-by: Lionel Landwerlin <[email protected]> Cc: "13.0 17.0" <[email protected]>
* genxml: Add the CACHE_MODE_0 register on gen9Jason Ekstrand2017-02-141-0/+28
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* genxml: Add the CACHE_MODE_1 register on gen8Jason Ekstrand2017-02-141-0/+21
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* genxml: Rename 3DSTATE_HS::Enable to "Function Enable".Kenneth Graunke2017-01-104-4/+4
| | | | | | | "Function Enable" is what the other stages use. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Make Gen8 3DSTATE_DS SIMD8 enable work like Gen9+.Kenneth Graunke2016-12-141-1/+4
| | | | | | | This will let us avoid ifdefs. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* genxml: Rename "DS Function Enable" to "Function Enable".Kenneth Graunke2016-12-142-2/+2
| | | | | | | This makes Gen7/7.5 match Gen8-9. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleModeJason Ekstrand2016-12-061-1/+1
| | | | | | | | | | We would really like it to be false as that's what you get on hardware that doesn't have RegisterPoleMode (Sky Lake for example). While we're at it, we change it to a boolean. This fixes dEQP-VK.synchronization.smoke.events on Broxton. Reviewed-by: Kenneth Graunke <[email protected]> Cc: "13.0" <[email protected]>
* intel/genxml: Fix ksp for INTERFACE_DESCRIPTOR_DATAKristian H. Kristensen2016-11-292-4/+2
| | | | | | | | | | This one was split across two dwords as "Kernel Start Pointer" and "Kernel Start Pointer High", which looks like it works when the driver only accesses "Kernel Start Pointer". This breaks, of course, with BO offsets > 4G. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use enum 3D_Logic_Op_Function where applicableKristian H. Kristensen2016-11-295-56/+62
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use blend function and factor enums where applicableKristian H. Kristensen2016-11-295-130/+124
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use enum 3D_Vertex_Component_Control where applicableKristian H. Kristensen2016-11-295-20/+20
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use enum 3D_Stencil_Operation where applicableKristian H. Kristensen2016-11-295-84/+63
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use enum SURFACE_FORMAT where applicableKristian H. Kristensen2016-11-295-10/+10
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use enum 3D_Prim_Topo_Type where applicableKristian H. Kristensen2016-11-295-15/+15
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Use 3D_Compare_Function for gen8+ test functionsKristian H. Kristensen2016-11-292-8/+8
| | | | | | | | | When the state fields where shuffled around for gen8, the compare function enums were downgraded to just uints. Change them to enum 3D_Compare_Function. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Emit genxml enums as C enumsKristian H. Kristensen2016-11-291-4/+4
| | | | | | | | | The previous commits got rid of any clashes between #defines and enum values and we can now emit the genxml enums as debugger friendly C enums. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Remove duplicate COMPAREFUNCTION valuesKristian H. Kristensen2016-11-293-120/+12
| | | | | | | | These values were defined both as an enum and as inline values. Remove the inline values and reference the 3D_Compare_Function enum instead. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Allow referencing enums in type attributesKristian H. Kristensen2016-11-291-0/+7
| | | | | | | This lets us reference enums in the type attribute of a field. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Move enums above structsKristian H. Kristensen2016-11-295-1726/+1726
| | | | | | | | | We'll need to define them before we can reference them in structs and instructions. Enums have no dependencies, so move them first in the file. Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Add values for Barycentric Interpolation ModeKristian H. Kristensen2016-11-295-5/+40
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Add SO_WRITE_OFFSET registers for gen7-9Jason Ekstrand2016-11-164-0/+64
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/genxml: Make 3DSTATE_WM more consistent across gensJason Ekstrand2016-11-165-15/+45
| | | | | Reviewed-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* intel/genxml: Make some 3DSTATE_PS fields more consistentJason Ekstrand2016-11-163-9/+9
| | | | | Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* intel/genxml: Make some 3DSTATE_GS fields more consistentJason Ekstrand2016-11-165-10/+10
| | | | | Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* intel/genxml: Make some VS/GS fields consistent across gensJason Ekstrand2016-11-163-9/+9
| | | | | | | We use the names from gen8+ Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* intel: genxml: add SAMPLER_BORDER_COLOR_STATE structuresLionel Landwerlin2016-10-185-0/+90
| | | | | Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/cmd_buffer: Unify flush_compute_state across gensJason Ekstrand2016-10-172-2/+2
| | | | | | | | | With one small genxml change, the two versions were basically identical. The only differences were one #define for HSW+ and a field that is missing on Haswell but exists everywhere else. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* intel/genxml: Make some PIPE_CONTROL fields booleansJason Ekstrand2016-10-155-26/+11
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make "Predication enable" a booleanJason Ekstrand2016-10-152-2/+2
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml; Make "Use Global GTT a booleanJason Ekstrand2016-10-155-59/+32
| | | | | | | | We also remove the redundant zero defaults since everything without an explicit default gets zeroed automatically. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml; Make "Tiled Surface" a booleanJason Ekstrand2016-10-153-4/+4
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make "SO Buffer Enable" fields booleanJason Ekstrand2016-10-152-8/+8
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make "Stencil Buffer Enable" a booleanJason Ekstrand2016-10-153-3/+3
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make a couple of STREAMOUT fields booleansJason Ekstrand2016-10-154-8/+8
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make "Include Vertex Handles" and "Include Primitive ID" booleansJason Ekstrand2016-10-154-12/+12
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make "Vector Mask Enable" a booleanJason Ekstrand2016-10-153-9/+9
| | | | | | | We also get rid of the "(VME)" a few places Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Make "Single Program Flow" a booleanJason Ekstrand2016-10-155-17/+17
| | | | | | | We also get rid of the "(SPF)" a few places. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFERJason Ekstrand2016-10-145-0/+5
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/genxml: use correct header guardsEmil Velikov2016-10-143-10/+22
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* intel: aubinator: generate a standalone binaryLionel Landwerlin2016-10-081-0/+1
| | | | | | | | | | | | | | | | | | | | | Embed the xml files into the binary, so aubinator can be used from any location. v2: Split generation packing into another patch (Jason) Check for xxd (Jason) v3: Fix out of tree builds (Jason) Generate custom variable name rather than names generated by xxd (Lionel) v4: Move generated _xml.h files to genxml/ (Sirisha) v5: Remove newline from makefile (Jason) v6: Add comment on gen*_xml.h creation (Jason) Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Keep the value name 'Alternate' uniform across gen75.xmlAnuj Phogat2016-10-041-3/+3
| | | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* intel/genxml: Fix typo in gen75.xmlAnuj Phogat2016-10-041-1/+1
| | | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* anv/cmd_buffer: Set the L3 atomic disable mask bit in CHICKEN3 on HSWJason Ekstrand2016-09-141-0/+1
| | | | | | | | | | | Without this bit set, the value in "L3 Atomic Disable" won't get applied by the hardware so we won't properly get L3 atomic caching. Fixes dEQP-VK.spirv_assembly.instruction.compute.opatomic.compex and 198 of the dEQP-VK.image.atomic_operations.* tests on HSW Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* android: intel: Flatten the makefile structureMauro Rossi2016-08-291-97/+0
| | | | | | | | | | | Android porting of commit bebc1a1 "intel: Flatten the makefile structure" Automake approach was followed, by moving makefiles a level up, naming them Android.genxml.mk and Android.isl.mk, performing the necessary adjustments to the paths, adding src/intel/Android.mk and fixing mesa top level makefile. Acked-by: Jason Ekstrand <[email protected]>
* intel: Flatten the makefile structureJason Ekstrand2016-08-252-58/+0
| | | | | | | | | | This pulls isl and genxml into a single make file so that they can properly build in parallel. This isn't terribly important now as genxml just generates sources which happens serially first anyway but it will be more important as we add more stuff to src/intel. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an arrayJason Ekstrand2016-08-191-32/+3
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Add a uint MOCS field to VERTEX_BUFFER_STATEJason Ekstrand2016-08-195-0/+5
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Make a couple of VERTEX_BUFFER_STATE fields booleanJason Ekstrand2016-08-195-7/+7
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Make VERTEX_ELEMENT_STATE::Valid a boolJason Ekstrand2016-08-195-5/+5
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml/gen6: Make SAMPLER_STATE look a bit more like gen7Jason Ekstrand2016-08-191-19/+26
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>