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* genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an arrayJason Ekstrand2016-08-191-32/+3
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Add a uint MOCS field to VERTEX_BUFFER_STATEJason Ekstrand2016-08-191-0/+1
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Make a couple of VERTEX_BUFFER_STATE fields booleanJason Ekstrand2016-08-191-1/+1
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Make VERTEX_ELEMENT_STATE::Valid a boolJason Ekstrand2016-08-191-1/+1
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Add a uint MOCS field to DEPTH_BUFFER packetsJason Ekstrand2016-08-191-0/+2
| | | | | | | This is easier than dealing with structs all the time Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* genxml: Rename "API Rendering Disable" to "Rendering Disable".Kenneth Graunke2016-07-201-1/+1
| | | | | | | | | | Gen7/7.5 call it "Rendering Disable" while Gen8/9 prefix it with "API". Pick one for consistency, and so we can share code between generations. Cc: "12.0" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Add APIMODE_D3D missing enum values and improve consistency.Kenneth Graunke2016-07-201-1/+2
| | | | | | Cc: "12.0" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.Kenneth Graunke2016-07-201-3/+3
| | | | | | | | | Gen6-7.5 use CLIPMODE_REJECT_ALL, while Gen8+ just used REJECT_ALL. Being consistent will let me unify code, and I prefer having the prefix. Cc: "12.0" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Make X/Y Offset field of SURFACE_STATE a uintJason Ekstrand2016-07-151-2/+2
| | | | | | | | | | | THe offset type has special implications that it's intended to be some form of aligned memory address. These assumptions allow it to handle the case where there is some alignment requirement on the offset and the bottom bits are used for other things. However, the offsets in the surface state field are really just unsigned integers. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* genxml: Make ScratchSpaceBasePointer an address instead of an offsetJason Ekstrand2016-06-221-7/+6
| | | | | | | | While we're here, we also fixup MEDIA_VFE_STATE and rename the field in 3DSTATE_VS on gen6-7.5 to be consistent with the others. Signed-off-by: Jason Ekstrand <[email protected]> Cc: "12.0" <[email protected]>
* genxml/gen8,9: Prefix the multisample format enum with MSFMTJason Ekstrand2016-06-221-2/+2
| | | | | | | This is what gen7 does and it's nice to have a prefix Reviewed-by: Chad Versace <[email protected]> Cc: "12.0" <[email protected]>
* genxml: Make PIPE_CONTROL::CommandStreamerStallEnable a booleanJason Ekstrand2016-05-271-1/+1
| | | | | | | This has been declared as a uint since SNB but it's only one bit. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* genxml: Expand SKL's SurfaceFormat field width for ASTCNanley Chery2016-05-201-2/+1
| | | | | | | | | In the expanded field, only ASTC format enums have the MSB set to 1. Expanding the field width makes the process of handling these formats identical to the way other formats are handled. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* genxml: Add L3 Cache Control register definitionsJordan Justen2016-03-241-0/+8
| | | | | | Based on intel_reg.h (5912da45a69923afa1b7f2eb5bb371d848813c41) Signed-off-by: Jordan Justen <[email protected]>
* genxml: Make the border color pointer consistent across gensJason Ekstrand2016-03-011-1/+1
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* genxml: Add MOCS fields to RENDER_SURFACE_STATEJason Ekstrand2016-02-271-0/+1
| | | | This allows us to set MOCS as a single uint32_t on all platforms.
* vulkan: Move XML and generator into src/intel/genxmlJason Ekstrand2016-02-181-0/+3469