| Commit message (Collapse) | Author | Age | Files | Lines |
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This is required because we already have a macro defined with
the name StartInstanceLocation.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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In newer gens, this field has a prefix and the non-IEEEE-745 mode is called
"Alternate", instead of simply "Alt".
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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On gen6+, this is called "Dispatch GRF Start Register For Constant/Setup Data
0", while on gen5 and lower it's called only "Dispatch GRF Start Register For
URB Data", but it's essentially the same thing (URB data), so rename it to
match newer gens and simplify the C code that handles it.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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"Pixel Shader Kill Pixel" -> "Pixel Shader Kills Pixel", which is how it's
called on newer gens.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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On gen4, WM_STATE only has one Kernel Start Pointer and one GRF Register
Count, but we can make the code that handles this on multiple gens simpler if
we add an index 0 to it too.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Just because it's not set doesn't mean that it doesn't exist. And since the
field is there on newer gens, having it on gen5 simplifies the code when
porting gen5 and lower.
Also add missing value to API Mode on CLIP_STATE on gen4.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This is a bitmask, so it can't be a boolean. Also rename it so it matches
gen6+.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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These fields are set by brw_clip_unit, so we need them when converting to
genxml.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Rename "Rendering Enable" to "Rendering Enabled", so it matches gen6+.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This fixes code generation on gen45.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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"Anti-aliasing Enable" to "Anti-Aliasing Enable".
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Rename "Use Point Width State" to "Point Width Source". It accepts the same
values and has the same meaning as gen6+, so lets keep them with the same name
to simplify the code.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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It's a U3.1. It became a U3.7 on Sandybridge.
Reviewed-by: Rafael Antognolli <[email protected]>
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This commit adds a gen10 case to the switch statement and
drops some unneeded code for handling gen numbers which
doesn't work on gen10 and above.
V2: Drop "z = float(z)" and the "z *= 10" lines
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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V2(Anuj):
Add default value for length of 3DPRIMITIVE command
Add values for 'Attribute Active Component Format'
Rename few fields to match gen9.xml
V3 (Ander Conselvan de Oliveira)
Add gen10 alias for MOCS
Make 3DSTATE_CONSTANT_BODY on Gen10 use arrays
Signed-off-by: Anuj Phogat <[email protected]>
Tested-by: Anuj Phogat <[email protected]>
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This will let us initialize the constant buffers with loops.
Reviewed-by: Lionel Landwerlin <[email protected]>
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For example,
<group count="4" start="64" size="64">
<field name="Pointer" start="5" end="63" type="address"/>
</group>
used to generate:
const uint64_t v2_address =
__gen_combine_address(data, &dw[2], values->Pointer, 0);
...
const uint64_t v4_address =
__gen_combine_address(data, &dw[4], values->Pointer, 0);
...
but now generates code with proper subscripts:
const uint64_t v2_address =
__gen_combine_address(data, &dw[2], values->Pointer[0], 0);
...
const uint64_t v4_address =
__gen_combine_address(data, &dw[4], values->Pointer[1], 0);
...
Reviewed-by: Lionel Landwerlin <[email protected]>
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These were already in gen8.xml but not gen9.xml. There are a few new
fields and a couple that have changed. These are all documented in the
Skylake PRM, Volume 2c Command Reference: Registers, Part 1.
Reviewed-by: Plamena Manolova <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Gen6+ support multiple scissor rectangles, and define a SCISSOR_RECT
structure containing their dimensions. On Gen4-5, those same fields
exist in SF_VIEWPORT.
This patch extracts the SF_VIEWPORT fields into a SCISSOR_RECT
structure. Although not a named concept on Gen4-5, it works just
as well, and gives us a consistent SCISSOR_RECT structure across
all generations, making it easier to reuse code.
Reviewed-by: Topi Pohjolainen <[email protected]>
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All of the other gens use "PARAMETERS".
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Somehow this got missed.
Reviewed-by: Topi Pohjolainen <[email protected]>
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It isn't a pointer to "color calc state", that's the packet it's in.
It's a pointer to the CC viewport state.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Reviewed-by: Topi Pohjolainen <[email protected]>
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Iron Lake introduced the multiple KSP thing and so you have KSP0-3.
However, the genxml didn't have an index on the first "Kernel Start
Pointer" or "GRF Register Count". Add one to match gen6+. While we're
here, we drop the brackets from the other "GRF Register Count" fields.
Reviewed-by: Matt Turner <[email protected]>
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Most things on gen4-5 are addresses because we don't have dynamic state
base address and we don't have instruction state base on gen4. However,
whoever converted things to addresses got a little over-excited and
converted too much.
Reviewed-by: Topi Pohjolainen <[email protected]>
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Newer Gens' names don't have the brackets. Having common names will make
some later patches simpler.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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Use an alias for this field on 3DSTATE_INDEX_BUFFER on gen6+, so we can set
the same value as the defines.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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It's actually not that much code.
Reviewed-by: Rafael Antognolli <[email protected]>
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We use Instruction State Base Address on Ironlake, so we want KSP to be
an offset not an actual pointer. Gen4/G45 use pointers.
Reviewed-by: Jason Ekstrand <[email protected]>
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We just add another field to gen8.xml for the Cherryview line width,
rather than trying to replicate the gymnastics done in the Vulkan
driver to use gen9 SF pack functions.
Reviewed-by: Jason Ekstrand <[email protected]>
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The hardware docs are wrong, but the length used in the xml is also
wrong.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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From the PRM, Line Stipple Inverse Repeat Count is on dw2, bits 31:16,
format U1.13.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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- "COLOR_CALC_STATE Change" -> "Color Calc State Pointer Valid"
- "Pointer to COLOR_CALC_STATE" -> "Color Calc State Pointer"
- "BackFace" -> "Backface"
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Name the options to "Pixel Location":
- PIXLOC_CENTER -> CENTER
- PIXLOC_UL_CORNER -> UL_CORNER
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Rename that field name on genxml for:
- 3DSTATE_GS - gen6+
- 3DSTATE_DS - gen7+
- 3DSTATE_HS - gen7+
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This makes genxml create the right struct types, and generate the right
batch commands.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Both GS and SOL have these fields. Some were ReorderEnable = true,
some were ReorderMode = REORDER_TRAILING, and some were just TRAILING.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rafael Antognolli <[email protected]>
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Use an alias, so we can set the same value as the #define's.
v3:
- Call it "SO Buffer MOCS" to follow the most common naming scheme.
- Add alias for gen7 and gen75 too (Ken).
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Fill out "Attribute Active Component Format" possible values.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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- Normalize "Anti-Aliasing Enable"
- Add "Multisample Rasterization Mode" constants
- Rename "Use Point Width on Vertex" to "Vertex"
- Rename "Use Point Width from State" to "State"
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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There are two variants:
- Clip Enable
- CLIP Enable (on gen6)
Rename everything to Clip Enable.
Signed-off-by: Rafael Antognolli <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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